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C++ ofRectangle::getBottomRight方法代码示例

本文整理汇总了C++中ofRectangle::getBottomRight方法的典型用法代码示例。如果您正苦于以下问题:C++ ofRectangle::getBottomRight方法的具体用法?C++ ofRectangle::getBottomRight怎么用?C++ ofRectangle::getBottomRight使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ofRectangle的用法示例。


在下文中一共展示了ofRectangle::getBottomRight方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: drawBrakets

void Dimentions::drawBrakets(ofRectangle _rect, float size, float margin){
    
    ofPushStyle();
    ofSetLineWidth(2);
    
    ofPushMatrix();
    ofTranslate(_rect.getTopLeft() + ofPoint(-margin,-margin));
    ofLine(0, 0, size, 0);
    ofLine(0, 0, 0, size);
    ofPopMatrix();
    
    ofPushMatrix();
    ofTranslate(_rect.getTopRight() + ofPoint(margin,-margin));
    ofLine(0, 0, -size, 0);
    ofLine(0, 0, 0, size);
    ofPopMatrix();
    
    ofPushMatrix();
    ofTranslate(_rect.getBottomLeft() + ofPoint(-margin,margin));
    ofLine(0, 0, size, 0);
    ofLine(0, 0, 0, -size);
    ofPopMatrix();
    
    ofPushMatrix();
    ofTranslate(_rect.getBottomRight() + ofPoint(margin,margin));
    ofLine(0, 0, -size, 0);
    ofLine(0, 0, 0, -size);
    ofPopMatrix();
    
    ofPopStyle();
}
开发者ID:patriciogonzalezvivo,项目名称:ColumbiaLibrary,代码行数:31,代码来源:Dimentions.cpp

示例2: rectangle

//----------------------------------------------------------
void ofPath::rectangle(const ofRectangle & r){
	moveTo(r.getTopLeft());
	lineTo(r.getTopRight());
	lineTo(r.getBottomRight());
	lineTo(r.getBottomLeft());
	close();
}
开发者ID:6uclz1,项目名称:openFrameworks,代码行数:8,代码来源:ofPath.cpp

示例3: rectangle

// Temporary fix until OF 0.8.0
static void rectangle(ofPath & path, const ofRectangle & r){
	path.moveTo(r.getTopLeft());
	path.lineTo(r.getTopRight());
	path.lineTo(r.getBottomRight());
	path.lineTo(r.getBottomLeft());
	path.close();
}
开发者ID:NickHardeman,项目名称:ofxBox2d,代码行数:8,代码来源:ofxBox2dRect.cpp

示例4: ofRectangleLerp

ofRectangle ofRectangleLerp(const ofRectangle & rectFrom,
                            const ofRectangle & rectTo,
                            float progress) {
    
    ofVec3f r00 = rectFrom.getTopLeft();
    ofVec3f r01 = rectFrom.getBottomRight();

    ofVec3f r10 = rectTo.getTopLeft();
    ofVec3f r11 = rectTo.getBottomRight();
    
    ofVec3f r20 = r00.interpolate(r10, progress);
    ofVec3f r21 = r01.interpolate(r11, progress);
    
    ofRectangle rect;
    rect.set(r20, r21);
    
    return rect;
}
开发者ID:julapy,项目名称:ofxJulapyUtils,代码行数:18,代码来源:ofxJulapyUtils.cpp

示例5: pbPushRect

//--------------------------------------------------------------
void pbPushRect( const ofPoint &p1, const ofPoint &p2, const ofPoint &p3, const ofPoint &p4,
                const ofRectangle &texRect,
                vector<ofPoint> &points, vector<ofVec2f> &texs ) {
    points.push_back( p1 );
    points.push_back( p2 );
    points.push_back( p3 );
    points.push_back( p4 );
    
    texs.push_back( texRect.getTopLeft() );
    texs.push_back( texRect.getTopRight() );
    texs.push_back( texRect.getBottomRight() );
    texs.push_back( texRect.getBottomLeft() );
}
开发者ID:kuflex,项目名称:KuStudio,代码行数:14,代码来源:pbGraphicUtils.cpp

示例6: ofRectangleTransform

ofRectangle ofRectangleTransform(const ofRectangle & rect, const ofMatrix4x4 & mat) {
    ofVec3f tl = rect.getTopLeft();
    ofVec3f br = rect.getBottomRight();
    
    tl = mat.preMult(tl);
    br = mat.preMult(br);
    
    ofRectangle r;
    r.setPosition(tl);
    r.growToInclude(br);
    
    return r;
}
开发者ID:julapy,项目名称:ofxJulapyUtils,代码行数:13,代码来源:ofxJulapyUtils.cpp

示例7: constrainToRect

void ofxParticle::constrainToRect(ofRectangle bounds, const float k, const float dist, const float drag)
{
    ofPoint minPoint = bounds.getTopLeft();
    ofPoint maxPoint = bounds.getBottomRight();
    float inverse_drag = 1.0f / drag;
    float inverse_mass = 1.0f / mass;
    float spring_constant = inverse_mass * inverse_drag;
    float force;
    ofVec3f dir;
    float dis;
    
    // left side
    if (position.x < minPoint.x) {
        velocity.x = minPoint.x - position.x;
        position.x = minPoint.x+1;
    }
    if (position.x < minPoint.x + dist) {
        dir = ofVec3f(1,0,0);
        dis = position.x - minPoint.x;
        dis = dist - dis;
        force = -k * dis * spring_constant;
        acceleration += dir*(-force);
    } else {
        // right side
        if (position.x > maxPoint.x) {
            velocity.x = maxPoint.x - position.x;
            position.x = maxPoint.x-1;
        }
        if (position.x > maxPoint.x - dist) {
            dir = ofVec3f(-1,0,0);
            dis = maxPoint.x - position.x;
            dis = dist - dis;
            force =  -k * dis * spring_constant;
            acceleration += dir*(-force);
        }
    }
    
    // top side
    if (position.y < minPoint.y) {
        velocity.y = minPoint.y - position.y;
        position.y = minPoint.y+1;
    }
    if (position.y < minPoint.y + dist) {
        dir = ofVec3f(0,1,0);
        dis = position.y - minPoint.y;
        dis = dist - dis;
        force = -k * dis * spring_constant;
        acceleration += dir*(-force);
    } else {
        // bottom side
        if (position.y > maxPoint.y) {
            velocity.y = maxPoint.y - position.y;
            position.y = maxPoint.y-1;
        }
        if (position.y > maxPoint.y - dist) {
            dir = ofVec3f(0,-1,0);
            dis = maxPoint.y - position.y;
            dis = dist - dis;
            force =  -k * dis * spring_constant;
            acceleration += dir*(-force);
        }
    }
}
开发者ID:ccabrales,项目名称:ZoneRush,代码行数:63,代码来源:ofxParticles.cpp


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