当前位置: 首页>>代码示例>>C++>>正文


C++ cChunkInterface::FastSetBlock方法代码示例

本文整理汇总了C++中cChunkInterface::FastSetBlock方法的典型用法代码示例。如果您正苦于以下问题:C++ cChunkInterface::FastSetBlock方法的具体用法?C++ cChunkInterface::FastSetBlock怎么用?C++ cChunkInterface::FastSetBlock使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cChunkInterface的用法示例。


在下文中一共展示了cChunkInterface::FastSetBlock方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnDestroyed

void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
	Vector3i ThisPos(a_BlockX, a_BlockY, a_BlockZ);
	NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(ThisPos);
	Vector3i Direction = MetaDataToDirection(OldMeta & 0x3);
	if (OldMeta & 0x8)
	{
		// Was pillow
		if (a_ChunkInterface.GetBlock(ThisPos - Direction) == E_BLOCK_BED)
		{
			// First replace the bed with air
			a_ChunkInterface.FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);

			// Then destroy the bed entity
			Vector3i PillowPos(ThisPos - Direction);
			a_ChunkInterface.SetBlock(PillowPos.x, PillowPos.y, PillowPos.z, E_BLOCK_AIR, 0);
		}
	}
	else
	{
		// Was foot end
		if (a_ChunkInterface.GetBlock(ThisPos + Direction) == E_BLOCK_BED)
		{
			// First replace the bed with air
			a_ChunkInterface.FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);

			// Then destroy the bed entity
			Vector3i FootPos(ThisPos + Direction);
			a_ChunkInterface.SetBlock(FootPos.x, FootPos.y, FootPos.z, E_BLOCK_AIR, 0);
		}
	}
}
开发者ID:ThuGie,项目名称:MCServer,代码行数:32,代码来源:BlockBed.cpp

示例2: OnDestroyed

void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
	NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);

	if (OldMeta & 8)
	{
		// Was upper part of door
		if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
		{
			a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
		}
	}
	else
	{
		// Was lower part
		if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
		{
			a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
		}
	}
}
开发者ID:1285done,项目名称:cuberite,代码行数:21,代码来源:BlockDoor.cpp

示例3: OnDestroyed

void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
	NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);

	Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
	Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
	if (OldMeta & 0x8)
	{
		// Was pillow
		if (a_ChunkInterface.GetBlock(ThisPos - Direction) == E_BLOCK_BED)
		{
			a_ChunkInterface.FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
		}
	}
	else
	{
		// Was foot end
		if (a_ChunkInterface.GetBlock(ThisPos + Direction) == E_BLOCK_BED)
		{
			a_ChunkInterface.FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
		}
	}
}
开发者ID:Jothle12,项目名称:MCServer,代码行数:23,代码来源:BlockBed.cpp


注:本文中的cChunkInterface::FastSetBlock方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。