本文整理汇总了C++中nsIRenderingContext::Translate方法的典型用法代码示例。如果您正苦于以下问题:C++ nsIRenderingContext::Translate方法的具体用法?C++ nsIRenderingContext::Translate怎么用?C++ nsIRenderingContext::Translate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsIRenderingContext
的用法示例。
在下文中一共展示了nsIRenderingContext::Translate方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: PresContext
//------------------------------------------------------------------------------
void
nsSimplePageSequenceFrame::PaintPageSequence(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt) {
nsRect rect = aDirtyRect;
float scale = PresContext()->GetPrintPreviewScale();
aRenderingContext.PushState();
nsPoint framePos = aPt;
aRenderingContext.Translate(framePos.x, framePos.y);
rect -= framePos;
aRenderingContext.Scale(scale, scale);
rect.ScaleRoundOut(1.0f / scale);
// Now the rect and the rendering coordinates are are relative to this frame.
// Loop over the pages and paint them.
nsIFrame* child = GetFirstChild(nsnull);
while (child) {
nsPoint pt = child->GetPosition();
// The rendering context has to be translated before each call to PaintFrame
aRenderingContext.PushState();
aRenderingContext.Translate(pt.x, pt.y);
nsLayoutUtils::PaintFrame(&aRenderingContext, child,
nsRegion(rect - pt), NS_RGBA(0,0,0,0));
aRenderingContext.PopState();
child = child->GetNextSibling();
}
aRenderingContext.PopState();
}
示例2: clipRect
//------------------------------------------------------------------------------
void
nsPageFrame::PaintPageContent(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt) {
nsIFrame* pageContentFrame = mFrames.FirstChild();
nsRect rect = aDirtyRect;
float scale = PresContext()->GetPageScale();
aRenderingContext.PushState();
nsPoint framePos = aPt + pageContentFrame->GetOffsetTo(this);
aRenderingContext.Translate(framePos.x, framePos.y);
// aPt translates to coords relative to this, then margins translate to
// pageContentFrame's coords
rect -= framePos;
aRenderingContext.Scale(scale, scale);
rect.ScaleRoundOut(1.0f / scale);
// Make sure we don't draw where we aren't supposed to draw, especially
// when printing selection
nsRect clipRect(nsPoint(0, 0), pageContentFrame->GetSize());
// Note: this computation matches how we compute maxSize.height
// in nsPageFrame::Reflow
nscoord expectedPageContentHeight =
NSToCoordCeil((GetSize().height - mPD->mReflowMargin.TopBottom()) / scale);
if (clipRect.height > expectedPageContentHeight) {
// We're doing print-selection, with one long page-content frame.
// Clip to the appropriate page-content slice for the current page.
NS_ASSERTION(mPageNum > 0, "page num should be positive");
// Note: The pageContentFrame's y-position has been set such that a zero
// y-value matches the top edge of the current page. So, to clip to the
// current page's content (in coordinates *relative* to the page content
// frame), we just negate its y-position and add the top margin.
clipRect.y = NSToCoordCeil((-pageContentFrame->GetRect().y +
mPD->mReflowMargin.top) / scale);
clipRect.height = expectedPageContentHeight;
NS_ASSERTION(clipRect.y < pageContentFrame->GetSize().height,
"Should be clipping to region inside the page content bounds");
}
aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
nsRect backgroundRect = nsRect(nsPoint(0, 0), pageContentFrame->GetSize());
nsCSSRendering::PaintBackground(PresContext(), aRenderingContext, this,
rect, backgroundRect,
nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES);
nsLayoutUtils::PaintFrame(&aRenderingContext, pageContentFrame,
nsRegion(rect), NS_RGBA(0,0,0,0),
nsLayoutUtils::PAINT_SYNC_DECODE_IMAGES);
aRenderingContext.PopState();
}
示例3: clipRect
//------------------------------------------------------------------------------
void
nsPageFrame::PaintPageContent(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt) {
nsIFrame* pageContentFrame = mFrames.FirstChild();
nsRect rect = aDirtyRect;
float scale = PresContext()->GetPageScale();
aRenderingContext.PushState();
nsPoint framePos = aPt + pageContentFrame->GetOffsetTo(this);
aRenderingContext.Translate(framePos.x, framePos.y);
// aPt translates to coords relative to this, then margins translate to
// pageContentFrame's coords
rect -= framePos;
aRenderingContext.Scale(scale, scale);
rect.ScaleRoundOut(1.0f / scale);
// Make sure we don't draw where we aren't supposed to draw, especially
// when printing selection
nsRect clipRect(nsPoint(0, 0), pageContentFrame->GetSize());
// Note: this computation matches how we compute maxSize.height
// in nsPageFrame::Reflow
nscoord expectedPageContentHeight =
NSToCoordCeil((GetSize().height - mPD->mReflowMargin.TopBottom()) / scale);
if (clipRect.height > expectedPageContentHeight) {
// We're doing print-selection, with one long page-content frame.
