本文整理汇总了C++中cEntity::IsProjectile方法的典型用法代码示例。如果您正苦于以下问题:C++ cEntity::IsProjectile方法的具体用法?C++ cEntity::IsProjectile怎么用?C++ cEntity::IsProjectile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cEntity
的用法示例。
在下文中一共展示了cEntity::IsProjectile方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity)
{
if (a_Entity.IsMinecart())
{
WriteByte(0x51);
// No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar
WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 );
WriteByte(0x52);
WriteInt(1); // Shaking direction, doesn't seem to affect anything
WriteByte(0x73);
WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
{
WriteByte(0x10);
WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled?
}
}
else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow))
{
WriteByte(0x10);
WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow?
}
}