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C++ ThreatMapEntry::addAggro方法代码示例

本文整理汇总了C++中ThreatMapEntry::addAggro方法的典型用法代码示例。如果您正苦于以下问题:C++ ThreatMapEntry::addAggro方法的具体用法?C++ ThreatMapEntry::addAggro怎么用?C++ ThreatMapEntry::addAggro使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ThreatMapEntry的用法示例。


在下文中一共展示了ThreatMapEntry::addAggro方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addDamage

void ThreatMap::addDamage(CreatureObject* target, uint32 damage, String xp) {
	Locker locker(&lockMutex);

	ManagedReference<TangibleObject*> strongSelf = self.get();
	if (strongSelf == NULL || strongSelf.get() == target)
		return;

	int idx = find(target);
	String xpToAward = "";

	if (xp == "") {
		WeaponObject* weapon = target->getWeapon();
		xpToAward = weapon->getXpType();
	} else
		xpToAward = xp;

	if (idx == -1) {
		ThreatMapEntry entry;
		entry.addDamage(xpToAward, damage);
		entry.addAggro(1);

		put(target, entry);
		registerObserver(target);

	} else {
		ThreatMapEntry* entry = &elementAt(idx).getValue();
		entry->addDamage(xpToAward, damage);
		entry->addAggro(1);
	}
}
开发者ID:JigglyPoofSWG,项目名称:BSS,代码行数:30,代码来源:ThreatMap.cpp

示例2: addDamage

void ThreatMap::addDamage(CreatureObject* target, uint32 damage, String xp) {
	Locker locker(&lockMutex);

	int idx = find(target);
	String xpToAward = "";

	if (xp == "") {
		WeaponObject* weapon = target->getWeapon();
		xpToAward = weapon->getXpType();
	} else
		xpToAward = xp;

	if (idx == -1) {
		ThreatMapEntry entry;
		entry.addDamage(xpToAward, damage);
		entry.addAggro(1);

		put(target, entry);
		registerObserver(target);

	} else {
		ThreatMapEntry* entry = &elementAt(idx).getValue();
		entry->addDamage(xpToAward, damage);
		entry->addAggro(1);
	}

	// randomly change target everytime threatmap is added to, TODO: keep this in mind and perhaps make it slightly more complicated
	if (System::random(5) == 0)
		currentThreat = target;
}
开发者ID:dogg-jr,项目名称:GR-Core,代码行数:30,代码来源:ThreatMap.cpp

示例3: addAggro

void ThreatMap::addAggro(CreatureObject* target, int value, uint64 duration) {
	Locker locker(&lockMutex);

	ManagedReference<TangibleObject*> strongSelf = self.get();
	if (strongSelf == NULL || strongSelf.get() == target)
		return;

	int idx = find(target);

	if (idx == -1) {
		ThreatMapEntry entry;
		entry.addAggro(value);
		put(target, entry);
		registerObserver(target);

	} else {
		ThreatMapEntry* entry = &elementAt(idx).getValue();
		entry->addAggro(value);
	}

	if(duration > 0) {
		Reference<RemoveAggroTask*> removeAggroTask = new RemoveAggroTask(self.get(), target, value);
		removeAggroTask->schedule(duration);
	}
}
开发者ID:JigglyPoofSWG,项目名称:BSS,代码行数:25,代码来源:ThreatMap.cpp

示例4: addHeal

void ThreatMap::addHeal(CreatureObject* target, int value) {
	Locker locker(&lockMutex);

	int idx = find(target);

	if (idx == -1) {
		ThreatMapEntry entry;
		entry.addHeal(value);
		entry.addAggro(2);
		put(target, entry);
		registerObserver(target);

	} else {
		ThreatMapEntry* entry = &elementAt(idx).getValue();
		entry->addHeal(value);
		entry->addAggro(2);
	}
}
开发者ID:dogg-jr,项目名称:GR-Core,代码行数:18,代码来源:ThreatMap.cpp

示例5: addHeal

void ThreatMap::addHeal(CreatureObject* target, int value) {
	Locker locker(&lockMutex);

	ManagedReference<TangibleObject*> strongSelf = self.get();
	if (strongSelf == NULL || strongSelf.get() == target)
		return;

	int idx = find(target);

	if (idx == -1) {
		ThreatMapEntry entry;
		entry.addHeal(value);
		entry.addAggro(1);
		put(target, entry);
		registerObserver(target);

	} else {
		ThreatMapEntry* entry = &elementAt(idx).getValue();
		entry->addHeal(value);
		entry->addAggro(1);
	}
}
开发者ID:JigglyPoofSWG,项目名称:BSS,代码行数:22,代码来源:ThreatMap.cpp


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