// Clip to the appropriate page-content slice for the current page.
NS_ASSERTION(mPageNum > 0, "page num should be positive");
clipRect.y = expectedPageContentHeight * (mPageNum - 1);
clipRect.height = expectedPageContentHeight;
NS_ASSERTION(clipRect.y < pageContentFrame->GetSize().height,
"Should be clipping to region inside the page content bounds");
}
aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
const nsStyleBorder* border = GetStyleBorder();
const nsStylePadding* padding = GetStylePadding();
nsRect backgroundRect = nsRect(nsPoint(0, 0), pageContentFrame->GetSize());
nsCSSRendering::PaintBackground(PresContext(), aRenderingContext, this,
rect, backgroundRect, *border, *padding,
PR_TRUE);
nsLayoutUtils::PaintFrame(&aRenderingContext, pageContentFrame,
nsRegion(rect), NS_RGBA(0,0,0,0));
aRenderingContext.PopState();
}
示例4: rect
NS_IMETHODIMP
nsTableCellFrame::Paint(nsPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer,
PRUint32 aFlags)
{
NS_ENSURE_TRUE(aPresContext, NS_ERROR_NULL_POINTER);
PRBool isVisible;
if (NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_FALSE, &isVisible)) && !isVisible) {
return NS_OK;
}
PRBool paintChildren = PR_TRUE;
if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) {
const nsStyleBorder* myBorder = nsnull;
const nsStylePadding* myPadding = nsnull;
const nsStyleTableBorder* cellTableStyle = nsnull;
const nsStyleVisibility* vis = GetStyleVisibility();
if (vis->IsVisible()) {
myBorder = GetStyleBorder();
myPadding = GetStylePadding();
cellTableStyle = GetStyleTableBorder();
// draw the border & background only when there is content or showing empty cells
if (NS_STYLE_TABLE_EMPTY_CELLS_HIDE != cellTableStyle->mEmptyCells ||
!GetContentEmpty()) {
PaintUnderlay(*aPresContext, aRenderingContext, aDirtyRect, aFlags,
*myBorder, *myPadding, *cellTableStyle);
}
// Paint outline
nsRect rect(0, 0, mRect.width, mRect.height);
const nsStyleOutline* myOutline = GetStyleOutline();
nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this,
aDirtyRect, rect, *myBorder, *myOutline,
mStyleContext, 0);
const nsStyleBackground* myColor = GetStyleBackground();
DecorateForSelection(aPresContext, aRenderingContext,myColor); //ignore return value
}
paintChildren = !(aFlags & NS_PAINT_FLAG_TABLE_CELL_BG_PASS);
//flags were for us; remove them for our children
aFlags &= ~ (NS_PAINT_FLAG_TABLE_CELL_BG_PASS | NS_PAINT_FLAG_TABLE_BG_PAINT);
}
#ifdef DEBUG
// for debug...
if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) {
aRenderingContext.SetColor(NS_RGB(0, 0, 128));
aRenderingContext.DrawRect(0, 0, mRect.width, mRect.height);
}
#endif
// paint the children unless we've been told not to
if (paintChildren) {
const nsStyleDisplay* disp = GetStyleDisplay();
// if the cell originates in a row and/or col that is collapsed, the
// bottom and/or right portion of the cell is painted by translating
// the rendering context.
nsPoint offset;
GetCollapseOffset(offset);
PRBool pushed = PR_FALSE;
if ((0 != offset.x) || (0 != offset.y)) {
aRenderingContext.PushState();
pushed = PR_TRUE;
aRenderingContext.Translate(offset.x, offset.y);
aRenderingContext.SetClipRect(nsRect(-offset.x, -offset.y, mRect.width, mRect.height),
nsClipCombine_kIntersect);
}
else {
// XXXldb HIDDEN should really create a scrollframe,
// but use |IsTableClip| here since it doesn't.
if (disp->IsTableClip() ||
(HasPctOverHeight() && eCompatibility_NavQuirks == aPresContext->CompatibilityMode())) {
aRenderingContext.PushState();
pushed = PR_TRUE;
SetOverflowClipRect(aRenderingContext);
}
}
PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer, aFlags);
if (pushed) {
aRenderingContext.PopState();
}
}
DO_GLOBAL_REFLOW_COUNT_DSP_J("nsTableCellFrame", &aRenderingContext, 0);
return NS_OK;
/*nsFrame::Paint(aPresContext,
aRenderingContext,
aDirtyRect,
aWhichLayer);*/
}