本文整理汇总了C++中wxFont::GetFaceName方法的典型用法代码示例。如果您正苦于以下问题:C++ wxFont::GetFaceName方法的具体用法?C++ wxFont::GetFaceName怎么用?C++ wxFont::GetFaceName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wxFont
的用法示例。
在下文中一共展示了wxFont::GetFaceName方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetFont
wxFont wxSystemSettingsNative::GetFont( wxSystemFont index )
{
wxFont font;
switch (index)
{
case wxSYS_OEM_FIXED_FONT:
case wxSYS_ANSI_FIXED_FONT:
case wxSYS_SYSTEM_FIXED_FONT:
font = *wxNORMAL_FONT;
break;
case wxSYS_ANSI_VAR_FONT:
case wxSYS_SYSTEM_FONT:
case wxSYS_DEVICE_DEFAULT_FONT:
case wxSYS_DEFAULT_GUI_FONT:
if (!gs_fontSystem.IsOk())
{
wxNativeFontInfo info;
#ifdef __WXGTK3__
GtkStyleContext* sc = gtk_widget_get_style_context(ButtonWidget());
gtk_style_context_set_state(sc, GTK_STATE_FLAG_NORMAL);
gtk_style_context_get(sc, GTK_STATE_FLAG_NORMAL,
GTK_STYLE_PROPERTY_FONT, &info.description, NULL);
#else
info.description = ButtonStyle()->font_desc;
#endif
gs_fontSystem = wxFont(info);
#if wxUSE_FONTENUM
// (try to) heal the default font (on some common systems e.g. Ubuntu
// it's "Sans Serif" but the real font is called "Sans"):
if (!wxFontEnumerator::IsValidFacename(gs_fontSystem.GetFaceName()) &&
gs_fontSystem.GetFaceName() == "Sans Serif")
{
gs_fontSystem.SetFaceName("Sans");
}
#endif // wxUSE_FONTENUM
#ifndef __WXGTK3__
info.description = NULL;
#endif
}
font = gs_fontSystem;
break;
default:
break;
}
wxASSERT( font.IsOk() );
return font;
}
示例2: GetFontAttributes
// Get attributes from font.
bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags)
{
if (!font.Ok())
return false;
if (flags & wxTEXT_ATTR_FONT_SIZE)
m_fontSize = font.GetPointSize();
if (flags & wxTEXT_ATTR_FONT_ITALIC)
m_fontStyle = font.GetStyle();
if (flags & wxTEXT_ATTR_FONT_WEIGHT)
m_fontWeight = font.GetWeight();
if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
m_fontUnderlined = font.GetUnderlined();
if (flags & wxTEXT_ATTR_FONT_FACE)
m_fontFaceName = font.GetFaceName();
if (flags & wxTEXT_ATTR_FONT_ENCODING)
m_fontEncoding = font.GetEncoding();
if (flags & wxTEXT_ATTR_FONT_FAMILY)
m_fontFamily = font.GetFamily();
m_flags |= flags;
return true;
}
示例3: setFont
/**************************************************************
***
** FontConfig --- setFont
***
***************************************************************/
void FontConfig::setFont( const int &i, const wxFont &f )
{
assert( i >= 0 && i < MAX_FONTS );
fd[i].pointSize = f.GetPointSize();
fd[i].family = f.GetFamily();
fd[i].style = f.GetStyle();
fd[i].weight = f.GetWeight();
fd[i].facename = f.GetFaceName();
}
示例4: Set
void wxExStyle::Set(const wxXmlNode* node, const wxString& macro)
{
SetNo(
wxExLexers::Get()->ApplyMacro(node->GetAttribute("no", "0"), macro),
macro);
m_Value = node->GetNodeContent().Strip(wxString::both);
#ifdef wxExUSE_CPP0X
const auto it =
wxExLexers::Get()->GetThemeMacros().find(m_Value);
#else
std::map<wxString, wxString>::const_iterator it =
wxExLexers::Get()->GetThemeMacros().find(m_Value);
#endif
if (it != wxExLexers::Get()->GetThemeMacros().end())
{
wxString value = it->second;
if (value.Contains("default-font"))
{
const wxFont font(wxConfigBase::Get()->ReadObject(_("Default font"),
wxSystemSettings::GetFont(wxSYS_OEM_FIXED_FONT)));
value.Replace("default-font",
wxString::Format("face:%s,size:%d",
font.GetFaceName().c_str(), font.GetPointSize()));
const wxFontStyle style = font.GetStyle();
if (style == wxFONTSTYLE_ITALIC || style == wxFONTSTYLE_SLANT)
{
value += ",italic";
}
if (font.GetWeight() == wxFONTWEIGHT_BOLD)
{
value += ",bold";
}
if (font.GetUnderlined())
