本文整理汇总了C++中ThreatMapEntry::getHeal方法的典型用法代码示例。如果您正苦于以下问题:C++ ThreatMapEntry::getHeal方法的具体用法?C++ ThreatMapEntry::getHeal怎么用?C++ ThreatMapEntry::getHeal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ThreatMapEntry
的用法示例。
在下文中一共展示了ThreatMapEntry::getHeal方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: removeAll
void ThreatMap::removeAll(bool forceRemoveAll) {
Locker locker(&lockMutex);
removeObservers();
for (int i = size() - 1; i >= 0; i--) {
VectorMapEntry<ManagedReference<CreatureObject*> , ThreatMapEntry> *entry = &elementAt(i);
ManagedReference<CreatureObject*> key = entry->getKey();
ThreatMapEntry *value = &entry->getValue();
ManagedReference<TangibleObject*> selfStrong = self.get();
// these checks will determine if we should store the damage from the dropped aggressor
Zone* keyZone = (key != NULL ? key->getZone() : NULL);
Zone* selfZone = (selfStrong != NULL ? selfStrong->getZone() : NULL);
uint32 keyPlanetCRC = (keyZone != NULL ? keyZone->getPlanetCRC() : 0);
uint32 selfPlanetCRC = (selfZone != NULL ? selfZone->getPlanetCRC() : 0);
if (key == NULL || selfStrong == NULL || key->isDead() || !key->isOnline() || keyPlanetCRC != selfPlanetCRC || forceRemoveAll) {
remove(i);
if (threatMapObserver != NULL)
key->dropObserver(ObserverEventType::HEALINGPERFORMED, threatMapObserver);
} else {
value->setNonAggroDamage(value->getTotalDamage());
value->addHeal(-value->getHeal()); // don't need to store healing
value->clearAggro();
}
}
currentThreat = NULL;
threatMatrix.clear();
}
示例2: dropDamage
void ThreatMap::dropDamage(CreatureObject* target) {
Locker llocker(&lockMutex);
ManagedReference<TangibleObject*> selfStrong = self.get();
if (target == NULL || selfStrong == NULL || target->isDead() || !target->isOnline() || target->getPlanetCRC() != selfStrong->getPlanetCRC()) {
drop(target);
if (threatMapObserver != NULL)
target->dropObserver(ObserverEventType::HEALINGPERFORMED, threatMapObserver);
} else {
ThreatMapEntry *entry = &get(target);
entry->setNonAggroDamage(entry->getTotalDamage());
entry->addHeal(-entry->getHeal()); // don't need to store healing
entry->clearAggro();
}
llocker.release();
if (currentThreat == target)
currentThreat = NULL;
}