本文整理汇总了C++中Thread::Name方法的典型用法代码示例。如果您正苦于以下问题:C++ Thread::Name方法的具体用法?C++ Thread::Name怎么用?C++ Thread::Name使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Thread
的用法示例。
在下文中一共展示了Thread::Name方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetToolTipForTableCell
virtual bool GetToolTipForTableCell(int32 rowIndex, int32 columnIndex,
BToolTip** _tip)
{
Thread* thread = fThreads.ItemAt(rowIndex);
if (thread == NULL)
return false;
BString text;
text << "Thread: \"" << thread->Name() << "\" (" << thread->ID()
<< ")\n";
switch (thread->State()) {
case THREAD_STATE_RUNNING:
text << "Running";
break;
case THREAD_STATE_STOPPED:
{
switch (thread->StoppedReason()) {
case THREAD_STOPPED_DEBUGGER_CALL:
text << "Called debugger(): "
<< thread->StoppedReasonInfo();
break;
case THREAD_STOPPED_EXCEPTION:
text << "Caused exception: "
<< thread->StoppedReasonInfo();
break;
case THREAD_STOPPED_BREAKPOINT:
case THREAD_STOPPED_WATCHPOINT:
case THREAD_STOPPED_SINGLE_STEP:
case THREAD_STOPPED_DEBUGGED:
case THREAD_STOPPED_UNKNOWN:
default:
text << "Stopped for debugging";
break;
}
break;
}
case THREAD_STATE_UNKNOWN:
default:
text << "Current State Unknown";
break;
}
BTextToolTip* tip = new(std::nothrow) BTextToolTip(text);
if (tip == NULL)
return false;
*_tip = tip;
return true;
}
示例2: GetValueAt
virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value)
{
Thread* thread = fThreads.ItemAt(rowIndex);
if (thread == NULL)
return false;
switch (columnIndex) {
case 0:
value.SetTo(thread->ID());
return true;
case 1:
{
switch (thread->State()) {
case THREAD_STATE_RUNNING:
value.SetTo("Running", B_VARIANT_DONT_COPY_DATA);
return true;
case THREAD_STATE_STOPPED:
break;
case THREAD_STATE_UNKNOWN:
default:
value.SetTo("?", B_VARIANT_DONT_COPY_DATA);
return true;
}
// thread is stopped -- get the reason
switch (thread->StoppedReason()) {
case THREAD_STOPPED_DEBUGGER_CALL:
value.SetTo("Call", B_VARIANT_DONT_COPY_DATA);
return true;
case THREAD_STOPPED_EXCEPTION:
value.SetTo("Exception", B_VARIANT_DONT_COPY_DATA);
return true;
case THREAD_STOPPED_BREAKPOINT:
case THREAD_STOPPED_WATCHPOINT:
case THREAD_STOPPED_SINGLE_STEP:
case THREAD_STOPPED_DEBUGGED:
case THREAD_STOPPED_UNKNOWN:
default:
value.SetTo("Debugged", B_VARIANT_DONT_COPY_DATA);
return true;
}
}
case 2:
value.SetTo(thread->Name(), B_VARIANT_DONT_COPY_DATA);
return true;
default:
return false;
}
}
示例3: teamLocker
void
CliContext::ProcessPendingEvents()
{
AutoLocker<Team> teamLocker(fTeam);
for (;;) {
// get the next event
AutoLocker<BLocker> locker(fLock);
Event* event = fPendingEvents.RemoveHead();
locker.Unlock();
if (event == NULL)
break;
ObjectDeleter<Event> eventDeleter(event);
// process the event
Thread* thread = event->GetThread();
switch (event->Type()) {
case EVENT_QUIT:
case EVENT_DEBUG_REPORT_CHANGED:
case EVENT_USER_INTERRUPT:
break;
case EVENT_THREAD_ADDED:
printf("[new thread: %" B_PRId32 " \"%s\"]\n", thread->ID(),
thread->Name());
break;
case EVENT_THREAD_REMOVED:
printf("[thread terminated: %" B_PRId32 " \"%s\"]\n",
thread->ID(), thread->Name());
break;
case EVENT_THREAD_STOPPED:
printf("[thread stopped: %" B_PRId32 " \"%s\"]\n",
thread->ID(), thread->Name());
break;
case EVENT_THREAD_STACK_TRACE_CHANGED:
if (thread == fCurrentThread) {
fCurrentStackTrace = thread->GetStackTrace();
fCurrentStackTrace->AcquireReference();
SetCurrentStackFrameIndex(0);
}
break;
case EVENT_TEAM_MEMORY_BLOCK_RETRIEVED:
if (fCurrentBlock != NULL) {
fCurrentBlock->ReleaseReference();
fCurrentBlock = NULL;
}
fCurrentBlock = event->GetMemoryBlock();
break;
case EVENT_EXPRESSION_EVALUATED:
fExpressionResult = event->GetExpressionResult();
if (fExpressionValue != NULL) {
fExpressionValue->ReleaseReference();
fExpressionValue = NULL;
}
fExpressionValue = event->GetExpressionValue();
if (fExpressionValue != NULL)
fExpressionValue->AcquireReference();
break;
}
}
}