本文整理汇总了C++中board::placePiece方法的典型用法代码示例。如果您正苦于以下问题:C++ board::placePiece方法的具体用法?C++ board::placePiece怎么用?C++ board::placePiece使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类board
的用法示例。
在下文中一共展示了board::placePiece方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: displayCall
void displayCall(){
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
drawBoard(11);
int x, y; char owner;
while(true){
cout<<"Enter (row) [space] (column)"<<endl;
cout<<"Ex: 1 11 or 11 5"<<endl;
cin>>x>>y;
if(x>0 && x<=11 && y>0 && y<=11 && hexBoard.getVector()[x-1][y-1].owner == '-'){
owner = 'R';
break;
}
}
x--; y--; //used for translating input of 1-11 to data of 0-10
hexBoard.placePiece(x, y, owner);
posNode temp = posNode(x,y,owner);
board.push_back(temp);
for(auto element: board)
colorHex(element.coordX, element.coordY, element.owner);
drawBoard(11);
drawRects();
glutSwapBuffers();
char winner = ' ';
determineWinner(connectivityMatrix, hexBoard, boardWidth, winner, false);
if(winner == 'R') exit(0);
}
示例2: idle
static void idle(){
drawRects();
drawBoard(11);
glutSwapBuffers();
hexBoard.fillAIRemaining();
posNode move = moveAI(connectivityMatrix, hexBoard);
cout<<move.coordX<<", "<<move.coordY<<" " <<move.owner<<endl;
hexBoard.placePiece(move.coordX, move.coordY, move.owner);
board.push_back(move);
char winner = ' ';
determineWinner(connectivityMatrix, hexBoard, boardWidth, winner, false);
if(winner == 'B') exit(0);
for(auto element: board)
colorHex(element.coordX, element.coordY, element.owner);
drawBoard(11);
drawRects();
glutSwapBuffers();
glutPostRedisplay();
}