当前位置: 首页>>代码示例>>C++>>正文


C++ ViewportPtr::getType方法代码示例

本文整理汇总了C++中ViewportPtr::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ ViewportPtr::getType方法的具体用法?C++ ViewportPtr::getType怎么用?C++ ViewportPtr::getType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ViewportPtr的用法示例。


在下文中一共展示了ViewportPtr::getType方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: serverRender

void MultiDisplayWindow::serverRender(WindowPtr         serverWindow,
                                      UInt32            id,
                                      DrawActionBase *action )
{
    TileCameraDecoratorPtr deco;
    ViewportPtr serverPort;
    ViewportPtr clientPort;
    StereoBufferViewportPtr clientStereoPort;
    UInt32 sv,cv;
    Int32 l,r,t,b;
    Int32 cleft,cright,ctop,cbottom;

    // sync, otherwise viewports will be out of date

    if(!getHServers())
    {
        setHServers(getServers().size());
    }
    if(!getVServers())
    {
        setVServers(1);
    }

    UInt32 row   =id/getHServers();
    UInt32 column=id%getHServers();

    // calculate width and height from local width and height
    UInt32 width  = serverWindow->getWidth() ;
    UInt32 height = serverWindow->getHeight();

    if(getWidth()==0)
    {
        setWidth( width*getHServers() );
    }
    if(getHeight()==0)
    {
        setHeight( height*getVServers() );
    }

    Int32 left   = column * width  - column * getXOverlap();
    Int32 bottom = row    * height - row    * getYOverlap();
    Int32 right  = left   + width  - 1;
    Int32 top    = bottom + height - 1;
    Real64 scaleCWidth  =
        ((width - getXOverlap()) * (getHServers() - 1) + width) /
        (float)getWidth();
    Real64 scaleCHeight =
        ((height - getYOverlap())* (getVServers() - 1) + height)/
        (float)getHeight();

    bool   isVirtualPort = false;

    // duplicate viewports
    for(cv = 0, sv = 0; cv < getPort().size(); ++cv)
    {
        clientPort = getPort()[cv];

#if 0
        isVirtualPort = clientPort->getType().isDerivedFrom(FBOViewport::getClassType());

        if(isVirtualPort)
        {
            // TODO -- seems wrong to render this on all servers, though rendering
            // then transmitting the texture doesn't seem like a good idea either.
            if(serverWindow->getPort().size() <= sv)
            {
                serverPort = ViewportPtr::dcast(clientPort->shallowCopy());
                beginEditCP(serverWindow);
                serverWindow->addPort(serverPort);
                endEditCP(serverWindow);
            }
            else
            {
                serverPort = serverWindow->getPort()[sv];
                if(serverWindow->getPort()[sv]->getType() !=
                        clientPort->getType())
                {
                    // there is a viewport with the wrong type
                    subRefCP(serverWindow->getPort()[sv]);
                    serverPort = ViewportPtr::dcast(clientPort->shallowCopy());
                    beginEditCP(serverWindow);
                    {
                        serverWindow->getPort()[sv] = serverPort;
                    }
                    endEditCP(serverWindow);
                }
            }
            // update changed viewport fields
            updateViewport(serverPort,clientPort);
        }
        else
#endif
        {
            clientStereoPort =
                dynamic_cast<StereoBufferViewportPtr>(clientPort);

            cleft   = (Int32)(clientPort->getPixelLeft()      * scaleCWidth)   ;
            cbottom = (Int32)(clientPort->getPixelBottom()    * scaleCHeight)  ;
            cright  = (Int32)((clientPort->getPixelRight()+1) * scaleCWidth) -1;
            ctop    = (Int32)((clientPort->getPixelTop()+1)   * scaleCHeight)-1;
//.........这里部分代码省略.........
开发者ID:rdgoetz,项目名称:OpenSGDevMaster_Toolbox,代码行数:101,代码来源:OSGMultiDisplayWindow.cpp

示例2: updateViewport

/*! update all changed viewport field from the client port
 */
void MultiDisplayWindow::updateViewport(ViewportPtr &serverPort,
                                        ViewportPtr &clientPort)
{
    bool equal, found;

    // Compare the pointers.
    if(serverPort == clientPort)
        return;
    if(serverPort == NullFC || clientPort == NullFC)
        return;
    if(serverPort->getType() != serverPort->getType())
        return;

    const FieldContainerType &type = serverPort->getType();
    UInt32 fcount = osgMin(serverPort->getType().getNumFieldDescs(),
                           clientPort->getType().getNumFieldDescs());

    BitVector ffilter = RemoteAspect::getFieldFilter(type.getId());

    for(UInt32 i = 1; i <= fcount; ++i)
    {
        const FieldDescription* fdesc = type.getFieldDescription(i);
        // ignore attachments
        if(strcmp(fdesc->getCName(), "parent") == 0 ||
           strcmp(fdesc->getCName(), "camera") == 0)
            continue;

        BitVector mask = fdesc->getFieldMask();

        // don't update filtered fields
        if(ffilter & mask)
            continue;

        Field *dst_field = serverPort->getField(i);
        Field *src_field = clientPort->getField(i);

        const FieldType &dst_ftype = dst_field->getType();
        const FieldType &src_ftype = src_field->getType();

        if(dst_ftype != src_ftype)
            continue;

        equal = true;
        found = false;

        if(strstr(dst_ftype.getCName(), "Ptr") == NULL)
        {
            // This is very slow with multi fields!!!!
            std::string av, bv;
            dst_field->getValueByStr(av);
            src_field->getValueByStr(bv);
            if(av != bv)
                equal = false;
        }
        else
        {
            if(dst_field->getCardinality() == FieldType::SINGLE_FIELD)
            {
                if((static_cast<SFFieldContainerPtr *>(dst_field)->getValue() !=
                    static_cast<SFFieldContainerPtr *>(src_field)->getValue()))
                    equal = false;
            }
            else if(dst_field->getCardinality() == FieldType::MULTI_FIELD)
            {
                UInt32 j, cn = static_cast<MFFieldContainerPtr*>(src_field)->size(),
                          sn = static_cast<MFFieldContainerPtr*>(src_field)->size();

                if (strcmp(fdesc->getCName(), "foregrounds") == 0)
                {
                    MFForegroundPtr sFgndBag;
                    MFForegroundPtr::const_iterator sFgndIt, cFgndIt;
                    DisplayFilterForegroundPtr filterFgnd = NullFC;

                    sFgndIt = serverPort->getMFForegrounds()->begin();
                    cFgndIt = clientPort->getMFForegrounds()->begin();

                    while (sFgndIt != serverPort->getMFForegrounds()->end())
                    {
                        filterFgnd = DisplayFilterForegroundPtr::dcast(*sFgndIt);

                        if (filterFgnd != NullFC &&
                           !filterFgnd->getServer().empty())
                            found = true;   // loaded filters found
                        else
                            sFgndBag.push_back(*sFgndIt);

                        ++sFgndIt;
                    }

                    if (sFgndBag.size() !=
                            clientPort->getMFForegrounds()->size())
                    {
                        equal = false;
                    }
                    else
                    {
                        sFgndIt = sFgndBag.begin();

//.........这里部分代码省略.........
开发者ID:mlimper,项目名称:OpenSG1x,代码行数:101,代码来源:OSGMultiDisplayWindow.cpp


注:本文中的ViewportPtr::getType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。