本文整理汇总了C++中base::Vector3d::Dot方法的典型用法代码示例。如果您正苦于以下问题:C++ Vector3d::Dot方法的具体用法?C++ Vector3d::Dot怎么用?C++ Vector3d::Dot使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类base::Vector3d
的用法示例。
在下文中一共展示了Vector3d::Dot方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: stdX
//! calculate the section Normal/Projection Direction given baseView projection direction and section name
Base::Vector3d DrawViewSection::getSectionVector (const std::string sectionName)
{
Base::Vector3d result;
Base::Vector3d stdX(1.0,0.0,0.0);
Base::Vector3d stdY(0.0,1.0,0.0);
Base::Vector3d stdZ(0.0,0.0,1.0);
double adjustAngle = 0.0;
if (getBaseDPGI() != nullptr) {
adjustAngle = getBaseDPGI()->getRotateAngle();
}
Base::Vector3d view = getBaseDVP()->Direction.getValue();
view.Normalize();
Base::Vector3d left = view.Cross(stdZ);
left.Normalize();
Base::Vector3d up = view.Cross(left);
up.Normalize();
double dot = view.Dot(stdZ);
if (sectionName == "Up") {
result = up;
if (DrawUtil::fpCompare(dot,1.0)) { //view = stdZ
result = (-1.0 * stdY);
} else if (DrawUtil::fpCompare(dot,-1.0)) { //view = -stdZ
result = stdY;
}
} else if (sectionName == "Down") {
result = up * -1.0;
if (DrawUtil::fpCompare(dot,1.0)) { //view = stdZ
result = stdY;
} else if (DrawUtil::fpCompare(dot, -1.0)) { //view = -stdZ
result = (-1.0 * stdY);
}
} else if (sectionName == "Left") {
result = left * -1.0;
if (DrawUtil::fpCompare(fabs(dot),1.0)) { //view = +/- stdZ
result = stdX;
}
} else if (sectionName == "Right") {
result = left;
if (DrawUtil::fpCompare(fabs(dot),1.0)) {
result = -1.0 * stdX;
}
} else {
Base::Console().Log("Error - DVS::getSectionVector - bad sectionName: %s\n",sectionName.c_str());
result = stdZ;
}
Base::Vector3d adjResult = DrawUtil::vecRotate(result,adjustAngle,view);
return adjResult;
}