本文整理汇总了C++中TreeSocket::Close方法的典型用法代码示例。如果您正苦于以下问题:C++ TreeSocket::Close方法的具体用法?C++ TreeSocket::Close怎么用?C++ TreeSocket::Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TreeSocket
的用法示例。
在下文中一共展示了TreeSocket::Close方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnUnloadModule
void ModuleSpanningTree::OnUnloadModule(Module* mod)
{
if (!Utils)
return;
ServerInstance->PI->SendMetaData(NULL, "modules", "-" + mod->ModuleSourceFile);
// Close all connections which use an IO hook provided by this module
const TreeServer::ChildServers& list = Utils->TreeRoot->GetChildren();
for (TreeServer::ChildServers::const_iterator i = list.begin(); i != list.end(); ++i)
{
TreeSocket* sock = (*i)->GetSocket();
if (sock && sock->GetIOHook() && sock->GetIOHook()->creator == mod)
{
sock->SendError("SSL module unloaded");
sock->Close();
}
}
for (SpanningTreeUtilities::TimeoutList::const_iterator i = Utils->timeoutlist.begin(); i != Utils->timeoutlist.end(); ++i)
{
TreeSocket* sock = i->first;
if (sock->GetIOHook() && sock->GetIOHook()->creator == mod)
sock->Close();
}
}
示例2: HandleSquit
ModResult ModuleSpanningTree::HandleSquit(const std::vector<std::string>& parameters, User* user)
{
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
if (s == Utils->TreeRoot)
{
user->WriteNotice("*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (" + parameters[0] + " matches local server name)");
return MOD_RES_DENY;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0].c_str(),user->nick.c_str());
sock->Squit(s,"Server quit by " + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
}
else
{
user->WriteNotice("*** SQUIT may not be used to remove remote servers. Please use RSQUIT instead.");
}
}
else
{
user->WriteNotice("*** SQUIT: The server \002" + parameters[0] + "\002 does not exist on the network.");
}
return MOD_RES_DENY;
}
示例3: HandleSquit
int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user)
{
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
if (s == Utils->TreeRoot)
{
user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
return 1;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
}
else
{
if (IS_LOCAL(user))
user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick);
}
}
else
{
user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
}
return 1;
}
示例4: cull
CullResult SpanningTreeUtilities::cull()
{
const TreeServer::ChildServers& children = TreeRoot->GetChildren();
while (!children.empty())
{
TreeSocket* sock = children.front()->GetSocket();
sock->Close();
}
for(std::map<TreeSocket*, std::pair<std::string, int> >::iterator i = timeoutlist.begin(); i != timeoutlist.end(); ++i)
{
TreeSocket* s = i->first;
s->Close();
}
TreeRoot->cull();
return classbase::cull();
}
示例5: DoPingChecks
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
/*
* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
restart:
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
{
TreeServer *s = i->second;
// Skip myself
if (s->IsRoot())
continue;
// Do not ping servers that are not fully connected yet!
// Servers which are connected to us have IsLocal() == true and if they're fully connected
// then Socket->LinkState == CONNECTED. Servers that are linked to another server are always fully connected.
if (s->IsLocal() && s->GetSocket()->GetLinkState() != CONNECTED)
continue;
// Now do PING checks on all servers
// Only ping if this server needs one
if (curtime >= s->NextPingTime())
{
// And if they answered the last
if (s->AnsweredLastPing())
{
// They did, send a ping to them
s->SetNextPingTime(curtime + Utils->PingFreq);
s->GetSocket()->WriteLine(CmdBuilder("PING").push(s->GetID()));
s->LastPingMsec = ts;
}
else
{
// They didn't answer the last ping, if they are locally connected, get rid of them.
if (s->IsLocal())
{
TreeSocket* sock = s->GetSocket();
sock->SendError("Ping timeout");
sock->Close();
goto restart;
}
}
}
// If warn on ping enabled and not warned and the difference is sufficient and they didn't answer the last ping...
