本文整理汇总了C++中TreeSocket::SendError方法的典型用法代码示例。如果您正苦于以下问题:C++ TreeSocket::SendError方法的具体用法?C++ TreeSocket::SendError怎么用?C++ TreeSocket::SendError使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TreeSocket
的用法示例。
在下文中一共展示了TreeSocket::SendError方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnUnloadModule
void ModuleSpanningTree::OnUnloadModule(Module* mod)
{
if (!Utils)
return;
ServerInstance->PI->SendMetaData(NULL, "modules", "-" + mod->ModuleSourceFile);
// Close all connections which use an IO hook provided by this module
const TreeServer::ChildServers& list = Utils->TreeRoot->GetChildren();
for (TreeServer::ChildServers::const_iterator i = list.begin(); i != list.end(); ++i)
{
TreeSocket* sock = (*i)->GetSocket();
if (sock && sock->GetIOHook() && sock->GetIOHook()->creator == mod)
{
sock->SendError("SSL module unloaded");
sock->Close();
}
}
for (SpanningTreeUtilities::TimeoutList::const_iterator i = Utils->timeoutlist.begin(); i != Utils->timeoutlist.end(); ++i)
{
TreeSocket* sock = i->first;
if (sock->GetIOHook() && sock->GetIOHook()->creator == mod)
sock->Close();
}
}
示例2: DoPingChecks
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
/*
* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
restart:
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
{
TreeServer *s = i->second;
// Skip myself
if (s->IsRoot())
continue;
// Do not ping servers that are not fully connected yet!
// Servers which are connected to us have IsLocal() == true and if they're fully connected
// then Socket->LinkState == CONNECTED. Servers that are linked to another server are always fully connected.
if (s->IsLocal() && s->GetSocket()->GetLinkState() != CONNECTED)
continue;
// Now do PING checks on all servers
// Only ping if this server needs one
if (curtime >= s->NextPingTime())
{
// And if they answered the last
if (s->AnsweredLastPing())
{
// They did, send a ping to them
s->SetNextPingTime(curtime + Utils->PingFreq);
s->GetSocket()->WriteLine(CmdBuilder("PING").push(s->GetID()));
s->LastPingMsec = ts;
}
else
{
// They didn't answer the last ping, if they are locally connected, get rid of them.
if (s->IsLocal())
{
TreeSocket* sock = s->GetSocket();
sock->SendError("Ping timeout");
sock->Close();
goto restart;
}
}
}
// If warn on ping enabled and not warned and the difference is sufficient and they didn't answer the last ping...
if ((Utils->PingWarnTime) && (!s->Warned) && (curtime >= s->NextPingTime() - (Utils->PingFreq - Utils->PingWarnTime)) && (!s->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", s->GetName().c_str(), Utils->PingWarnTime);
s->Warned = true;
}
}
}
示例3: HandleServer
/*
* Some server somewhere in the network introducing another server.
* -- w
*/
CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, std::vector<std::string>& params)
{
std::string servername = params[0];
// password is not used for a remote server
// hopcount is not used (ever)
std::string sid = params[3];
std::string description = params[4];
TreeSocket* socket = ParentOfThis->GetSocket();
if (!InspIRCd::IsSID(sid))
{
socket->SendError("Invalid format server ID: "+sid+"!");
return CMD_FAILURE;
}
TreeServer* CheckDupe = Utils->FindServer(servername);
if (CheckDupe)
{
socket->SendError("Server "+servername+" already exists!");
ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
return CMD_FAILURE;
}
CheckDupe = Utils->FindServer(sid);
if (CheckDupe)
{
socket->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
return CMD_FAILURE;
}
Link* lnk = Utils->FindLink(servername);
TreeServer* Node = new TreeServer(servername, description, sid, ParentOfThis, ParentOfThis->GetSocket(), lnk ? lnk->Hidden : false);
ParentOfThis->AddChild(Node);
ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
return CMD_SUCCESS;
}
示例4: OnUnloadModule
void ModuleSpanningTree::OnUnloadModule(Module* mod)
{
if (!Utils)
return;
ServerInstance->PI->SendMetaData("modules", "-" + mod->ModuleSourceFile);
if (mod == this)
{
// We are being unloaded, inform modules about all servers splitting which cannot be done later when the servers are actually disconnected
const server_hash& servers = Utils->serverlist;
for (server_hash::const_iterator i = servers.begin(); i != servers.end(); ++i)
{
TreeServer* server = i->second;
if (!server->IsRoot())
FOREACH_MOD_CUSTOM(GetEventProvider(), ServerEventListener, OnServerSplit, (server));
}
return;
}
// Some other module is being unloaded. If it provides an IOHook we use, we must close that server connection now.
restart:
// Close all connections which use an IO hook provided by this module
const TreeServer::ChildServers& list = Utils->TreeRoot->GetChildren();
for (TreeServer::ChildServers::const_iterator i = list.begin(); i != list.end(); ++i)
{
TreeSocket* sock = (*i)->GetSocket();
if (sock->GetModHook(mod))
{
sock->SendError("SSL module unloaded");
sock->Close();
// XXX: The list we're iterating is modified by TreeServer::SQuit() which is called by Close()
goto restart;
}
}
for (SpanningTreeUtilities::TimeoutList::const_iterator i = Utils->timeoutlist.begin(); i != Utils->timeoutlist.end(); ++i)
{
TreeSocket* sock = i->first;
if (sock->GetModHook(mod))
sock->Close();
}
}
示例5: DoPingChecks
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
{
TreeServer* serv = Utils->TreeRoot->GetChild(j);
TreeSocket* sock = serv->GetSocket();
if (sock)
{
if (curtime >= serv->NextPingTime())
{
if (serv->AnsweredLastPing())
{
sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
serv->SetNextPingTime(curtime + 60);
serv->LastPing = curtime;
serv->Warned = false;
}
else
{
/* they didnt answer, boot them */
sock->SendError("Ping timeout");
sock->Squit(serv,"Ping timeout");
ServerInstance->SE->DelFd(sock);
sock->Close();
return;
}
}
else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
serv->Warned = true;
}
}
}
/* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
Utils->SetRemoteBursting(i->second, false);
}