本文整理汇总了C++中clib::ConfigElem::remove_string方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigElem::remove_string方法的具体用法?C++ ConfigElem::remove_string怎么用?C++ ConfigElem::remove_string使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类clib::ConfigElem
的用法示例。
在下文中一共展示了ConfigElem::remove_string方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Region
JusticeRegion::JusticeRegion( Clib::ConfigElem& elem, RegionId id ) :
Region( elem, id ),
guarded_( elem.remove_bool( "Guarded", false ) ),
nocombat_( elem.remove_bool( "NoCombat", false ) ),
region_name_( elem.rest() ),
entertext_( elem.remove_string( "EnterText", "" ) ),
leavetext_( elem.remove_string( "LeaveText", "" ) ),
enter_script_( elem.remove_string( "EnterScript", "" ) ),
leave_script_( elem.remove_string( "LeaveScript", "" ) )
{}
示例2: runtime_error
USpell::USpell( Clib::ConfigElem& elem, Plib::Package* pkg ) :
pkg_( pkg ),
spellid_( elem.remove_ushort( "SPELLID" ) ),
name_( elem.remove_string( "NAME" ) ),
power_words_( elem.remove_string( "POWERWORDS" ) ),
scriptdef_( elem.remove_string( "SCRIPT", "" ), pkg, "scripts/" )
{
unsigned short action;
if ( elem.remove_prop( "ANIMATION", &action ) )
{
if ( UACTION_IS_VALID( action ) )
{
action_ = static_cast<UACTION>( action );
}
else
{
elem.throw_error( "Animation is out of range" );
}
}
else
{
action_ = ACTION_CAST_SPELL1;
}
unsigned short circle;
if ( elem.remove_prop( "CIRCLE", &circle ) )
{
if ( circle < 1 || circle > spellcircles.size() ||
spellcircles[circle - 1] == NULL )
{
ERROR_PRINT << "Error reading spell " << name_
<< ": Circle " << circle << " is not defined.\n";
throw std::runtime_error( "Config file error" );
}
params_ = spellcircles[circle - 1]->params;
}
else
{
params_ = USpellParams( elem );
}
std::string reagent_name;
while ( elem.remove_prop( "Reagent", &reagent_name ) )
{
unsigned int reagent = Items::get_objtype_from_string( reagent_name );
reglist_.push_back( reagent );
}
}
示例3: inited
UOSkill::UOSkill( const Plib::Package* pkg, Clib::ConfigElem& elem )
: inited( true ),
skillid( strtoul( elem.rest(), nullptr, 10 ) ),
attributename( elem.remove_string( "Attribute", "" ) ),
pAttr( nullptr ),
pkg( pkg )
{
if ( skillid >= 500 )
elem.throw_error( "SkillID must be < 500" );
if ( !attributename.empty() )
{
bool required = false;
if ( attributename[0] == '+' )
{
required = true;
attributename = attributename.substr( 1, std::string::npos );
}
pAttr = Mobile::Attribute::FindAttribute( attributename );
if ( !pAttr )
{
if ( required )
{
elem.throw_error( "Attribute " + attributename + " not found." );
}
else
{
elem.warn( "Attribute " + attributename + " not found." );
}
}
}
}
示例4: read_bannedips_config
void read_bannedips_config( bool initial_load )
{
if ( !initial_load )
{
Core::networkManager.banned_ips.clear();
}
if ( !Clib::FileExists( "config/bannedips.cfg" ) )
return;
Clib::ConfigFile cf( "config/bannedips.cfg" );
Clib::ConfigElem elem;
while ( cf.read( elem ) )
{
IPRule CurrentEntry;
std::string iptext = elem.remove_string( "IPMatch" );
std::string::size_type delim = iptext.find_first_of( "/" );
if ( delim != std::string::npos )
{
std::string ipaddr_str = iptext.substr(0, delim);
std::string ipmask_str = iptext.substr(delim + 1);
CurrentEntry.ipMatch = inet_addr( ipaddr_str.c_str() );
CurrentEntry.ipMask = inet_addr( ipmask_str.c_str() );
Core::networkManager.banned_ips.push_back( CurrentEntry );
}
else
{
std::string ipmask_str = "255.255.255.255";
CurrentEntry.ipMatch = inet_addr( iptext.c_str() );