{
value += ",underline";
}
}
m_Value = value;
}
if (!IsOk())
{
wxLogError(_("Illegal style: %s on line: %d"),
m_Value.c_str(), node->GetLineNumber());
}
}
示例5: SetFont
bool HtmlText::SetFont(const wxFont & font)
{
if (! wxControl::SetFont(font))
return false;
if (m_parser)
m_parser->SetStandardFonts(font.GetPointSize(), font.GetFaceName());
LayoutCell();
Refresh();
return true;
}
示例6: GetFont
wxFont wxSystemSettingsNative::GetFont( wxSystemFont index )
{
wxFont font;
switch (index)
{
case wxSYS_OEM_FIXED_FONT:
case wxSYS_ANSI_FIXED_FONT:
case wxSYS_SYSTEM_FIXED_FONT:
font = *wxNORMAL_FONT;
break;
case wxSYS_ANSI_VAR_FONT:
case wxSYS_SYSTEM_FONT:
case wxSYS_DEVICE_DEFAULT_FONT:
case wxSYS_DEFAULT_GUI_FONT:
if (!gs_fontSystem.Ok())
{
wxNativeFontInfo info;
info.description = ButtonStyle()->font_desc;
gs_fontSystem = wxFont(info);
#if wxUSE_FONTENUM
// (try to) heal the default font (on some common systems e.g. Ubuntu
// it's "Sans Serif" but the real font is called "Sans"):
if (!wxFontEnumerator::IsValidFacename(gs_fontSystem.GetFaceName()) &&
gs_fontSystem.GetFaceName() == "Sans Serif")
gs_fontSystem.SetFaceName("Sans");
#endif // wxUSE_FONTENUM
info.description = NULL;
}
font = gs_fontSystem;
break;
default:
break;
}
wxASSERT( font.IsOk() );
return font;
}
示例7: SetGlobalFont
void ColoursAndFontsManager::SetGlobalFont(const wxFont& font)
{
this->m_globalFont = font;
// Loop for every lexer and update the font per style
std::for_each(m_allLexers.begin(), m_allLexers.end(), [&](LexerConf::Ptr_t lexer) {
StyleProperty::Map_t& props = lexer->GetLexerProperties();
StyleProperty::Map_t::iterator iter = props.begin();
for(; iter != props.end(); ++iter) {
StyleProperty& sp = iter->second;
sp.SetFaceName(font.GetFaceName());
sp.SetFontSize(font.GetPointSize());
sp.SetBold(font.GetWeight() == wxFONTWEIGHT_BOLD);
sp.SetItalic(font.GetStyle() == wxFONTSTYLE_ITALIC);
sp.SetUnderlined(font.GetUnderlined());
}
});
}
示例8: SaveFont
bool wxWindowSettings::SaveFont(wxConfigBase& config, const wxString& windowName, const wxFont& font)
{
if (!font.Ok())
return FALSE;
wxString pathBase(wxT("/Fonts/"));
pathBase += windowName;
pathBase += wxT("/");
config.Write(pathBase + wxT("PointSize"), (long) font.GetPointSize());
config.Write(pathBase + wxT("Family"), (long) font.GetFamily());
config.Write(pathBase + wxT("Style"), (long) font.GetStyle());
config.Write(pathBase + wxT("Weight"), (long) font.GetWeight());
config.Write(pathBase + wxT("Underlined"), (long) font.GetUnderlined());
config.Write(pathBase + wxT("FaceName"), font.GetFaceName());
return TRUE;
}
示例9: IsSameAs
bool wxFontBase::operator==(const wxFont& font) const
{
// either it is the same font, i.e. they share the same common data or they
// have different ref datas but still describe the same font
return IsSameAs(font) ||
(
IsOk() == font.IsOk() &&
GetPointSize() == font.GetPointSize() &&
// in wxGTK1 GetPixelSize() calls GetInternalFont() which uses
// operator==() resulting in infinite recursion so we can't use it
// in that port
#if !defined(__WXGTK__) || defined(__WXGTK20__)
GetPixelSize() == font.GetPixelSize() &&
#endif
GetFamily() == font.GetFamily() &&
GetStyle() == font.GetStyle() &&
GetWeight() == font.GetWeight() &&
GetUnderlined() == font.GetUnderlined() &&
GetFaceName().IsSameAs(font.GetFaceName(), false) &&
GetEncoding() == font.GetEncoding()
);
}
示例10: OnPaint
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc(this);
PrepareDC(dc);
// set background
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
dc.SetFont(m_font);
// one text line height
