本文整理汇总了C++中point_t类的典型用法代码示例。如果您正苦于以下问题:C++ point_t类的具体用法?C++ point_t怎么用?C++ point_t使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了point_t类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: queryLine
void World::queryLine(point_t v1, point_t v2, QueryCallback* qc) {
if (use_partitioning) {
//spatial hash version: check every rect in bucket intersecting line
int min_x = (v1.getX()) / bucket_width;
int max_x = (v2.getX()) / bucket_width;
if (min_x > max_x)
std::swap(min_x, max_x);
int min_y = (v1.getY()) / bucket_height;
int max_y = (v2.getY()) / bucket_height;
if (min_y > max_y)
std::swap(min_y, max_y);
//todo: iterates over full box containing line; just iterate over any bucket intersecting.
//iterate over all buckets intersecting line:
for (int i = min_x; i <= max_x; i++)
for (int j = min_y; j <= max_y; j++)
if (bucket* b = getBucket(i, j))
//iterate over all rects in bucket:
for (auto iter : b->rect_v)
//check if rect intersects the line:
if (iter->queryOnLine(v1, v2))
//halt if QueryCallback returns false.
if (!qc->onMatch(iter,
iter->getContactPointOnLine(v1, v2)))
return;
} else {
//non spatial hash version: check every rect
for (auto iter : v_rect) {
if (iter->queryOnLine(v1, v2))
if (!qc->onMatch(iter, iter->getContactPointOnLine(v1, v2)))
return;
}
}
}
示例2: _crossTwoCircles
static int _crossTwoCircles(point_t& pt1, point_t& pt2,
const point_t& c1, double r1,
const point_t& c2, double r2)
{
double d, a, b, c, p, q, r;
double cos_value[2], sin_value[2];
if (mgEquals(c1.x, c2.x) && mgEquals(c1.y, c2.y) && mgEquals(r1, r2)) {
return -1;
}
d = c1.distanceTo(c2);
if (d > r1 + r2 || d < fabs(r1 - r2)) {
return 0;
}
a = 2.0 * r1 * (c1.x - c2.x);
b = 2.0 * r1 * (c1.y - c2.y);
c = r2 * r2 - r1 * r1 - c1.distanceSquare(c2);
p = a * a + b * b;
q = -2.0 * a * c;
if (mgEquals(d, r1 + r2) || mgEquals(d, fabs(r1 - r2))) {
cos_value[0] = -q / p / 2.0;
sin_value[0] = sqrt(1 - cos_value[0] * cos_value[0]);
pt1.x = r1 * cos_value[0] + c1.x;
pt1.y = r1 * sin_value[0] + c1.y;
if (!mgEquals(pt1.distanceSquare(c2), r2 * r2)) {
pt1.y = c1.y - r1 * sin_value[0];
}
return 1;
}
r = c * c - b * b;
cos_value[0] = (sqrt(q * q - 4.0 * p * r) - q) / p / 2.0;
cos_value[1] = (-sqrt(q * q - 4.0 * p * r) - q) / p / 2.0;
sin_value[0] = sqrt(1 - cos_value[0] * cos_value[0]);
sin_value[1] = sqrt(1 - cos_value[1] * cos_value[1]);
pt1.x = r1 * cos_value[0] + c1.x;
pt2.x = r1 * cos_value[1] + c1.x;
pt1.y = r1 * sin_value[0] + c1.y;
pt2.y = r1 * sin_value[1] + c1.y;
if (!mgEquals(pt1.distanceSquare(c2), r2 * r2)) {
pt1.y = c1.y - r1 * sin_value[0];
}
if (!mgEquals(pt2.distanceSquare(c2), r2 * r2)) {
pt2.y = c1.y - r1 * sin_value[1];
}
if (mgEquals(pt1.y, pt2.y) && mgEquals(pt1.x, pt2.x)) {
if (pt1.y > 0) {
pt2.y = -pt2.y;
} else {
pt1.y = -pt1.y;
}
}
return 2;
}
示例3: while
void fill_t::solid_fill(point_t p,float width,float height){
//std::cout<<"width "<<width<<" and height "<<height<<std::endl;
std::queue <point_t> fillQueue;
fillQueue.push(p);
float pointx=p.getX();
float pointy=p.getY();
color_t c=colorArray[(int)pointx][(int)pointy];
color_t pixels;
while(!fillQueue.empty()){
// std::cout<<c.getR()<<" ANSSS"<<std::endl;
// exit(0);
p=fillQueue.front();
pointx=p.getX();
pointy=p.getY();
fillQueue.pop();
//Added Canvas size check
if(pointx>=width || pointy>=height || pointx<0 || pointy<0)
continue;
pixels = colorArray[(int)pointx][(int)pointy];
if( (pixels.getR()==c.getR()) && (pixels.getG()==c.getG()) && (pixels.getB()==c.getB()) )
{
point_t p1(pointx, pointy);
p1.draw(pen_t(color1,1));
fillQueue.push(point_t(pointx+1,pointy));
fillQueue.push(point_t(pointx,pointy+1));
fillQueue.push(point_t(pointx-1,pointy));
fillQueue.push(point_t(pointx,pointy-1));
}
}
}
示例4: queryOnLine
bool Rect::queryOnLine(point_t v1, point_t v2) {