if ((Utils->PingWarnTime) && (!s->Warned) && (curtime >= s->NextPingTime() - (Utils->PingFreq - Utils->PingWarnTime)) && (!s->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", s->GetName().c_str(), Utils->PingWarnTime);
s->Warned = true;
}
}
}
示例6: OnUnloadModule
void ModuleSpanningTree::OnUnloadModule(Module* mod)
{
if (!Utils)
return;
ServerInstance->PI->SendMetaData("modules", "-" + mod->ModuleSourceFile);
if (mod == this)
{
// We are being unloaded, inform modules about all servers splitting which cannot be done later when the servers are actually disconnected
const server_hash& servers = Utils->serverlist;
for (server_hash::const_iterator i = servers.begin(); i != servers.end(); ++i)
{
TreeServer* server = i->second;
if (!server->IsRoot())
FOREACH_MOD_CUSTOM(GetEventProvider(), ServerEventListener, OnServerSplit, (server));
}
return;
}
// Some other module is being unloaded. If it provides an IOHook we use, we must close that server connection now.
restart:
// Close all connections which use an IO hook provided by this module
const TreeServer::ChildServers& list = Utils->TreeRoot->GetChildren();
for (TreeServer::ChildServers::const_iterator i = list.begin(); i != list.end(); ++i)
{
TreeSocket* sock = (*i)->GetSocket();
if (sock->GetModHook(mod))
{
sock->SendError("SSL module unloaded");
sock->Close();
// XXX: The list we're iterating is modified by TreeServer::SQuit() which is called by Close()
goto restart;
}
}
for (SpanningTreeUtilities::TimeoutList::const_iterator i = Utils->timeoutlist.begin(); i != Utils->timeoutlist.end(); ++i)
{
TreeSocket* sock = i->first;
if (sock->GetModHook(mod))
sock->Close();
}
}
示例7: cull
CullResult SpanningTreeUtilities::cull()
{
while (TreeRoot->ChildCount())
{
TreeServer* child_server = TreeRoot->GetChild(0);
if (child_server)
{
TreeSocket* sock = child_server->GetSocket();
sock->Close();
}
}
for(std::map<TreeSocket*, std::pair<std::string, int> >::iterator i = timeoutlist.begin(); i != timeoutlist.end(); ++i)
{
TreeSocket* s = i->first;
s->Close();
}
TreeRoot->cull();
return classbase::cull();
}
示例8: DoConnectTimeout
void ModuleSpanningTree::DoConnectTimeout(time_t curtime)
{
SpanningTreeUtilities::TimeoutList::iterator i = Utils->timeoutlist.begin();
while (i != Utils->timeoutlist.end())
{
TreeSocket* s = i->first;
std::pair<std::string, unsigned int> p = i->second;
SpanningTreeUtilities::TimeoutList::iterator me = i;
i++;
if (s->GetLinkState() == DYING)
{
Utils->timeoutlist.erase(me);
s->Close();
}
else if (curtime > s->age + p.second)
{
ServerInstance->SNO.WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002 (timeout of %u seconds)",p.first.c_str(),p.second);
Utils->timeoutlist.erase(me);
s->Close();
}
}
}
示例9: DoPingChecks
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
{
TreeServer* serv = Utils->TreeRoot->GetChild(j);
TreeSocket* sock = serv->GetSocket();
if (sock)
{
if (curtime >= serv->NextPingTime())
{
if (serv->AnsweredLastPing())
{
sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
serv->SetNextPingTime(curtime + 60);
serv->LastPing = curtime;
serv->Warned = false;
}
else
{
/* they didnt answer, boot them */
sock->SendError("Ping timeout");
sock->Squit(serv,"Ping timeout");
ServerInstance->SE->DelFd(sock);
sock->Close();
return;
}
}
else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
serv->Warned = true;
}
}
}
/* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
Utils->SetRemoteBursting(i->second, false);
}