CurrentEntry.ipMask = inet_addr( ipmask_str.c_str() );
Core::networkManager.banned_ips.push_back( CurrentEntry );
}
}
}
示例5: while
AuxService::AuxService( const Plib::Package* pkg, Clib::ConfigElem& elem ) :
_pkg( pkg ),
_scriptdef( elem.remove_string( "SCRIPT" ), _pkg ),
_port( elem.remove_ushort( "PORT" ) )
{
std::string iptext;
while ( elem.remove_prop( "IPMATCH", &iptext ) )
{
auto delim = iptext.find_first_of("/");
if (delim != std::string::npos)
{
std::string ipaddr_str = iptext.substr(0, delim);
std::string ipmask_str = iptext.substr(delim + 1);
unsigned int ipaddr = inet_addr( ipaddr_str.c_str() );
unsigned int ipmask = inet_addr( ipmask_str.c_str() );
_aux_ip_match.push_back( ipaddr );
_aux_ip_match_mask.push_back( ipmask );
}
else
{
unsigned int ipaddr = inet_addr( iptext.c_str() );
_aux_ip_match.push_back( ipaddr );
_aux_ip_match_mask.push_back( 0xFFffFFffLu );
}
}
}
示例6: port
UoClientListener::UoClientListener( Clib::ConfigElem& elem ) :
port( elem.remove_ushort( "PORT" ) ),
aosresist( elem.remove_bool( "AOSRESISTANCES", false ) ),
sticky( elem.remove_bool( "KeepClients", false ) )
{
CalculateCryptKeys( elem.remove_string( "ENCRYPTION", "none" ), encryption );
}
示例7: EquipDesc
/// Since the constructor is doing some wrong guessing to tell when an armor is a shield,
/// forceShield will force to consider it a shield
ArmorDesc::ArmorDesc( u32 objtype, Clib::ConfigElem& elem, const Plib::Package* pkg,
bool forceShield )
: EquipDesc( objtype, elem, ARMORDESC, pkg ),
ar( elem.remove_ushort( "AR", 0 ) ),
zones(),
on_hit_script( elem.remove_string( "ONHITSCRIPT", "" ), pkg, "scripts/items/" )
{
std::string coverage;
while ( elem.remove_prop( "COVERAGE", &coverage ) )
{
try
{
zones.insert( Mobile::zone_name_to_zone( coverage.c_str() ) );
}
catch ( std::runtime_error& )
{
fmt::Writer tmp;
tmp.Format( "Error in Objtype 0x{:X}" ) << objtype;
if ( pkg == NULL )
tmp << "config/itemdesc.cfg\n";
else
tmp << pkg->dir() << "itemdesc.cfg\n";
ERROR_PRINT << tmp.str();
throw;
}
}
if ( zones.empty() )
{
// No 'COVERAGE' entries existed.
// default coverage based on object type/layer
unsigned short layer = Plib::systemstate.tile[graphic].layer;
// special case for shields - they effectively have no coverage.
if ( !forceShield && layer != Core::LAYER_HAND1 && layer != Core::LAYER_HAND2 )
{
try
{
zones.insert( Mobile::layer_to_zone( layer ) );
}
catch ( std::runtime_error& )
{
fmt::Writer tmp;
tmp.Format( "Error in Objtype 0x{:X}" ) << objtype;
if ( pkg == NULL )
tmp << "config/itemdesc.cfg\n";
else
tmp << pkg->dir() << "itemdesc.cfg\n";
ERROR_PRINT << tmp.str();
throw;
}
}
}
}
示例8: pkg
Vital::Vital( const Plib::Package* pkg, Clib::ConfigElem& elem ) :
pkg( pkg ),
name( elem.rest() ),
aliases(),
vitalid( 0 ),
next( NULL ),
get_regenrate_func( FindExportedFunction( elem, pkg, elem.remove_string( "RegenRateFunction" ), 1 ) ),
get_maximum_func( FindExportedFunction( elem, pkg, elem.remove_string( "MaximumFunction" ), 1 ) ),
underflow_func( NULL ),
regen_while_dead( elem.remove_bool( "RegenWhileDead", false ) )
{
aliases.push_back( name );
std::string tmp;
while ( elem.remove_prop( "Alias", &tmp ) )
aliases.push_back( tmp );
if ( elem.remove_prop( "UnderflowFunction", &tmp ) )
{
underflow_func = FindExportedFunction( elem, pkg, tmp, 2 );
}
}
示例9: readfrom
void Account::readfrom( Clib::ConfigElem& elem )
{
if ( elem.has_prop( "Password" ) )
{
std::string temppass = elem.remove_string("Password");
