本文整理汇总了C++中UniformParameterPtr::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ UniformParameterPtr::getType方法的具体用法?C++ UniformParameterPtr::getType怎么用?C++ UniformParameterPtr::getType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UniformParameterPtr
的用法示例。
在下文中一共展示了UniformParameterPtr::getType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: writeUniformParameter
//-----------------------------------------------------------------------
void HLSLProgramWriter::writeUniformParameter(std::ostream& os, UniformParameterPtr parameter)
{
bool isHlsl4 = Ogre::RTShader::ShaderGenerator::getSingletonPtr()->IsHlsl4();
GpuConstantType paramType = parameter->getType();
if (isHlsl4 && paramType >= GCT_SAMPLER1D && paramType <= GCT_SAMPLERCUBE)
os<<mGpuConstTypeMapV4[paramType];
else
os<<mGpuConstTypeMap[paramType];
os << "\t" << parameter->getName();
if (parameter->isArray() == true)
{
os << "[" << parameter->getSize() << "]";
}
if (parameter->isSampler())
{
if (isHlsl4)
os << " : register(t" << parameter->getIndex() << ")";
else
os << " : register(s" << parameter->getIndex() << ")";
}
else if (parameter->getType() == GCT_SAMPLER_STATE)
{
os << " : register(s" << parameter->getIndex() << ")";
}
}
示例2: writeUniformParameter
//-----------------------------------------------------------------------
void HLSLProgramWriter::writeUniformParameter(std::ostream& os, UniformParameterPtr parameter)
{
os << mGpuConstTypeMap[parameter->getType()];
os << "\t";
os << parameter->getName();
if (parameter->isSampler())
{
os << " : register(s" << parameter->getIndex() << ")";
}
}
示例3: writeUniformParameter
//-----------------------------------------------------------------------
void CGProgramWriter::writeUniformParameter(std::ostream& os, UniformParameterPtr parameter)
{
os << mGpuConstTypeMap[parameter->getType()];
os << "\t";
os << parameter->getName();
if (parameter->isArray() == true)
{
os << "[" << parameter->getSize() << "]";
}
if (parameter->isSampler())
{
os << " : register(s" << parameter->getIndex() << ")";
}
}