本文整理汇总了C++中ocpnDC::SetBrush方法的典型用法代码示例。如果您正苦于以下问题:C++ ocpnDC::SetBrush方法的具体用法?C++ ocpnDC::SetBrush怎么用?C++ ocpnDC::SetBrush使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ocpnDC
的用法示例。
在下文中一共展示了ocpnDC::SetBrush方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Draw
//.........这里部分代码省略.........
m_pMarkFont = FontMgr::Get().GetFont( _( "Marks" ) );
m_FontColor = FontMgr::Get().GetFontColor( _( "Marks" ) );
CalculateNameExtents();
}
if( m_pMarkFont ) {
wxRect r2( r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY, m_NameExtents.x,
m_NameExtents.y );
r1.Union( r2 );
}
}
hilitebox = r1;
hilitebox.x -= r.x;
hilitebox.y -= r.y;
float radius;
if( g_btouch ){
hilitebox.Inflate( 20 );
radius = 20.0f;
}
else{
hilitebox.Inflate( 4 );
radius = 4.0f;
}
wxColour hi_colour = pen->GetColour();
unsigned char transparency = 100;
if( m_bIsBeingEdited ){
hi_colour = GetGlobalColor( _T ( "YELO1" ) );
transparency = 150;
}
// Highlite any selected point
if( m_bPtIsSelected || m_bIsBeingEdited) {
AlphaBlending( dc, r.x + hilitebox.x, r.y + hilitebox.y, hilitebox.width, hilitebox.height, radius,
hi_colour, transparency );
}
bool bDrawHL = false;
if( m_bBlink && ( gFrame->nBlinkerTick & 1 ) ) bDrawHL = true;
if( ( !bDrawHL ) && ( NULL != m_pbmIcon ) ) {
dc.DrawBitmap( *pbm, r.x - sx2, r.y - sy2, true );
// on MSW, the dc Bounding box is not updated on DrawBitmap() method.
// Do it explicitely here for all platforms.
dc.CalcBoundingBox( r.x - sx2, r.y - sy2 );
dc.CalcBoundingBox( r.x + sx2, r.y + sy2 );
}
if( m_bShowName ) {
if( m_pMarkFont ) {
dc.SetFont( *m_pMarkFont );
dc.SetTextForeground( m_FontColor );
dc.DrawText( m_MarkName, r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY );
}
}
// Draw waypoint radar rings if activated
if( m_iWaypointRangeRingsNumber && m_bShowWaypointRangeRings ) {
double factor = 1.00;
if( m_iWaypointRangeRingsStepUnits == 1 ) // nautical miles
factor = 1 / 1.852;
factor *= m_fWaypointRangeRingsStep;
double tlat, tlon;
wxPoint r1;
ll_gc_ll( m_lat, m_lon, 0, factor, &tlat, &tlon );
cc1->GetCanvasPointPix( tlat, tlon, &r1 );
double lpp = sqrt( pow( (double) (r.x - r1.x), 2) +
pow( (double) (r.y - r1.y), 2 ) );
int pix_radius = (int) lpp;
wxPen ppPen1( m_wxcWaypointRangeRingsColour, 2 );
wxBrush saveBrush = dc.GetBrush();
wxPen savePen = dc.GetPen();
dc.SetPen( ppPen1 );
dc.SetBrush( wxBrush( m_wxcWaypointRangeRingsColour, wxBRUSHSTYLE_TRANSPARENT ) );
for( int i = 1; i <= m_iWaypointRangeRingsNumber; i++ )
dc.StrokeCircle( r.x, r.y, i * pix_radius );
dc.SetPen( savePen );
dc.SetBrush( saveBrush );
}
// Save the current draw rectangle in the current DC
// This will be useful for fast icon redraws
CurrentRect_in_DC.x = r.x + hilitebox.x;
CurrentRect_in_DC.y = r.y + hilitebox.y;
CurrentRect_in_DC.width = hilitebox.width;
CurrentRect_in_DC.height = hilitebox.height;