wxCoord hLine = dc.GetCharHeight();
// the current text origin
wxCoord x = 5,
y = 5;
// output the font name/info
wxString fontInfo;
fontInfo.Printf(wxT("Face name: %s, family: %s"),
m_font.GetFaceName().c_str(),
m_font.GetFamilyString().c_str());
dc.DrawText(fontInfo, x, y);
y += hLine;
fontInfo.Printf(wxT("Size: %d points or %d pixels; %d*%d average char size"),
m_font.GetPointSize(),
m_font.GetPixelSize().y,
dc.GetCharWidth(), dc.GetCharHeight());
dc.DrawText(fontInfo, x, y);
y += hLine;
fontInfo.Printf(wxT("Style: %s, weight: %s, fixed width: %s, encoding: %s"),
m_font.GetStyleString().c_str(),
m_font.GetWeightString().c_str(),
m_font.IsFixedWidth() ? wxT("yes") : wxT("no"),
wxFontMapper::GetEncodingDescription(m_font.GetEncoding()));
dc.DrawText(fontInfo, x, y);
y += hLine;
if ( m_font.IsOk() )
{
const wxNativeFontInfo *info = m_font.GetNativeFontInfo();
if ( info )
{
wxString fontDesc = m_font.GetNativeFontInfoUserDesc();
fontInfo.Printf(wxT("Native font info: %s"), fontDesc.c_str());
dc.DrawText(fontInfo, x, y);
y += hLine;
}
}
y += hLine;
// prepare to draw the font
dc.SetTextForeground(m_colour);
// the size of one cell (Normally biggest char + small margin)
wxCoord maxCharWidth, maxCharHeight;
dc.GetTextExtent(wxT("W"), &maxCharWidth, &maxCharHeight);
int w = maxCharWidth + 5,
h = maxCharHeight + 4;
// print all font symbols from 32 to 256 in 7 rows of 32 chars each
for ( int i = 0; i < 7; i++ )
{
for ( int j = 0; j < 32; j++ )
{
wxChar c = (wxChar)(32 * (i + 1) + j);
wxCoord charWidth, charHeight;
dc.GetTextExtent(c, &charWidth, &charHeight);
dc.DrawText
(
c,
x + w*j + (maxCharWidth - charWidth) / 2 + 1,
y + h*i + (maxCharHeight - charHeight) / 2
);
}
}
// draw the lines between them
dc.SetPen(*wxBLUE_PEN);
int l;
// horizontal
for ( l = 0; l < 8; l++ )
{
int yl = y + h*l - 2;
dc.DrawLine(x - 2, yl, x + 32*w - 1, yl);
}
// and vertical
for ( l = 0; l < 33; l++ )
//.........这里部分代码省略.........
示例11: GetFontAttributes
// Get attributes from font.
bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags)
{
if (!font.IsOk())
return false;
// If we pass both pixel and point size attributes, this is an indication
// to choose the most appropriate units.
if ((flags & wxTEXT_ATTR_FONT) == wxTEXT_ATTR_FONT)
{
if (font.IsUsingSizeInPixels())
{
m_fontSize = font.GetPixelSize().y;
flags &= ~wxTEXT_ATTR_FONT_POINT_SIZE;
}
else
{
m_fontSize = font.GetPointSize();
flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE;
}
}
else if (flags & wxTEXT_ATTR_FONT_POINT_SIZE)
{
m_fontSize = font.GetPointSize();
flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE;
}
else if (flags & wxTEXT_ATTR_FONT_PIXEL_SIZE)
{
m_fontSize = font.GetPixelSize().y;
}
if (flags & wxTEXT_ATTR_FONT_ITALIC)
m_fontStyle = font.GetStyle();
if (flags & wxTEXT_ATTR_FONT_WEIGHT)
m_fontWeight = font.GetWeight();
if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
m_fontUnderlined = font.GetUnderlined();
if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH)
m_fontStrikethrough = font.GetStrikethrough();
if (flags & wxTEXT_ATTR_FONT_FACE)
m_fontFaceName = font.GetFaceName();
if (flags & wxTEXT_ATTR_FONT_ENCODING)
m_fontEncoding = font.GetEncoding();
if (flags & wxTEXT_ATTR_FONT_FAMILY)
{
// wxFont might not know its family, avoid setting m_fontFamily to an
// invalid value and rather pretend that we don't have any font family
// information at all in this case
const wxFontFamily fontFamily = font.GetFamily();
if ( fontFamily == wxFONTFAMILY_UNKNOWN )
flags &= ~wxTEXT_ATTR_FONT_FAMILY;
else
m_fontFamily = fontFamily;
}
m_flags |= flags;
return true;
}