本文整理汇总了C++中WorldInterface::getShipAcceleration方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldInterface::getShipAcceleration方法的具体用法?C++ WorldInterface::getShipAcceleration怎么用?C++ WorldInterface::getShipAcceleration使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WorldInterface
的用法示例。
在下文中一共展示了WorldInterface::getShipAcceleration方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: arrive
Vector3 SteeringBehaviour :: arrive (const WorldInterface& world,
const Vector3& target_position)
{
// no initialization needed
m_steering_behaviour = ARRIVE;
PhysicsObjectId id_agent = m_id_agent;
if(!world.isAlive(id_agent))
{
assert(invariant());
return Vector3::ZERO;
}
Vector3 agent_position = world.getPosition(id_agent);
if(agent_position == target_position)
{
assert(invariant());
return Vector3::ZERO;
}
double agent_speed = world.getShipSpeedMax(id_agent);
assert(agent_speed >= 0.0);
double agent_acceleration = world.getShipAcceleration(id_agent);
assert(agent_acceleration >= 0.0);
double distance = agent_position.getDistance(target_position);
double max_safe_speed = calculateMaxSafeSpeed(distance, agent_acceleration);
if(max_safe_speed < agent_speed)
agent_speed = max_safe_speed;
assert(agent_speed >= 0.0);
assert(agent_speed <= max_safe_speed);
assert(invariant());
return (target_position - agent_position).getCopyWithNorm(agent_speed);
}