if( m_bBlink ) g_blink_rect = CurrentRect_in_DC; // also save for global blinker
delete pbms; // the potentially scaled bitmap
}
示例2: Draw
void Route::Draw( ocpnDC& dc, ViewPort &VP )
{
if( m_nPoints == 0 ) return;
if( m_bVisible && m_bRtIsSelected ) {
dc.SetPen( *g_pRouteMan->GetSelectedRoutePen() );
dc.SetBrush( *g_pRouteMan->GetSelectedRouteBrush() );
}
else if ( m_bVisible )
{
int style = wxSOLID;
int width = g_route_line_width;
wxColour col;
if( m_style != STYLE_UNDEFINED ) style = m_style;
if( m_width != STYLE_UNDEFINED ) width = m_width;
if( m_Colour == wxEmptyString ) {
col = g_pRouteMan->GetRoutePen()->GetColour();
} else {
for( unsigned int i = 0; i < sizeof( ::GpxxColorNames ) / sizeof(wxString); i++ ) {
if( m_Colour == ::GpxxColorNames[i] ) {
col = ::GpxxColors[i];
break;
}
}
}
dc.SetPen( *wxThePenList->FindOrCreatePen( col, width, style ) );
dc.SetBrush( *wxTheBrushList->FindOrCreateBrush( col, wxSOLID ) );
}
if( m_bVisible && m_bRtIsActive )
{
dc.SetPen( *g_pRouteMan->GetActiveRoutePen() );
dc.SetBrush( *g_pRouteMan->GetActiveRouteBrush() );
}
wxPoint rpt1, rpt2;
if ( m_bVisible )
DrawPointWhich( dc, 1, &rpt1 );
wxRoutePointListNode *node = pRoutePointList->GetFirst();
RoutePoint *prp1 = node->GetData();
node = node->GetNext();
if ( !m_bVisible && prp1->m_bKeepXRoute )
prp1->Draw( dc );
while( node ) {
RoutePoint *prp2 = node->GetData();
if ( !m_bVisible && prp2->m_bKeepXRoute )
prp2->Draw( dc );
else if (m_bVisible)
prp2->Draw( dc, &rpt2 );
if ( m_bVisible )
{
// Handle offscreen points
bool b_2_on = VP.GetBBox().PointInBox( prp2->m_lon, prp2->m_lat, 0 );
bool b_1_on = VP.GetBBox().PointInBox( prp1->m_lon, prp1->m_lat, 0 );
//TODO This logic could be simpliifed
//Simple case
if( b_1_on && b_2_on ) RenderSegment( dc, rpt1.x, rpt1.y, rpt2.x, rpt2.y, VP, true ); // with arrows
// In the cases where one point is on, and one off
// we must decide which way to go in longitude
// Arbitrarily, we will go the shortest way
double pix_full_circle = WGS84_semimajor_axis_meters * mercator_k0 * 2 * PI
* VP.view_scale_ppm;
double dp = pow( (double) ( rpt1.x - rpt2.x ), 2 ) + pow( (double) ( rpt1.y - rpt2.y ), 2 );
double dtest;
int adder;
if( b_1_on && !b_2_on ) {
if( rpt2.x < rpt1.x ) adder = (int) pix_full_circle;
else
adder = -(int) pix_full_circle;
dtest = pow( (double) ( rpt1.x - ( rpt2.x + adder ) ), 2 )
+ pow( (double) ( rpt1.y - rpt2.y ), 2 );
if( dp < dtest ) adder = 0;
RenderSegment( dc, rpt1.x, rpt1.y, rpt2.x + adder, rpt2.y, VP, true );
} else
if( !b_1_on && b_2_on ) {
if( rpt1.x < rpt2.x ) adder = (int) pix_full_circle;
else
adder = -(int) pix_full_circle;
dtest = pow( (double) ( rpt2.x - ( rpt1.x + adder ) ), 2 )
+ pow( (double) ( rpt1.y - rpt2.y ), 2 );
if( dp < dtest ) adder = 0;
RenderSegment( dc, rpt1.x + adder, rpt1.y, rpt2.x, rpt2.y, VP, true );
}
//Both off, need to check shortest distance
else
//.........这里部分代码省略.........