if ( Plib::systemstate.config.retain_cleartext_passwords )
{
password_ = temppass;
}
if ( !Clib::MD5_Encrypt( name_ + temppass, passwordhash_ ) ) //MD5
elem.throw_error( "Failed to encrypt password for " + name_ );
Plib::systemstate.accounts_txt_dirty = true;
}
else if ( elem.has_prop( "PasswordHash" ) )
{
passwordhash_ = elem.remove_string( "PasswordHash" );
}
else
elem.throw_error( "Failed password reads for account " + name_ );
enabled_ = elem.remove_bool( "ENABLED", true );
banned_ = elem.remove_bool( "BANNED", false );
uo_expansion_ = convert_uo_expansion( elem.remove_string( "UOExpansion", "T2A" ) );
default_privs_.readfrom( elem.remove_string( "DefaultPrivs", "" ) );
std::string cmdaccstr = elem.remove_string( "DefaultCmdLevel", "player" );
Core::CmdLevel* cmdlevel_search = Core::find_cmdlevel( cmdaccstr.c_str( ) );
if ( cmdlevel_search != NULL )
default_cmdlevel_ = cmdlevel_search->cmdlevel;
else
elem.throw_error( "Didn't understand cmdlevel of '" + cmdaccstr + "'" );
props_.clear();
props_.readProperties( elem );
}
示例10: name
RealmDescriptor::RealmDescriptor(const std::string& realm_name, const std::string& realm_path, Clib::ConfigElem& elem) :
name( realm_name ),
file_path( realm_path ),
width( elem.remove_ushort( "width" ) ),
height( elem.remove_ushort( "height" ) ),
uomapid( elem.remove_unsigned( "uomapid", 0 ) ),
uodif( elem.remove_bool( "uodif", false ) ),
num_map_patches( elem.remove_unsigned( "num_map_patches", 0 ) ),
num_static_patches( elem.remove_unsigned( "num_static_patches", 0 ) ),
season( elem.remove_unsigned( "season", 1 ) ),
mapserver_type( Clib::strlower( elem.remove_string( "mapserver", "memory" ) ) ),
grid_width(calc_grid_size(width)),
grid_height(calc_grid_size(height))
{
}
示例11: read_region_data
void read_region_data( Clib::ConfigElem& elem )
{
ResourceDef* rd = find_resource_def( elem.rest() );
if ( rd == nullptr )
{
ERROR_PRINT << "Error reading RESOURCE.DAT: Unable to find resource type " << elem.rest()
<< "\n";
throw std::runtime_error( "Data file error" );
}
std::string regionname = elem.remove_string( "Name" );
ResourceRegion* rgn = rd->getregion( regionname );
if ( rgn == nullptr )
{
ERROR_PRINT << "Error reading RESOURCE.DAT: Unable to find region " << regionname
<< " in resource " << elem.rest() << "\n";
throw std::runtime_error( "Data file error" );
}
rgn->read_data( elem );
}
示例12: pkg
Attribute::Attribute( const Plib::Package* pkg, Clib::ConfigElem& elem ) :
pkg( pkg ),
name( elem.rest() ),
attrid( 0 ),
aliases(),
next( NULL ),
getintrinsicmod_func( nullptr ),
delay_seconds( elem.remove_ushort( "DELAY", 0 ) ),
unhides( elem.remove_bool( "UNHIDES", true ) ),
disable_core_checks( elem.remove_bool( "DisableCoreChecks", false ) ),
default_cap( elem.remove_ushort( "DefaultCap", Core::settingsManager.ssopt.default_attribute_cap ) ),
script_( elem.remove_string( "SCRIPT", "" ), pkg, "scripts/skills/" )
{
aliases.push_back( name );
std::string tmp;
while ( elem.remove_prop( "Alias", &tmp ) )
aliases.push_back( tmp );
if ( elem.remove_prop( "GetIntrinsicModFunction", &tmp ) )
{
getintrinsicmod_func = Core::FindExportedFunction( elem, pkg, tmp, 1 );
}
}
示例13: read_npc_templates
void read_npc_templates( Plib::Package* pkg )
{
std::string filename = GetPackageCfgPath( pkg, "npcdesc.cfg" );
if ( !Clib::FileExists( filename ) )
return;
Clib::ConfigFile cf( filename.c_str() );
Clib::ConfigElem elem;
while ( cf.read( elem ) )
{
if ( elem.type_is( "NpcTemplate" ) )
{
// first determine the NPC template name.