//checks each edge of rect to see if line intersects
return (lineSegmentsIntersect({x,y},{x+w,y},v1,v2) ||
lineSegmentsIntersect({x,y},{x,y+h},v1,v2) ||
lineSegmentsIntersect({x,y+h},{x+w,y+h},v1,v2) ||
lineSegmentsIntersect({x+w,y},{x+w,y+h},v1,v2) ||
//checks if line contained within rect
queryContains(v1.getX(),v1.getY()));
}
示例5: get_integral_channels
/// the out integral channel will be resized to the required dimensions
void get_integral_channels(const integral_channels_t &in,
const point_t &modelWindowSize, const point_t &dataOffset, const int resizing_factor,
integral_channels_t &out)
{
get_integral_channels(in,
dataOffset.x(), dataOffset.y(),
modelWindowSize.x(), modelWindowSize.y(),
resizing_factor,
out);
return;
}
示例6: addPositiveSamples
void TrainingData::addPositiveSamples(const std::vector<std::string> &filenamesPositives,
const point_t &modelWindowSize, const point_t &dataOffset)
{
const size_t
initialNumberOfTrainingSamples = getNumExamples(), // yl images number have been added to the training set
finalNumberOfTrainingSamples = initialNumberOfTrainingSamples + filenamesPositives.size();
if(finalNumberOfTrainingSamples > getMaxNumExamples())
{
throw std::runtime_error("TrainingData::addPositiveSamples is trying to add more data than initially specified");
}
printf("\nCollecting %zi positive samples\n", filenamesPositives.size());
boost::progress_display progress_indicator(filenamesPositives.size());
meta_datum_t metaDatum;
integral_channels_t sampleIntegralChannels;
// integralChannelsComputer is already multithreaded, so no benefit on paralelizing this for loop
for (size_t filenameIndex = 0; filenameIndex < filenamesPositives.size(); filenameIndex +=1)
{
gil::rgb8_image_t image;
gil::rgb8c_view_t image_view = doppia::open_image(filenamesPositives[filenameIndex].c_str(), image);
_integralChannelsComputer.set_image(image_view);
_integralChannelsComputer.compute();
get_integral_channels(_integralChannelsComputer.get_integral_channels(),
modelWindowSize, dataOffset, _integralChannelsComputer.get_shrinking_factor(),// shrinking factor = 4
sampleIntegralChannels);
metaDatum.filename = filenamesPositives[filenameIndex];
metaDatum.imageClass = 1;//classes[k];
metaDatum.x = dataOffset.x();
metaDatum.y = dataOffset.y();
setDatum(initialNumberOfTrainingSamples + filenameIndex,
metaDatum, sampleIntegralChannels);
++progress_indicator;
} // end of "for each filename"
return;
}
示例7: onMatch
chassis_id PhysicsRegion::queryFirstPoint(point_t point,
flag_plane p) {
struct : public rects::QueryCallback {
const PhysicsRegion* parent;
chassis_id ret=NO_CHASSIS;
bool onMatch(rects::Rect* r, point_t at) {
ret = parent->getChassisFromRect(r);
return false;
}
} qc;
qc.parent = this;
for (byte i = 0; i < getPlaneCount(); i++) {
flag_plane p_it = 1 << i;
if (p_it & p)
planes[i].queryPoint(point.getX(), point.getY(), &qc);
if (qc.ret!=NO_CHASSIS)
return qc.ret;
}
return qc.ret;
}
示例8: within_n
bool Polygon::within_n(const point_t &p, double d2) const
{
if (_in_mbr(p)) {
for (size_t i = 0; i < outer_.size(); ++i)
if (outer_[i].contains(p))
return outer_[i].within_n(p, d2);
for (size_t i = 0; i < inner_.size(); ++i)
if (inner_[i].contains(p))
return inner_[i].within_n(p, d2);
return true;
} else {
if (p.y() >= mbr_[0]) return _within_n(p, d2, 0);
if (p.x() <= mbr_[1]) return _within_n(p, d2, 1);
if (p.y() <= mbr_[2]) return _within_n(p, d2, 2);
if (p.x() >= mbr_[3]) return _within_n(p, d2, 3);
}
// not reachable
return true;
}
示例9: initWrite
void ModelIO::initWrite(const std::string datasetName,
const DetectorModel::DetectorTypes type,
const std::string detectorName,
const point_t modelWindow,
const rectangle_t objectWindow)
{
doppia_protobuf::Point2d *model_window = _model.mutable_model_window_size();
model_window->set_x(modelWindow.x());