示例3: Paint
void Piano::Paint( int y, ocpnDC& dc, wxDC *shapeDC )
{
if(shapeDC) {
shapeDC->SetBackground( *wxBLACK_BRUSH);
shapeDC->SetBrush( *wxWHITE_BRUSH);
shapeDC->SetPen( *wxWHITE_PEN);
shapeDC->Clear();
}
ocpnStyle::Style* style = g_StyleManager->GetCurrentStyle();
if(!style->chartStatusWindowTransparent) {
dc.SetPen( *wxTRANSPARENT_PEN );
dc.SetBrush( m_backBrush );
dc.DrawRectangle( 0, y, cc1->GetClientSize().x, GetHeight() );
}
// Create the Piano Keys
int nKeys = m_key_array.GetCount();
wxPen ppPen( GetGlobalColor( _T("CHBLK") ), 1, wxPENSTYLE_SOLID );
dc.SetPen( ppPen );
for( int i = 0; i < nKeys; i++ ) {
int key_db_index = m_key_array.Item( i );
if( -1 == key_db_index ) continue;
bool selected = InArray(m_active_index_array, key_db_index);
if( ChartData->GetDBChartType( key_db_index ) == CHART_TYPE_CM93 ||
ChartData->GetDBChartType( key_db_index ) == CHART_TYPE_CM93COMP ) {
if(selected)
dc.SetBrush( m_scBrush );
else
dc.SetBrush( m_cBrush );
} else if( ChartData->GetDBChartFamily( key_db_index ) == CHART_FAMILY_VECTOR ) {
if(selected)
dc.SetBrush( m_svBrush );
else
dc.SetBrush( m_vBrush );
} else { // Raster Chart
if(selected)
dc.SetBrush( m_slBrush );
else
dc.SetBrush( m_tBrush );
}
#if 0
// Check to see if this box appears in the sub_light array
// If so, add a crosshatch pattern to the brush
if(InArray(m_eclipsed_index_array, key_db_index)) {
wxBrush ebrush( dc.GetBrush().GetColour(), wxCROSSDIAG_HATCH );
dc.SetBrush(ebrush);
}
#endif
if(m_bBusy)
dc.SetBrush( m_uvBrush );
wxRect box = KeyRect.Item( i );
box.y += y;
if( m_brounded ) {
dc.DrawRoundedRectangle( box.x, box.y, box.width, box.height, 4 );
if(shapeDC)
shapeDC->DrawRoundedRectangle( box.x, box.y, box.width, box.height, 4 );
} else {
dc.DrawRectangle( box.x, box.y, box.width, box.height );
if(shapeDC)
shapeDC->DrawRectangle( box );
}
if(InArray(m_eclipsed_index_array, key_db_index)) {
dc.SetBrush( m_backBrush );
int w = 3;
dc.DrawRoundedRectangle( box.x + w, box.y + w, box.width - ( 2 * w ),
box.height - ( 2 * w ), 3 );
}
// Look in the current noshow array for this index
if(InArray(m_noshow_index_array, key_db_index) &&
m_pInVizIconBmp && m_pInVizIconBmp->IsOk() )
dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pInVizIconBmp ),
box.x + 4, box.y + 3, false );
// Look in the current skew array for this index
if(InArray(m_skew_index_array, key_db_index) &&
m_pSkewIconBmp && m_pSkewIconBmp->IsOk())
dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pSkewIconBmp ),
box.x + box.width - m_pSkewIconBmp->GetWidth() - 4, box.y + 2, false );
// Look in the current tmerc array for this index
if(InArray(m_tmerc_index_array, key_db_index) &&
m_pTmercIconBmp && m_pTmercIconBmp->IsOk() )
dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pTmercIconBmp ),
box.x + box.width - m_pTmercIconBmp->GetWidth() - 4, box.y + 2, false );
// Look in the current poly array for this index
if(InArray(m_poly_index_array, key_db_index) &&
//.........这里部分代码省略.........