std::string namebase;
const char* rest = elem.rest();
if ( rest != NULL && *rest != '\0' )
{
namebase = rest;
}
else
{
namebase = elem.remove_string( "TemplateName" );
}
std::string descname;
if ( pkg != NULL )
{
descname = ":" + pkg->name() + ":" + namebase;
elem.set_rest( descname.c_str() );
}
else
descname = namebase;
gamestate.npc_template_elems[descname] = NpcTemplateElem( cf, elem );
}
}
}
示例14: main
int UoToolMain::main()
{
const std::vector<std::string> binArgs = programArgs();
/**********************************************
* show help
**********************************************/
if (binArgs.size() == 1)
{
showHelp();
return 0; // return "okay"
}
/**********************************************
* TODO: rework the following cruft from former uotool.cpp
**********************************************/
Clib::ConfigFile cf( "pol.cfg" );
Clib::ConfigElem elem;
cf.readraw( elem );
Plib::systemstate.config.uo_datafile_root = elem.remove_string( "UoDataFileRoot" );
Plib::systemstate.config.uo_datafile_root = Clib::normalized_dir_form( Plib::systemstate.config.uo_datafile_root );
unsigned short max_tile = elem.remove_ushort( "MaxTileID", UOBJ_DEFAULT_MAX );
if ( max_tile != UOBJ_DEFAULT_MAX && max_tile != UOBJ_SA_MAX && max_tile != UOBJ_HSA_MAX )
Plib::systemstate.config.max_tile_id = UOBJ_DEFAULT_MAX;
else
Plib::systemstate.config.max_tile_id = max_tile;
std::string argvalue = binArgs[1];
if ( argvalue[0] == '/' || argvalue[0] == ':' )
{
Plib::systemstate.config.uo_datafile_root = argvalue;
if (binArgs.size() < 3)
{
showHelp();
return 0;
}
argvalue = binArgs[2];
}
std::transform(argvalue.begin(), argvalue.end(), argvalue.begin(), ::tolower);
if ( argvalue == "tiledump" )
{
return UoTool::tiledump( s_argc, s_argv );
}
else if ( argvalue == "vertile" )
{
return UoTool::vertile();
}
else if ( argvalue == "verlandtile" )
{
return UoTool::verlandtile();
}
else if ( argvalue == "landtilehist" )
{
return UoTool::landtilehist();
}
else if ( argvalue == "flagsearch" )
{
return UoTool::flagsearch( s_argc, s_argv );
}
else if ( argvalue == "landtileflagsearch" )
{
return UoTool::landtileflagsearch( s_argc, s_argv );
}
else if ( argvalue == "loschange" )
{
return UoTool::loschange( s_argc, s_argv );
}
else if ( argvalue == "rawdump" )
{
return UoTool::rawdump( s_argc, s_argv );
}
else if ( argvalue == "ctable" )
{
return UoTool::print_ctable();
}
else if ( argvalue == "sndlist" )
{
return UoTool::print_sndlist();
}
else if ( argvalue == "statics" )
{
return UoTool::print_statics();
}
else if ( argvalue == "verdata" )
{
return UoTool::print_verdata_info();
}
else if ( argvalue == "multis" )
{
return UoTool::print_multis();
}
else if ( argvalue == "water" )
{
return UoTool::print_water_data();
//.........这里部分代码省略.........
示例15: FindNpcTemplate
// FIXME inefficient. Templates should be read in once, and reused.
bool FindNpcTemplate( const char* template_name, Clib::ConfigFile& cf, Clib::ConfigElem& elem )
{
try
{
const Plib::Package* pkg;
std::string npctemplate;
if ( !Plib::pkgdef_split( template_name, NULL, &pkg, &npctemplate ) )
return false;
std::string filename =
Plib::GetPackageCfgPath( const_cast<Plib::Package*>( pkg ), "npcdesc.cfg" );
cf.open( filename.c_str() );
while ( cf.read( elem ) )
{
if ( !elem.type_is( "NpcTemplate" ) )
continue;
std::string orig_rest = elem.rest();
if ( pkg != NULL )
{
std::string newrest = ":" + pkg->name() + ":" + npctemplate;
elem.set_rest( newrest.c_str() );
}
const char* rest = elem.rest();
if ( rest != NULL && *rest != '\0' )
{
if ( stricmp( orig_rest.c_str(), npctemplate.c_str() ) == 0 )
return true;
}
else
{
std::string tname = elem.remove_string( "TemplateName" );
if ( stricmp( tname.c_str(), npctemplate.c_str() ) == 0 )
return true;
}
}
return false;
}
catch ( const char* msg )
{
ERROR_PRINT << "NPC Creation (" << template_name << ") Failed: " << msg << "\n";
}
catch ( std::string& str )
{
ERROR_PRINT << "NPC Creation (" << template_name << ") Failed: " << str << "\n";
} // egcs has some trouble realizing 'exception' should catch
catch ( std::runtime_error& re ) // runtime_errors, so...
{
ERROR_PRINT << "NPC Creation (" << template_name << ") Failed: " << re.what() << "\n";
}
catch ( std::exception& ex )
{
ERROR_PRINT << "NPC Creation (" << template_name << ") Failed: " << ex.what() << "\n";
}
#ifndef WIN32
catch ( ... )
{
}
#endif
return false;
}