model_window->set_y(modelWindow.y());
doppia_protobuf::Box *b = _model.mutable_object_window();
b->mutable_min_corner()->set_x(objectWindow.min_corner().x());
b->mutable_min_corner()->set_y(objectWindow.min_corner().y());
b->mutable_max_corner()->set_x(objectWindow.max_corner().x());
b->mutable_max_corner()->set_y(objectWindow.max_corner().y());
_model.set_training_dataset_name(datasetName.c_str());
_model.set_detector_type(type);
_model.set_detector_name(detectorName);
return;
}
示例10: _crossLineCircle
// http://mathworld.wolfram.com/Circle-LineIntersection.html
int _crossLineCircle(point_t& pt1, point_t& pt2, const point_t& a,
const point_t& b, double r)
{
point_t d(b - a);
double d2 = d.lengthSquare();
double dz = a.crossProduct(b);
double z2 = dz * dz;
double delta = r * r * d2 - z2;
if (delta < 0)
return 0;
double s = sqrt(delta) / d2;
double sx = (d.y < 0 ? -d.x : d.x) * s;
double sy = fabs(d.y) * s;
double tx = dz * d.y / d2;
double ty = -dz * d.x / d2;
pt1 = point_t(tx + sx, ty + sy);
pt2 = point_t(tx - sx, ty - sy);
return delta < 1e-8 ? 1 : 2;
}
示例11: is_in
bool Plane::is_in(const point_t &p) const
{
assert(p.size() == a.size());
double sum = 0;
for (unsigned i=0; i<a.size(); ++i)
sum += a[i] * p[i];
//std::cerr << "Sum = " << sum << std::endl;
switch(sign) {
case lt: return (sum < b);
break;
case lte: return (sum <= b);
break;
case gt: return (sum > b);
break;
case gte: return (sum >= b);
break;
}
assert(false);
return false;
}
示例12:
inline bool operator==( point_t<origin_type::screen> const& lhs, point_t<origin_type::screen> const& rhs ) noexcept
{
return lhs.x() == rhs.x() && lhs.y() == rhs.y();
}
示例13: lineSegmentsIntersect
/** Returns true if intersection between the two line segments.*/
bool lineSegmentsIntersect(point_t a1, point_t a2,point_t b1,point_t b2) {
//if lines vertical:
if (a1.getX()==a2.getX())
if ((a1.getX()>b1.getX()&&a1.getX()<b2.getX())
||(a1.getX()>b2.getX()&&a1.getX()<b1.getX())) {
float m_b = (b1-b2).getSlope();
float b_b = b1.getY()-b1.getX()*m_b;
float y_intersect = b_b + m_b*a1.getX();
return ((y_intersect>a1.getY())!=(y_intersect>a2.getY()));
}
if (b1.getX()==b2.getX())
if ((b1.getX()>a1.getX()&&b1.getX()<a2.getX())
||(b1.getX()>a2.getX()&&b1.getX()<a1.getX())) {
float m_a = (a1-a2).getSlope();
float b_a = a1.getY()-a1.getX()*m_a;
float y_intersect = b_a + m_a*b1.getX();
return ((y_intersect>b1.getY())!=(y_intersect>b2.getY()));
}
//solve for intersection:
float m_a = (a1-a2).getSlope();
float m_b = (b1-b2).getSlope();
float b_a = a1.getY()-a1.getX()*m_a;
float b_b = b1.getY()-b1.getX()*m_b;
//overlapping lines do not intersect.
if (m_a==m_b) return false;
float x_intersect = (b_a+b_b)/(m_a-m_b);
return ((x_intersect>a1.getX()&&x_intersect<a2.getX())||(x_intersect>a2.getX()&&x_intersect<a1.getX())) &&
((x_intersect>b1.getX()&&x_intersect<b2.getX())||(x_intersect>b2.getX()&&x_intersect<b1.getX()));
}
示例14: lineSegmentsIntersectCoord
/** Returns point of intersection between the two line segments.*/
point_t lineSegmentsIntersectCoord(point_t a1, point_t a2,point_t b1,point_t b2) {
point_t DEFAULT_RETURN = {-1,-1};
//solve for intersection:
float m_a;
float b_a;
if (a1.getX()!=a2.getX()) {
m_a = (a1-a2).getSlope();
b_a = a1.getY()-a1.getX()*m_a;
}
float m_b;
float b_b;
if (b1.getX()!=b2.getX()) {
m_b = (b1-b2).getSlope();
b_b = b1.getY()-b1.getX()*m_b;
}
if (a1.getX()==a2.getX()&&b1.getX()==b2.getX())
return DEFAULT_RETURN;
if (a1.getX()==a2.getX())
return {a1.getX(),b_b+m_b*a1.getX()};
if (b1.getX()==b2.getX())
return {b1.getX(),b_a+m_a*b1.getX()};
//overlapping lines do not intersect.
if (m_a==m_b) return DEFAULT_RETURN;
float x_intersect = (b_a+b_b)/(m_a-m_b);
return {x_intersect, b_a + x_intersect*m_a};
}
示例15: get_angle
double get_angle(point_t v1, point_t v2) {
return atan2(v1.dot(v2), v1.cross(v2));
}