示例4: Draw
void Route::Draw( ocpnDC& dc, ViewPort &vp, const LLBBox &box )
{
if( pRoutePointList->empty() )
return;
LLBBox test_box = GetBBox();
if( box.IntersectOut( test_box ) ) // Route is wholly outside window
return;
int width = g_route_line_width;
if( m_width != WIDTH_UNDEFINED ) width = m_width;
if( m_bVisible && m_bRtIsSelected ) {
wxPen spen = *g_pRouteMan->GetSelectedRoutePen();
spen.SetWidth( width );
dc.SetPen( spen );
dc.SetBrush( *g_pRouteMan->GetSelectedRouteBrush() );
}
else if ( m_bVisible )
{
wxPenStyle style = wxPENSTYLE_SOLID;
wxColour col;
if( m_style != wxPENSTYLE_INVALID ) style = m_style;
if( m_Colour == wxEmptyString ) {
col = g_pRouteMan->GetRoutePen()->GetColour();
} else {
for( unsigned int i = 0; i < sizeof( ::GpxxColorNames ) / sizeof(wxString); i++ ) {
if( m_Colour == ::GpxxColorNames[i] ) {
col = ::GpxxColors[i];
break;
}
}
}
dc.SetPen( *wxThePenList->FindOrCreatePen( col, width, style ) );
dc.SetBrush( *wxTheBrushList->FindOrCreateBrush( col, wxBRUSHSTYLE_SOLID ) );
}
if( m_bVisible && m_bRtIsActive )
{
wxPen spen = *g_pRouteMan->GetActiveRoutePen();
spen.SetWidth( width );
dc.SetPen( spen );
dc.SetBrush( *g_pRouteMan->GetActiveRouteBrush() );
}
wxPoint rpt1, rpt2;
if ( m_bVisible )
DrawPointWhich( dc, 1, &rpt1 );
wxRoutePointListNode *node = pRoutePointList->GetFirst();
RoutePoint *prp1 = node->GetData();
node = node->GetNext();
if ( !m_bVisible && prp1->m_bKeepXRoute )
prp1->Draw( dc );
while( node ) {
RoutePoint *prp2 = node->GetData();
if ( !m_bVisible && prp2->m_bKeepXRoute )
prp2->Draw( dc );
else if (m_bVisible)
prp2->Draw( dc, &rpt2 );
if ( m_bVisible )
{
// Handle offscreen points
bool b_2_on = vp.GetBBox().Contains( prp2->m_lat, prp2->m_lon );
bool b_1_on = vp.GetBBox().Contains( prp1->m_lat, prp1->m_lon );
//Simple case
if( b_1_on && b_2_on ) RenderSegment( dc, rpt1.x, rpt1.y, rpt2.x, rpt2.y, vp, true, m_hiliteWidth ); // with arrows
// In the cases where one point is on, and one off
// we must decide which way to go in longitude
// Arbitrarily, we will go the shortest way
double pix_full_circle = WGS84_semimajor_axis_meters * mercator_k0 * 2 * PI
* vp.view_scale_ppm;
double dp = pow( (double) ( rpt1.x - rpt2.x ), 2 ) + pow( (double) ( rpt1.y - rpt2.y ), 2 );
double dtest;
int adder;
if( b_1_on && !b_2_on ) {
if( rpt2.x < rpt1.x ) adder = (int) pix_full_circle;
else
adder = -(int) pix_full_circle;
dtest = pow( (double) ( rpt1.x - ( rpt2.x + adder ) ), 2 )
+ pow( (double) ( rpt1.y - rpt2.y ), 2 );
if( dp < dtest ) adder = 0;
RenderSegment( dc, rpt1.x, rpt1.y, rpt2.x + adder, rpt2.y, vp, true, m_hiliteWidth );
} else if( !b_1_on ) {
if( rpt1.x < rpt2.x ) adder = (int) pix_full_circle;
else
adder = -(int) pix_full_circle;
float rxd = rpt2.x - ( rpt1.x + adder );
float ryd = rpt1.y - rpt2.y;
//.........这里部分代码省略.........
