本文整理汇总了C++中TreeSocket::Squit方法的典型用法代码示例。如果您正苦于以下问题:C++ TreeSocket::Squit方法的具体用法?C++ TreeSocket::Squit怎么用?C++ TreeSocket::Squit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TreeSocket
的用法示例。
在下文中一共展示了TreeSocket::Squit方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleSquit
ModResult ModuleSpanningTree::HandleSquit(const std::vector<std::string>& parameters, User* user)
{
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
if (s == Utils->TreeRoot)
{
user->WriteNotice("*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (" + parameters[0] + " matches local server name)");
return MOD_RES_DENY;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0].c_str(),user->nick.c_str());
sock->Squit(s,"Server quit by " + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
}
else
{
user->WriteNotice("*** SQUIT may not be used to remove remote servers. Please use RSQUIT instead.");
}
}
else
{
user->WriteNotice("*** SQUIT: The server \002" + parameters[0] + "\002 does not exist on the network.");
}
return MOD_RES_DENY;
}
示例2: HandleSquit
int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user)
{
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
if (s == Utils->TreeRoot)
{
user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
return 1;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
}
else
{
if (IS_LOCAL(user))
user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick);
}
}
else
{
user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
}
return 1;
}
示例3: HandleServer
CmdResult CommandSQuit::HandleServer(TreeServer* server, std::vector<std::string>& params)
{
TreeServer* quitting = Utils->FindServer(params[0]);
if (!quitting)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
return CMD_FAILURE;
}
TreeSocket* sock = server->GetSocket();
sock->Squit(quitting, params[1]);
return CMD_SUCCESS;
}
示例4: HandleServer
CmdResult CommandSQuit::HandleServer(TreeServer* server, std::vector<std::string>& params)
{
TreeServer* quitting = Utils->FindServer(params[0]);
if (!quitting)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
return CMD_FAILURE;
}
TreeSocket* sock = server->GetSocket();
sock->Squit(quitting, params[1]);
// XXX: Return CMD_FAILURE when servers SQUIT themselves (i.e. :00S SQUIT 00S :Shutting down)
// to avoid RouteCommand() being called. RouteCommand() requires a valid command source but we
// do not have one because the server user is deleted when its TreeServer is destructed.
// We generate a SQUIT in TreeSocket::Squit(), with our sid as the source and send it to the
// remaining servers.
return ((quitting == server) ? CMD_FAILURE : CMD_SUCCESS);
}
示例5: DoPingChecks
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
{
TreeServer* serv = Utils->TreeRoot->GetChild(j);
TreeSocket* sock = serv->GetSocket();
if (sock)
{
if (curtime >= serv->NextPingTime())
{
if (serv->AnsweredLastPing())
{
sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
serv->SetNextPingTime(curtime + 60);
serv->LastPing = curtime;
serv->Warned = false;
}
else
{
/* they didnt answer, boot them */
sock->SendError("Ping timeout");
sock->Squit(serv,"Ping timeout");
ServerInstance->SE->DelFd(sock);
sock->Close();
return;
}
}
else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
serv->Warned = true;
}
}
}
/* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
Utils->SetRemoteBursting(i->second, false);
}