本文整理汇总了C++中arma::mat::is_empty方法的典型用法代码示例。如果您正苦于以下问题:C++ mat::is_empty方法的具体用法?C++ mat::is_empty怎么用?C++ mat::is_empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类arma::mat
的用法示例。
在下文中一共展示了mat::is_empty方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Evaluate
void RNN<
LayerTypes, OutputLayerType, InitializationRuleType, PerformanceFunction
>::Gradient(const arma::mat& /* unused */,
const size_t i,
arma::mat& gradient)
{
if (gradient.is_empty())
{
gradient = arma::zeros<arma::mat>(parameter.n_rows, parameter.n_cols);
}
else
{
gradient.zeros();
}
Evaluate(parameter, i, false);
arma::mat currentGradient = arma::mat(gradient.n_rows, gradient.n_cols);
NetworkGradients(currentGradient, network);
const arma::mat input = arma::mat(predictors.colptr(i), predictors.n_rows,
1, false, true);
// Iterate through the input sequence and perform the feed backward pass.
for (seqNum = seqLen - 1; seqNum >= 0; seqNum--)
{
// Load the network activation for the upcoming backward pass.
LoadActivations(input.rows(seqNum * inputSize, (seqNum + 1) *
inputSize - 1), network);
// Perform the backward pass.
if (seqOutput)
{
arma::mat seqError = error.unsafe_col(seqNum);
Backward(seqError, network);
}
else
{
Backward(error, network);
}
// Link the parameters and update the gradients.
LinkParameter(network);
UpdateGradients<>(network);
// Update the overall gradient.
gradient += currentGradient;
if (seqNum == 0) break;
}
}
示例2: new_interior_indices
std::vector<int> HighOrderMeshGenerator::
insertNewNodes(const unique_element_ptr& el,
const arma::mat& newelnodes,
const arma::mat& parametric_coords,
int order){
const int type = el->getElementType();
const NodeIndexer* ni_old =
index_factory->getNodeIndexer(type,el->getOrder());
const NodeIndexer* ni_new =
index_factory->getNodeIndexer(type,order);
std::vector<int> newnode_indices(ni_new->Ndof(),-1);
const std::vector<indtype>& corner_new = ni_new->getCornerNodes();
const gind* old_nodes = el->getNodes();
const std::vector<indtype>& corner_old = ni_old->getCornerNodes();
for(int i = 0; i < el->numCornerNodes(); i++){
//std::cout << "corner node: " << corner_new[i] << " " <<
// corner_old[i] << std::endl;
newnode_indices[corner_new[i]] = old_nodes[corner_old[i]];
}
//std::cout << el->getDim() << std::endl;
for(int ch = 0; ch < el->NumChildren(); ch++){
const MEl* child_old = el->getChild(ch);
if(el->getDim() > 1) assert(child_old);
if(child_old){
//int child_dim = child_old->getDim();
auto child_it = elmap[el->getDim()-1].find(child_old);
assert(child_it != elmap[el->getDim()-1].end());
const MEl* child_new = child_it->second;
const gind* child_nodes = child_new->getNodes();
int orient = el->getChildOrientation(ch);
const std::vector<indtype>& child_node_indices =
ni_new->getChildNodes(ch);
const NodeIndexer* ni_child =
index_factory->getNodeIndexer(child_new->getElementType(),
child_new->getOrder());
const std::vector<indtype>& orient_indices =
ni_child->getOrientedNodes(orient);
assert(child_node_indices.size() == child_new->NumNodes());
for(int nd = 0; nd < child_new->NumNodes(); nd++){
newnode_indices[child_node_indices[nd]] =
child_nodes[orient_indices[nd]];
}
}
} // end child loop
// delete the old interior nodes from map
const std::vector<indtype>& old_interior_indices = ni_old->getInteriorNodes();
for(int i = 0; i < old_interior_indices.size(); i++){
meshcurr->getNodesNC().erase(old_nodes[old_interior_indices[i]]);
}
// insert new nodes into node map
//std::cout << "ni_new type: " << ni_new->getType() << std::endl;
//arma::uvec new_interior_indices;
//std::cout << "el type: " << el->getElementType() << std::endl;
arma::uvec new_interior_indices(ni_new->getInteriorNodes());
//std::cout << "h3.1" << std::endl;
//std::cout << new_interior_indices << std::endl;
//std::cout << newelnodes << std::endl;
arma::mat new_interior_nodes = newelnodes.cols(new_interior_indices);
//std::cout << "h3.2" << std::endl;
//std::cout << new_interior_indices << std::endl;
//std::cout << parametric_coords << std::endl;
arma::mat new_interior_parametric_coords;
if(!parametric_coords.is_empty()){
new_interior_parametric_coords =
parametric_coords.cols(new_interior_indices);
}
//std::cout << "h4" << std::endl;
nodeFactory* node_factory = nodeFactory::Instance();
int node_type = 3;
if(el->hasGeoEntity()) node_type = el->getGeoType()+1;
//std::cout << new_interior_nodes << std::endl;
if(el->getElementType() == 1){
//std::cout << el->getGeoType() << std::endl;
//if(!el->hasGeoEntity()) std::cout << "Line does not have a geo entity!" << std::endl;
}
for(int i = 0; i < new_interior_indices.size(); i++){
double uv[2];
//.........这里部分代码省略.........