本文整理汇总了C++中ofMesh::drawFaces方法的典型用法代码示例。如果您正苦于以下问题:C++ ofMesh::drawFaces方法的具体用法?C++ ofMesh::drawFaces怎么用?C++ ofMesh::drawFaces使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ofMesh
的用法示例。
在下文中一共展示了ofMesh::drawFaces方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: texturedRect
void texturedRect(float width, float height) {
if(texturedRectMesh.getNumVertices() == 0) {
texturedRectMesh.setMode(OF_PRIMITIVE_TRIANGLE_STRIP);
texturedRectMesh.addTexCoord(ofVec2f(0, 0));
texturedRectMesh.addVertex(ofVec2f(0, 0));
texturedRectMesh.addTexCoord(ofVec2f(0, 1));
texturedRectMesh.addVertex(ofVec2f(0, 1));
texturedRectMesh.addTexCoord(ofVec2f(1, 0));
texturedRectMesh.addVertex(ofVec2f(1, 0));
texturedRectMesh.addTexCoord(ofVec2f(1, 1));
texturedRectMesh.addVertex(ofVec2f(1, 1));
}
ofPushMatrix();
ofScale(width, height);
texturedRectMesh.drawFaces();
ofPopMatrix();
}
示例2: ofxSphere
//----------------------------------------
void ofxSphere(float radius) {
if( sphereScratchMesh.getNumVertices() == 0 ||
!lastGeneratedSphereParams.equals( radius, currentSphereParams.numRings, currentSphereParams.numSegments ) ){
ofGenerateSphereMesh( sphereScratchMesh, radius, currentSphereParams.numRings, currentSphereParams.numSegments );
// Save the parameters of what we just generated
lastGeneratedSphereParams.radius = radius;
lastGeneratedSphereParams.numRings = currentSphereParams.numRings;
lastGeneratedSphereParams.numSegments = currentSphereParams.numSegments;
}
if(ofGetStyle().bFill) {
sphereScratchMesh.drawFaces();
} else {
sphereScratchMesh.drawWireframe(); // this won't really work, but leave it in for now.
}
}