本文整理汇总了C++中VertexAttribute::getVertexDataCount方法的典型用法代码示例。如果您正苦于以下问题:C++ VertexAttribute::getVertexDataCount方法的具体用法?C++ VertexAttribute::getVertexDataCount怎么用?C++ VertexAttribute::getVertexDataCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VertexAttribute
的用法示例。
在下文中一共展示了VertexAttribute::getVertexDataCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: combineBuffers
void VertexAttributeSet::combineBuffers()
{
// calculate stride & number of vertices
unsigned int stride = 0;
unsigned int numberOfVertices = 0;
for ( unsigned int index = 0; index < static_cast<unsigned int>(AttributeID::VERTEX_ATTRIB_COUNT); ++index )
{
AttributeID id = static_cast<AttributeID>(index);
if ( isEnabled( id ) )
{
VertexAttribute attribute = getVertexAttribute( id );
stride += attribute.getVertexDataBytes();
if ( !numberOfVertices )
{
numberOfVertices = attribute.getVertexDataCount();
}
else
{
DP_ASSERT( numberOfVertices == attribute.getVertexDataCount() );
}
}
}
// create one big buffer with all data
BufferSharedPtr newBufferSharedPtr = BufferHost::create();
newBufferSharedPtr->setSize( numberOfVertices * stride );
unsigned int offset = 0;
for ( unsigned int index = 0; index < static_cast<unsigned int>(AttributeID::VERTEX_ATTRIB_COUNT); ++index )
{
AttributeID id = static_cast<AttributeID>(index);
if ( isEnabled( id ) )
{
VertexAttribute attributeNew;
const VertexAttribute& attributeOld = getVertexAttribute( id );
attributeNew.setData( attributeOld.getVertexDataSize(), attributeOld.getVertexDataType(), newBufferSharedPtr, offset, stride, numberOfVertices );
Buffer::DataReadLock drl(attributeOld.getBuffer());
Buffer::DataWriteLock dwl(attributeNew.getBuffer(), Buffer::MapMode::READWRITE );
dp::util::stridedMemcpy( dwl.getPtr(), attributeNew.getVertexDataOffsetInBytes(), attributeNew.getVertexDataStrideInBytes(),
drl.getPtr(), attributeOld.getVertexDataOffsetInBytes(), attributeOld.getVertexDataStrideInBytes(),
attributeOld.getVertexDataBytes(), numberOfVertices
);
offset += attributeOld.getVertexDataBytes();
setVertexAttribute( id, attributeNew, true );
}
}
}