本文整理汇总了C++中b2World::GetContactList方法的典型用法代码示例。如果您正苦于以下问题:C++ b2World::GetContactList方法的具体用法?C++ b2World::GetContactList怎么用?C++ b2World::GetContactList使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类b2World
的用法示例。
在下文中一共展示了b2World::GetContactList方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
void Box2DDebugRenderer::renderBodies ( b2World& world) {
renderer.begin(ShapeRenderer::ShapeType::Line);
if (mDrawBodies || mDrawAABBs) {
for (b2Body * body = world.GetBodyList(); body; body = body->GetNext()) {
const b2Transform& transform = body->GetTransform();
for (b2Fixture* fixture = body->GetFixtureList(); fixture; fixture = fixture->GetNext()) {
if (mDrawBodies) {
if (body->IsActive() == false)
drawShape(*fixture, transform, SHAPE_NOT_ACTIVE);
else if (body->GetType() == b2_staticBody)
drawShape(*fixture, transform, SHAPE_STATIC);
else if (body->GetType() == b2_kinematicBody)
drawShape(*fixture, transform, SHAPE_KINEMATIC);
else if (body->IsAwake() == false)
drawShape(*fixture, transform, SHAPE_NOT_AWAKE);
else
drawShape(*fixture, transform, SHAPE_AWAKE);
}
if (mDrawAABBs) {
drawAABB(*fixture, transform);
}
}
}
}
if (mDrawJoints) {
for (b2Joint* joint = world.GetJointList(); joint; joint= joint->GetNext())
{
drawJoint(*joint);
}
}
renderer.end();
if (gl10 != NULL) {
gl10->glPointSize(3);
}
renderer.begin(ShapeRenderer::ShapeType::Point);
for (b2Contact* contact = world.GetContactList(); contact; contact = contact->GetNext()) {
drawContact(*contact);
}
renderer.end();
if (gl10 != NULL) {
gl10->glPointSize(1);
}
}