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C++ ViewObject类代码示例

本文整理汇总了C++中ViewObject的典型用法代码示例。如果您正苦于以下问题:C++ ViewObject类的具体用法?C++ ViewObject怎么用?C++ ViewObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了ViewObject类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getSpriteTile

Tile getSpriteTile(const ViewObject& obj) {
  if (obj.id() == ViewId::SPECIAL_BEAST)
    return getSpecialCreatureSprite(obj, false);
  if (obj.id() == ViewId::SPECIAL_HUMANOID)
    return getSpecialCreatureSprite(obj, true);
  return getSprite(obj.id());
}
开发者ID:Nekoninja,项目名称:keeperrl,代码行数:7,代码来源:tile.cpp

示例2: Vec2

Vec2 MapGui::getMovementOffset(const ViewObject& object, Vec2 size, double time, int curTimeReal) {
  if (!object.hasAnyMovementInfo())
    return Vec2(0, 0);
  double state;
  Vec2 dir;
  if (screenMovement && 
      curTimeReal >= screenMovement->startTimeReal &&
      curTimeReal <= screenMovement->endTimeReal) {
    state = (double(curTimeReal) - screenMovement->startTimeReal) /
          (screenMovement->endTimeReal - screenMovement->startTimeReal);
    dir = object.getMovementInfo(screenMovement->startTimeGame, screenMovement->endTimeGame,
        screenMovement->creatureId);
  } else if (object.hasAnyMovementInfo() && !screenMovement) {
    ViewObject::MovementInfo info = object.getLastMovementInfo();
    dir = info.direction;
    if (info.direction.length8() == 0 || time >= info.tEnd || time <= info.tBegin)
      return Vec2(0, 0);
    state = (time - info.tBegin) / (info.tEnd - info.tBegin);
    double minStopTime = 0.2;
    state = min(1.0, max(0.0, (state - minStopTime) / (1.0 - 2 * minStopTime)));
  } else
    return Vec2(0, 0);
  if (object.getLastMovementInfo().type == ViewObject::MovementInfo::ATTACK)
    if (dir.length8() == 1)
      return Vec2(0.8 * (state < 0.5 ? state : 1 - state) * dir.x * size.x,
          (0.8 * (state < 0.5 ? state : 1 - state)* dir.y - getJumpOffset(object, state)) * size.y);
  return Vec2((state - 1) * dir.x * size.x, ((state - 1)* dir.y - getJumpOffset(object, state)) * size.y);
}
开发者ID:bstahly,项目名称:keeperrl,代码行数:28,代码来源:map_gui.cpp

示例3: insert

void ViewIndex::insert(ViewObject obj) {
  PROFILE;
  int ind = objIndex[int(obj.layer())];
  if (ind < 100)
    objects[ind] = std::move(obj);
  else {
    objIndex[int(obj.layer())] = objects.size();
    objects.push_back(std::move(obj));
  }
}
开发者ID:miki151,项目名称:keeperrl,代码行数:10,代码来源:view_index.cpp

示例4: animation_thread

static int32 animation_thread(void *cookie)
{
    ViewObject *view = (ViewObject *) cookie;
    while (1)
    {
        view->Render();
        view->GLCheckError();
        snooze(1);
    }
    return B_OK;	// keep compiler happy
}
开发者ID:yunxiaoxiao110,项目名称:haiku,代码行数:11,代码来源:MainWindow.cpp

示例5: drawMorale

void MapGui::drawCreatureHighlights(Renderer& renderer, const ViewObject& object, Rectangle tile) {
  if (object.hasModifier(ViewObject::Modifier::PLAYER)) {
    renderer.drawFilledRectangle(tile, Color::Transparent, colors[ColorId::LIGHT_GRAY]);
  }
  if (object.hasModifier(ViewObject::Modifier::DRAW_MORALE) && showMorale)
    drawMorale(renderer, tile, object.getAttribute(ViewObject::Attribute::MORALE));
  if (object.hasModifier(ViewObject::Modifier::TEAM_LEADER_HIGHLIGHT)) {
    renderer.drawFilledRectangle(tile, Color::Transparent, colors[ColorId::YELLOW]);
  } else
  if (object.hasModifier(ViewObject::Modifier::TEAM_HIGHLIGHT)) {
    renderer.drawFilledRectangle(tile, Color::Transparent, transparency(colors[ColorId::YELLOW], 120));
  }
}
开发者ID:silidur,项目名称:keeperrl,代码行数:13,代码来源:map_gui.cpp

