本文整理汇总了C++中cChunk::GetWorld方法的典型用法代码示例。如果您正苦于以下问题:C++ cChunk::GetWorld方法的具体用法?C++ cChunk::GetWorld怎么用?C++ cChunk::GetWorld使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cChunk
的用法示例。
在下文中一共展示了cChunk::GetWorld方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Tick
bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
bool res = false;
res = MoveItemsIn (a_Chunk, CurrentTick) || res;
res = MovePickupsIn(a_Chunk, CurrentTick) || res;
res = MoveItemsOut (a_Chunk, CurrentTick) || res;
return res;
}
示例2: Tick
bool cHopperEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
bool res = false;
res = MoveItemsIn (a_Chunk, CurrentTick) || res;
res = MovePickupsIn(a_Chunk, CurrentTick) || res;
res = MoveItemsOut (a_Chunk, CurrentTick) || res;
return res;
}
示例3: Check
void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
{
if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk))
{
if (DoesDropOnUnsuitable())
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, nullptr, BlockX, a_RelY, BlockZ);
}
a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
}
else
{
// Wake up the simulators for this block:
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
a_Chunk.GetWorld()->GetSimulatorManager()->WakeUp(BlockX, a_RelY, BlockZ, &a_Chunk);
}
}