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C++ ConfigElem::remove_bool方法代码示例

本文整理汇总了C++中clib::ConfigElem::remove_bool方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigElem::remove_bool方法的具体用法?C++ ConfigElem::remove_bool怎么用?C++ ConfigElem::remove_bool使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在clib::ConfigElem的用法示例。


在下文中一共展示了ConfigElem::remove_bool方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: port

UoClientListener::UoClientListener( Clib::ConfigElem& elem ) :
  port( elem.remove_ushort( "PORT" ) ),
  aosresist( elem.remove_bool( "AOSRESISTANCES", false ) ),
  sticky( elem.remove_bool( "KeepClients", false ) )

{
  CalculateCryptKeys( elem.remove_string( "ENCRYPTION", "none" ), encryption );
}
开发者ID:gtozzi,项目名称:polserver,代码行数:8,代码来源:uoclient.cpp

示例2: Region

	JusticeRegion::JusticeRegion( Clib::ConfigElem& elem, RegionId id ) :
	  Region( elem, id ),
	  guarded_( elem.remove_bool( "Guarded", false ) ),
	  nocombat_( elem.remove_bool( "NoCombat", false ) ),
	  region_name_( elem.rest() ),
	  entertext_( elem.remove_string( "EnterText", "" ) ),
	  leavetext_( elem.remove_string( "LeaveText", "" ) ),
	  enter_script_( elem.remove_string( "EnterScript", "" ) ),
	  leave_script_( elem.remove_string( "LeaveScript", "" ) )
	{}
开发者ID:byterj,项目名称:POL_099b,代码行数:10,代码来源:guardrgn.cpp

示例3: set_watch_vars

void set_watch_vars()
{
  Clib::ConfigFile cf;
  Clib::ConfigElem elem;
  if ( Clib::FileExists( "config/watch.cfg" ) )
  {
    cf.open( "config/watch.cfg" );
    cf.readraw( elem );
  }
  else if ( Plib::systemstate.config.loglevel > 1 )
    INFO_PRINT << "File config/watch.cfg not found, skipping.\n";

  settingsManager.watch.combat = elem.remove_bool( "COMBAT", false );
  settingsManager.watch.profile_scripts = elem.remove_bool( "ProfileScripts", false );
}
开发者ID:JohnnyB1971,项目名称:polserver,代码行数:15,代码来源:settings.cpp

示例4: readProperties

	void UCorpse::readProperties( Clib::ConfigElem& elem )
	{
	  // corpses can be the same color as mobiles
	  u16 savecolor = elem.remove_ushort( "COLOR", 0 );

	  base::readProperties( elem );

	  color = savecolor;

	  elem.remove_prop( "CorpseType", &corpsetype );
	  elem.remove_prop( "OwnerSerial", &ownerserial );
	  take_contents_to_grave = elem.remove_bool( "TakeContentsToGrave", false );
	  movable_ = false;
	}
开发者ID:vitorfdl,项目名称:polserver,代码行数:14,代码来源:corpse.cpp

示例5: pkg

Attribute::Attribute( const Plib::Package* pkg, Clib::ConfigElem& elem ) :
  pkg( pkg ),
  name( elem.rest() ),
  attrid( 0 ),
  aliases(),
  next( NULL ),
  getintrinsicmod_func( nullptr ),
  delay_seconds( elem.remove_ushort( "DELAY", 0 ) ),
  unhides( elem.remove_bool( "UNHIDES", true ) ),
  disable_core_checks( elem.remove_bool( "DisableCoreChecks", false ) ),
  default_cap( elem.remove_ushort( "DefaultCap", Core::settingsManager.ssopt.default_attribute_cap ) ),
  script_( elem.remove_string( "SCRIPT", "" ), pkg, "scripts/skills/" )
{
  aliases.push_back( name );
  std::string tmp;
  while ( elem.remove_prop( "Alias", &tmp ) )
    aliases.push_back( tmp );

  if ( elem.remove_prop( "GetIntrinsicModFunction", &tmp ) )
  {
    getintrinsicmod_func = Core::FindExportedFunction( elem, pkg, tmp, 1 );
  }
}
开发者ID:gtozzi,项目名称:polserver,代码行数:23,代码来源:attribute.cpp

