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C++ nsIRenderingContext::GetDeviceContext方法代码示例

本文整理汇总了C++中nsIRenderingContext::GetDeviceContext方法的典型用法代码示例。如果您正苦于以下问题:C++ nsIRenderingContext::GetDeviceContext方法的具体用法?C++ nsIRenderingContext::GetDeviceContext怎么用?C++ nsIRenderingContext::GetDeviceContext使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在nsIRenderingContext的用法示例。


在下文中一共展示了nsIRenderingContext::GetDeviceContext方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetTextDecorations

void
nsHTMLContainerFrame::PaintDecorationsAndChildren(
                                       nsPresContext*      aPresContext,
                                       nsIRenderingContext& aRenderingContext,
                                       const nsRect&        aDirtyRect,
                                       nsFramePaintLayer    aWhichLayer,
                                       PRBool               aIsBlock,
                                       PRUint32             aFlags)
{
  // Do standards mode painting of 'text-decoration's: under+overline
  // behind children, line-through in front.  For Quirks mode, see
  // nsTextFrame::PaintTextDecorations.  (See bug 1777.)
  nscolor underColor, overColor, strikeColor;
  PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE;
  nsCOMPtr<nsIFontMetrics> fm;
  PRBool isVisible;

  if (eCompatibility_NavQuirks != aPresContext->CompatibilityMode() && 
      NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer &&
      NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext,
                                        PR_TRUE, &isVisible)) &&
      isVisible) {
    GetTextDecorations(aPresContext, aIsBlock, decorations, underColor, 
                       overColor, strikeColor);
    if (decorations & (NS_STYLE_TEXT_DECORATION_UNDERLINE |
                       NS_STYLE_TEXT_DECORATION_OVERLINE |
                       NS_STYLE_TEXT_DECORATION_LINE_THROUGH)) {
      const nsStyleFont* font = GetStyleFont();
      NS_ASSERTION(font->mFont.decorations == NS_FONT_DECORATION_NONE,
                   "fonts on style structs shouldn't have decorations");

      // XXX This is relatively slow and shouldn't need to be used here.
      nsCOMPtr<nsIDeviceContext> deviceContext;
      aRenderingContext.GetDeviceContext(*getter_AddRefs(deviceContext));
      nsCOMPtr<nsIFontMetrics> normalFont;
      const nsStyleVisibility* visibility = GetStyleVisibility();      
      deviceContext->GetMetricsFor(font->mFont, visibility->mLangGroup, *getter_AddRefs(fm));
    }
    if (decorations & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
      PaintTextDecorations(aRenderingContext, fm,
                           NS_STYLE_TEXT_DECORATION_UNDERLINE, underColor);
    }
    if (decorations & NS_STYLE_TEXT_DECORATION_OVERLINE) {
      PaintTextDecorations(aRenderingContext, fm,
                           NS_STYLE_TEXT_DECORATION_OVERLINE, overColor);
    }
  }

  PaintChildren(aPresContext, aRenderingContext, aDirtyRect,
                aWhichLayer, aFlags);

  if (decorations & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
    PaintTextDecorations(aRenderingContext, fm,
                         NS_STYLE_TEXT_DECORATION_LINE_THROUGH, strikeColor);
  }
}
开发者ID:rn10950,项目名称:RetroZilla,代码行数:56,代码来源:nsHTMLContainerFrame.cpp


注:本文中的nsIRenderingContext::GetDeviceContext方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。