示例6: getSpecialCreature

Tile getSpecialCreature(const ViewObject& obj, bool humanoid) {
  RandomGen r;
  r.init(hash<string>()(obj.getBareDescription()));
  string let = humanoid ? "WETUIPLKJHFAXBM" : "qwetyupkfaxbnm";
  char c;
  if (contains(let, obj.getBareDescription()[0]))
    c = obj.getBareDescription()[0];
  else
  if (contains(let, tolower(obj.getBareDescription()[0])))
    c = tolower(obj.getBareDescription()[0]);
  else
    c = let[r.get(let.size())];
  return Tile::unicode(c, ColorId(Random.get(EnumInfo<ColorId>::getSize())));
}
开发者ID:Ancurio,项目名称:keeperrl,代码行数:14,代码来源:tile.cpp

示例7: getColor

Color Tile::getColor(const ViewObject& object) {
  if (object.hasModifier(ViewObject::Modifier::INVISIBLE))
    return colors[ColorId::DARK_GRAY];
  if (object.hasModifier(ViewObject::Modifier::HIDDEN))
    return colors[ColorId::LIGHT_GRAY];
  double bleeding = object.getAttribute(ViewObject::Attribute::BLEEDING);
  if (bleeding > 0)
    bleeding = 0.5 + bleeding / 2;
  bleeding = min(1., bleeding);
  Color color = getAsciiTile(object).color;
  return Color(
      (1 - bleeding) * color.r + bleeding * 255,
      (1 - bleeding) * color.g,
      (1 - bleeding) * color.b);
}
开发者ID:hhirsch,项目名称:keeperrl,代码行数:15,代码来源:tile.cpp

示例8: getColor

Color Tile::getColor(const ViewObject& object) {
  if (object.hasModifier(ViewObject::INVISIBLE))
    return darkGray;
  if (object.hasModifier(ViewObject::HIDDEN))
    return lightGray;
  double bleeding = object.getBleeding();
  if (bleeding > 0)
    bleeding = 0.5 + bleeding / 2;
  bleeding = min(1., bleeding);
  Color color = getAsciiTile(object).color;
  return Color(
      (1 - bleeding) * color.r + bleeding * 255,
      (1 - bleeding) * color.g,
      (1 - bleeding) * color.b);
}
开发者ID:Nekoninja,项目名称:keeperrl,代码行数:15,代码来源:tile.cpp

示例9: getSpecialCreature

Tile getSpecialCreature(const ViewObject& obj, bool humanoid) {
  RandomGen r;
  r.init(hash<string>()(obj.getBareDescription()));
  string let = humanoid ? "WETUIPLKJHFAXBM" : "qwetyupkfaxbnm";
  char c;
  if (contains(let, obj.getBareDescription()[0]))
    c = obj.getBareDescription()[0];
  else
  if (contains(let, tolower(obj.getBareDescription()[0])))
    c = tolower(obj.getBareDescription()[0]);
  else
    c = let[r.getRandom(let.size())];
  Color col(r.getRandom(80, 250), r.getRandom(80, 250), 0);
  return Tile(c, col);
}
开发者ID:Nekoninja,项目名称:keeperrl,代码行数:15,代码来源:tile.cpp

示例10: getSpecialCreatureSprite

Tile getSpecialCreatureSprite(const ViewObject& obj, bool humanoid) {
  RandomGen r;
  r.init(hash<string>()(obj.getBareDescription()));
  if (humanoid)
    return Tile::byCoord(r.get(7), 10);
  else
    return Tile::byCoord(r.get(7, 10), 10);
}
开发者ID:Ancurio,项目名称:keeperrl,代码行数:8,代码来源:tile.cpp