示例6: read_combat_config

	void CombatConfig::read_combat_config()
	{
      Clib::ConfigFile cf;
      Clib::ConfigElem elem;
      if ( Clib::FileExists( "config/combat.cfg" ) )
	  {
		cf.open( "config/combat.cfg" );
		cf.readraw( elem );
	  }
	  else if ( Plib::systemstate.config.loglevel > 1 )
		INFO_PRINT << "File config/combat.cfg not found, skipping.\n";

	  settingsManager.combat_config.display_parry_success_messages = elem.remove_bool( "DisplayParrySuccessMessages", false );
	  settingsManager.combat_config.warmode_inhibits_regen = elem.remove_bool( "WarmodeInhibitsRegen", false );
	  settingsManager.combat_config.attack_self = elem.remove_bool( "SingleCombat", false );
	  settingsManager.combat_config.warmode_delay = elem.remove_ulong( "WarModeDelay", 1 );
	  settingsManager.combat_config.core_hit_sounds = elem.remove_bool( "CoreHitSounds", false );
	  settingsManager.combat_config.scripted_attack_checks = elem.remove_bool( "ScriptedAttackChecks", false );
	  settingsManager.combat_config.reset_swing_onturn = elem.remove_bool( "ResetSwingOnTurn", false );
	  settingsManager.combat_config.send_swing_packet = elem.remove_bool( "SendSwingPacket", true );
	  settingsManager.combat_config.send_damage_packet = elem.remove_bool( "SendDamagePacket", false );
	  settingsManager.combat_config.attack_while_frozen = elem.remove_bool( "AttackWhileFrozen", true );
	  settingsManager.combat_config.send_attack_msg = elem.remove_bool( "SendAttackMsg", true );
	}
开发者ID:byterj,项目名称:POL_099b,代码行数:24,代码来源:cmbtcfg.cpp

示例7: readfrom

	void Account::readfrom( Clib::ConfigElem& elem )
	{
	  if ( elem.has_prop( "Password" ) )
	  {
        std::string temppass = elem.remove_string("Password");
		if ( Plib::systemstate.config.retain_cleartext_passwords )
		{
		  password_ = temppass;
		}
		if ( !Clib::MD5_Encrypt( name_ + temppass, passwordhash_ ) )	//MD5
		  elem.throw_error( "Failed to encrypt password for " + name_ );
		Plib::systemstate.accounts_txt_dirty = true;
	  }
	  else if ( elem.has_prop( "PasswordHash" ) )
	  {
		passwordhash_ = elem.remove_string( "PasswordHash" );
	  }
	  else
		elem.throw_error( "Failed password reads for account " + name_ );

	  enabled_ = elem.remove_bool( "ENABLED", true );
	  banned_ = elem.remove_bool( "BANNED", false );
	  uo_expansion_ = convert_uo_expansion( elem.remove_string( "UOExpansion", "T2A" ) );

	  default_privs_.readfrom( elem.remove_string( "DefaultPrivs", "" ) );

	  std::string cmdaccstr = elem.remove_string( "DefaultCmdLevel", "player" );
	  Core::CmdLevel* cmdlevel_search = Core::find_cmdlevel( cmdaccstr.c_str( ) );
	  if ( cmdlevel_search != NULL )
		default_cmdlevel_ = cmdlevel_search->cmdlevel;
	  else
		elem.throw_error( "Didn't understand cmdlevel of '" + cmdaccstr + "'" );

	  props_.clear();
	  props_.readProperties( elem );
	}
开发者ID:AlessandroMamusa,项目名称:polserver,代码行数:36,代码来源:account.cpp

