本文整理汇总了C++中ToggleButton::setLayoutProperties方法的典型用法代码示例。如果您正苦于以下问题:C++ ToggleButton::setLayoutProperties方法的具体用法?C++ ToggleButton::setLayoutProperties怎么用?C++ ToggleButton::setLayoutProperties使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ToggleButton
的用法示例。
在下文中一共展示了ToggleButton::setLayoutProperties方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QObject
CustomDialogAlarm::CustomDialogAlarm(QObject * parent) :
QObject(parent), mVisible(false)
{
bool connectResult;
Q_UNUSED(connectResult);
mCustomDialog = new Dialog();
Container *contentContainer = new Container();
contentContainer->setLayout(new DockLayout());
// The dialog Container does not automatically fill the entire screen like a Page does, so in order
// for it to be possible to center the dialog on screen, the width and height must be set.
contentContainer->setPreferredSize(768, 1280);
// The background is set to semi-transparent to indicate that it is not possible to interact
// with the screen behind the dialog.
contentContainer->setBackground(Color::fromARGB(0x88000000));
// Dialog Container
Container *dialogContainer = new Container();
dialogContainer->setLayout(new DockLayout());
dialogContainer->setHorizontalAlignment(HorizontalAlignment::Center);
dialogContainer->setVerticalAlignment(VerticalAlignment::Center);
dialogContainer->setMaxHeight(397);
// Dialog background image
ImageView *dialogBack = ImageView::create(
"asset:///images/customdialog/customdialog_alarm.png");
// Dialog content Container
Container *dialogContent = Container::create().top(5).bottom(23).left(23);
dialogContent->setHorizontalAlignment(HorizontalAlignment::Fill);
dialogContent->setVerticalAlignment(VerticalAlignment::Fill);
// Title label for dialog
Label *dialogTitle = new Label();
dialogTitle->setText("FIRE ALARM!");
dialogTitle->textStyle()->setBase(SystemDefaults::TextStyles::titleText());
dialogTitle->textStyle()->setColor(Color::fromARGB(0xfffafafa));
dialogTitle->setLayoutProperties(StackLayoutProperties::create().spaceQuota(1));
dialogTitle->setHorizontalAlignment(HorizontalAlignment::Center);
// Text label for dialog
Label *dialogText = new Label();
dialogText->setText("BEEP! BEEP! BEEP!");
dialogText->textStyle()->setBase(SystemDefaults::TextStyles::titleText());
dialogText->setLayoutProperties(StackLayoutProperties::create().spaceQuota(2.5));
// Toggle button for alarm
ToggleButton *toggleAlarm = new ToggleButton();
toggleAlarm->setLayoutProperties(StackLayoutProperties::create().spaceQuota(1));
toggleAlarm->setHorizontalAlignment(HorizontalAlignment::Center);
// Connect to signals
connectResult = connect(toggleAlarm, SIGNAL(checkedChanged(bool)), this, SLOT(onAlarmSwitch(bool)));
Q_ASSERT(connectResult);
connectResult = connect(this, SIGNAL(visibleChanged(bool)), toggleAlarm, SLOT(setChecked(bool)));
Q_ASSERT(connectResult);
// Add components to the appropriate Containers
dialogContent->add(dialogTitle);
dialogContent->add(dialogText);
dialogContent->add(toggleAlarm);
dialogContainer->add(dialogBack);
dialogContainer->add(dialogContent);
contentContainer->add(dialogContainer);
mCustomDialog->setContent(contentContainer);
}
示例2: Container
Container *AnimationRecipe::setUpControllerContainer()
{
// The Controller Container is the bottom part of the animation recipe.
// It is where the descriptive text and a toggle button for triggering the
// animations is kept.
Container *controllerContainer = new Container();
DockLayout *controllerLayout = new DockLayout();
controllerLayout->setLeftPadding(30.0f);
controllerContainer->setLayout(controllerLayout);
controllerContainer->setBackground(Color::fromRGBA(0.84f, 0.84f, 0.84f));
controllerContainer->setPreferredSize(768.0f, 360.0f);
controllerContainer->setLayoutProperties(
DockLayoutProperties::create().vertical(VerticalAlignment::Bottom));
// A recipe text.
Container *descriptionContainer = new Container();
StackLayout *descriptionLayout = new StackLayout();
descriptionLayout->setTopPadding(42.0f);
descriptionContainer->setLayout(descriptionLayout);
descriptionContainer->setLayoutProperties(
DockLayoutProperties::create().vertical(VerticalAlignment::Top).horizontal(
HorizontalAlignment::Left));
// A Label is used for the header and a text area for the descriptive text.
Label *descriptionHeader = new Label();
descriptionHeader->textStyle()->setBase(SystemDefaults::TextStyles::bigText());
descriptionHeader->textStyle()->setColor(Color::Black);
descriptionHeader->setText("Scrambled eggs");
descriptionHeader->setBottomMargin(32.0f);
// Three labels for describing how to scramble the eggs.
Label *line1 = new Label();
line1->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
line1->setText("1. Take two eggs.");
line1->textStyle()->setColor(Color::Black);
Label *line2 = new Label();
line2->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
line2->setText("2. Scramble them.");
line2->textStyle()->setColor(Color::Black);
Label *line3 = new Label();
line3->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
line3->setText("3. Done.");
line3->textStyle()->setColor(Color::Black);
// Add the texts to the description Container.
descriptionContainer->add(descriptionHeader);
descriptionContainer->add(line1);
descriptionContainer->add(line2);
descriptionContainer->add(line3);
// The Controller is a toggle Button and it has a descriptive Label.
// They are stacked in a Container that is aligned to the bottom right corner.
Container *toggleContainer = new Container();
StackLayout *toggleLayout = new StackLayout();
toggleLayout->setBottomPadding(45.0f);
toggleLayout->setRightPadding(30.0f);
toggleContainer->setLayout(toggleLayout);
toggleContainer->setLayoutProperties(
DockLayoutProperties::create().vertical(VerticalAlignment::Bottom).horizontal(
HorizontalAlignment::Right));
// Set up of a Label with a descriptive text.
Label *actionLabel = new Label();
actionLabel->setLayoutProperties(
StackLayoutProperties::create().horizontal(HorizontalAlignment::Right));
actionLabel->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
actionLabel->setText("Super size");
actionLabel->textStyle()->setColor(Color::Black);
// Set up of a toggle Button and connect to its onChanged signal, its in
// the slot function onToggleChanged were animations are triggered.
ToggleButton *toggle = new ToggleButton();
toggle->setLayoutProperties(
StackLayoutProperties::create().horizontal(HorizontalAlignment::Right));
connect(toggle, SIGNAL(checkedChanged(bool)), this, SLOT(onToggleChanged(bool)));
// Add the Label and the toggle Button to the toggle Container then add
// that Container to the main controller Container.
toggleContainer->add(toggle);
toggleContainer->add(actionLabel);
// Add the description and the toggle button Container.
controllerContainer->add(descriptionContainer);
controllerContainer->add(toggleContainer);
return controllerContainer;
}