示例11: getJumpOffset

static double getJumpOffset(const ViewObject& object, double state) {
  if (object.hasModifier(ViewObjectModifier::NO_UP_MOVEMENT))
    return 0;
  if (state > 0.5)
    state -= 0.5;
  state *= 2;
  const double maxH = 0.09;
  return maxH * (1.0 - (2.0 * state - 1) * (2.0 * state - 1));
}
开发者ID:bstahly,项目名称:keeperrl,代码行数:9,代码来源:map_gui.cpp

示例12: getAsciiTile

Tile getAsciiTile(const ViewObject& obj) {
  ViewId id = obj.id();
  if (id == ViewId::SPECIAL_BEAST)
    return getSpecialCreature(obj, false);
  if (id == ViewId::SPECIAL_HUMANOID)
    return getSpecialCreature(obj, true);
  if (symbols.count(id))
    return symbols.at(id);
  else
    FAIL << "unhandled view id " << EnumInfo<ViewId>::getString(id);
  return Tile::unicode(' ', ColorId(0));
}
开发者ID:hhirsch,项目名称:keeperrl,代码行数:12,代码来源:tile.cpp

示例13: updateObjects

void MapGui::updateObjects(const MapMemory* mem) {
  lastMemory = mem;
  floorIds.clear();
  shadowed.clear();
  for (Vec2 wpos : layout->getAllTiles(getBounds(), objects.getBounds()))
    if (auto& index = objects[wpos]) {
      if (index->hasObject(ViewLayer::FLOOR)) {
        ViewObject object = index->getObject(ViewLayer::FLOOR);
        if (object.hasModifier(ViewObject::Modifier::CASTS_SHADOW)) {
          shadowed.erase(wpos);
          shadowed.insert(wpos + Vec2(0, 1));
        }
        if (auto id = getConnectionId(object))
          floorIds.insert(make_pair(wpos, *id));
      } else if (index->hasObject(ViewLayer::FLOOR_BACKGROUND)) {
        if (auto id = getConnectionId(index->getObject(ViewLayer::FLOOR_BACKGROUND)))
          floorIds.insert(make_pair(wpos, *id));
      } else if (auto viewId = index->getHiddenId())
        if (auto id = getConnectionId(*viewId))
          floorIds.insert(make_pair(wpos, *id));
    }
}
开发者ID:pipehat,项目名称:keeperrl,代码行数:22,代码来源:map_gui.cpp

示例14: drawCreatureHighlight

void MapGui::drawCreatureHighlights(Renderer& renderer, const ViewObject& object, Vec2 pos, Vec2 sz, int curTime) {
  if (object.hasModifier(ViewObject::Modifier::PLAYER))
    drawCreatureHighlight(renderer, pos, sz, colors[ColorId::ALMOST_WHITE]);
  if (object.hasModifier(ViewObject::Modifier::DRAW_MORALE) && showMorale)
    drawCreatureHighlight(renderer, pos, sz, getMoraleColor(object.getAttribute(ViewObject::Attribute::MORALE)));
  if (object.hasModifier(ViewObject::Modifier::TEAM_LEADER_HIGHLIGHT) && (curTime / 1000) % 2) {
    drawCreatureHighlight(renderer, pos, sz, colors[ColorId::YELLOW]);
  } else
  if (object.hasModifier(ViewObject::Modifier::TEAM_HIGHLIGHT))
    drawCreatureHighlight(renderer, pos, sz, colors[ColorId::YELLOW]);
  if (object.getCreatureId()) {
    Color c = getCreatureHighlight(*object.getCreatureId(), curTime);
    if (c.a > 0)
      drawCreatureHighlight(renderer, pos, sz, c);
  }
}
开发者ID:bstahly,项目名称:keeperrl,代码行数:16,代码来源:map_gui.cpp

示例15: drawViewObject

void Renderer::drawViewObject(Vec2 pos, const ViewObject& object, bool useSprite, double scale) {
  drawViewObject(pos, object.id(), useSprite, scale, getBleedingColor(object));
}
开发者ID:Eldhelion,项目名称:keeperrl,代码行数:3,代码来源:renderer.cpp


注:本文中的ViewObject类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。