示例8: name

RealmDescriptor::RealmDescriptor(const std::string& realm_name, const std::string& realm_path, Clib::ConfigElem& elem) :
  name( realm_name ),
  file_path( realm_path ),
  width( elem.remove_ushort( "width" ) ),
  height( elem.remove_ushort( "height" ) ),
  uomapid( elem.remove_unsigned( "uomapid", 0 ) ),
  uodif( elem.remove_bool( "uodif", false ) ),
  num_map_patches( elem.remove_unsigned( "num_map_patches", 0 ) ),
  num_static_patches( elem.remove_unsigned( "num_static_patches", 0 ) ),
  season( elem.remove_unsigned( "season", 1 ) ),
  mapserver_type( Clib::strlower( elem.remove_string( "mapserver", "memory" ) ) ),
  grid_width(calc_grid_size(width)),
  grid_height(calc_grid_size(height))
{
}
开发者ID:gtozzi,项目名称:polserver,代码行数:15,代码来源:realmdescriptor.cpp

示例9: pkg

Vital::Vital( const Plib::Package* pkg, Clib::ConfigElem& elem ) :
  pkg( pkg ),
  name( elem.rest() ),
  aliases(),
  vitalid( 0 ),
  next( NULL ),
  get_regenrate_func( FindExportedFunction( elem, pkg, elem.remove_string( "RegenRateFunction" ), 1 ) ),
  get_maximum_func( FindExportedFunction( elem, pkg, elem.remove_string( "MaximumFunction" ), 1 ) ),
  underflow_func( NULL ),
  regen_while_dead( elem.remove_bool( "RegenWhileDead", false ) )
{
  aliases.push_back( name );
  std::string tmp;
  while ( elem.remove_prop( "Alias", &tmp ) )
    aliases.push_back( tmp );

  if ( elem.remove_prop( "UnderflowFunction", &tmp ) )
  {
    underflow_func = FindExportedFunction( elem, pkg, tmp, 2 );
  }
}
开发者ID:gtozzi,项目名称:polserver,代码行数:21,代码来源:vital.cpp

示例10: readflags

	unsigned int readflags( Clib::ConfigElem& elem )
	{
	  bool flag_moveland = elem.remove_bool( "MoveLand", false );
	  bool flag_movesea = elem.remove_bool( "MoveSea", false );
	  bool flag_blocksight = elem.remove_bool( "BlockSight", false );
	  bool flag_overflight = elem.remove_bool( "OverFlight", true );
	  bool flag_allowdropon = elem.remove_bool( "AllowDropOn", false );
	  bool flag_gradual = elem.remove_bool( "Gradual", false );
	  bool flag_stackable = elem.remove_bool( "Stackable", false );
	  bool flag_blocking = elem.remove_bool( "Blocking", false );
	  bool flag_movable = elem.remove_bool( "Movable", false );
	  bool flag_equippable = elem.remove_bool( "Equippable", false );
	  bool flag_prepend_a = elem.remove_bool( "DescPrependA", false );
	  bool flag_prepend_an = elem.remove_bool( "DescPrependAn", false );
	  unsigned int flags = 0;

	  if ( flag_moveland )      flags |= FLAG::MOVELAND;
	  if ( flag_movesea )       flags |= FLAG::MOVESEA;
	  if ( flag_blocksight )    flags |= FLAG::BLOCKSIGHT;
	  if ( flag_overflight )    flags |= FLAG::OVERFLIGHT;
	  if ( flag_allowdropon )   flags |= FLAG::ALLOWDROPON;
	  if ( flag_gradual )       flags |= FLAG::GRADUAL;
	  if ( flag_stackable )     flags |= FLAG::STACKABLE;
	  if ( flag_blocking )      flags |= FLAG::BLOCKING;
	  if ( flag_movable )       flags |= FLAG::MOVABLE;
	  if ( flag_equippable )    flags |= FLAG::EQUIPPABLE;
	  if ( flag_prepend_a )     flags |= FLAG::DESC_PREPEND_A;
	  if ( flag_prepend_an )    flags |= FLAG::DESC_PREPEND_AN;

	  return flags;
	}
开发者ID:AlessandroMamusa,项目名称:polserver,代码行数:31,代码来源:mapfunc.cpp

示例11: load_protocol_entry

void load_protocol_entry( const Plib::Package* /*pkg*/, Clib::ConfigElem& elem )
{
  networkManager.uoclient_protocol.EnableFlowControlPackets = elem.remove_bool( "EnableFlowControlPackets" );
}
开发者ID:gtozzi,项目名称:polserver,代码行数:4,代码来源:uoclient.cpp


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