示例5: Draw
void Track::Draw( ocpnDC& dc, ViewPort &VP, const LLBBox &box )
{
std::list< std::list<wxPoint> > pointlists;
GetPointLists(pointlists, VP, box);
if(!pointlists.size())
return;
unsigned short int FromSegNo = 1;
// Establish basic colour
wxColour basic_colour;
if( IsRunning() )
basic_colour = GetGlobalColor( _T ( "URED" ) );
else
basic_colour = GetDimColor(g_colourTrackLineColour);
wxPenStyle style = wxPENSTYLE_SOLID;
int width = g_pRouteMan->GetTrackPen()->GetWidth();
wxColour col;
if( m_style != wxPENSTYLE_INVALID )
style = m_style;
if( m_width != WIDTH_UNDEFINED )
width = m_width;
if( m_Colour == wxEmptyString ) {
col = basic_colour;
} else {
for( unsigned int i = 0; i < sizeof( ::GpxxColorNames ) / sizeof(wxString); i++ ) {
if( m_Colour == ::GpxxColorNames[i] ) {
col = ::GpxxColors[i];
break;
}
}
}
double radius = 0.;
if( g_bHighliteTracks ) {
double radius_meters = 20; //Current_Ch->GetNativeScale() * .0015; // 1.5 mm at original scale
radius = radius_meters * VP.view_scale_ppm;
if(radius < 1.0)
radius = 0;
}
if( dc.GetDC() || radius ) {
dc.SetPen( *wxThePenList->FindOrCreatePen( col, width, style ) );
dc.SetBrush( *wxTheBrushList->FindOrCreateBrush( col, wxBRUSHSTYLE_SOLID ) );
for(std::list< std::list<wxPoint> >::iterator lines = pointlists.begin();
lines != pointlists.end(); lines++) {
// convert from linked list to array
wxPoint *points = new wxPoint[lines->size()];
int i = 0;
for(std::list<wxPoint>::iterator line = lines->begin();
line != lines->end(); line++) {
points[i] = *line;
i++;
}
int hilite_width = radius;
if( hilite_width ) {
wxPen psave = dc.GetPen();
dc.StrokeLines( i, points );
wxColor trackLine_dim_colour = GetDimColor(g_colourTrackLineColour);
wxColour hilt( trackLine_dim_colour.Red(), trackLine_dim_colour.Green(), trackLine_dim_colour.Blue(), 128 );
wxPen HiPen( hilt, hilite_width, wxPENSTYLE_SOLID );
dc.SetPen( HiPen );
dc.StrokeLines( i, points );
dc.SetPen( psave );
} else
dc.StrokeLines( i, points );
delete [] points;
}
}
#ifdef ocpnUSE_GL
else { // opengl version
glColor3ub(col.Red(), col.Green(), col.Blue());
glLineWidth( wxMax( g_GLMinSymbolLineWidth, width ) );
if( g_GLOptions.m_GLLineSmoothing )
glEnable( GL_LINE_SMOOTH );
glEnable( GL_BLEND );
int size = 0;
// convert from linked list to array, allocate array just once
for(std::list< std::list<wxPoint> >::iterator lines = pointlists.begin();
lines != pointlists.end(); lines++)
size = wxMax(size, lines->size());
int *points = new int[2*size];
glVertexPointer(2, GL_INT, 0, points);
glEnableClientState(GL_VERTEX_ARRAY);
for(std::list< std::list<wxPoint> >::iterator lines = pointlists.begin();
lines != pointlists.end(); lines++) {
// convert from linked list to array
int i = 0;
//.........这里部分代码省略.........