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C++ Thread::ID方法代码示例

本文整理汇总了C++中Thread::ID方法的典型用法代码示例。如果您正苦于以下问题:C++ Thread::ID方法的具体用法?C++ Thread::ID怎么用?C++ Thread::ID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Thread的用法示例。


在下文中一共展示了Thread::ID方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetToolTipForTableCell

	virtual bool GetToolTipForTableCell(int32 rowIndex, int32 columnIndex,
		BToolTip** _tip)
	{
		Thread* thread = fThreads.ItemAt(rowIndex);
		if (thread == NULL)
			return false;

		BString text;
		text << "Thread: \"" << thread->Name() << "\" (" << thread->ID()
			<< ")\n";

		switch (thread->State()) {
			case THREAD_STATE_RUNNING:
				text << "Running";
				break;
			case THREAD_STATE_STOPPED:
			{
				switch (thread->StoppedReason()) {
					case THREAD_STOPPED_DEBUGGER_CALL:
						text << "Called debugger(): "
							<< thread->StoppedReasonInfo();
						break;
					case THREAD_STOPPED_EXCEPTION:
						text << "Caused exception: "
							<< thread->StoppedReasonInfo();
						break;
					case THREAD_STOPPED_BREAKPOINT:
					case THREAD_STOPPED_WATCHPOINT:
					case THREAD_STOPPED_SINGLE_STEP:
					case THREAD_STOPPED_DEBUGGED:
					case THREAD_STOPPED_UNKNOWN:
					default:
						text << "Stopped for debugging";
						break;
				}
				break;
			}
			case THREAD_STATE_UNKNOWN:
			default:
				text << "Current State Unknown";
				break;
		}

		BTextToolTip* tip = new(std::nothrow) BTextToolTip(text);
		if (tip == NULL)
			return false;

		*_tip = tip;
		return true;
	}
开发者ID:,项目名称:,代码行数:50,代码来源:

示例2: GetValueAt

	virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, BVariant& value)
	{
		Thread* thread = fThreads.ItemAt(rowIndex);
		if (thread == NULL)
			return false;

		switch (columnIndex) {
			case 0:
				value.SetTo(thread->ID());
				return true;
			case 1:
			{
				switch (thread->State()) {
					case THREAD_STATE_RUNNING:
						value.SetTo("Running", B_VARIANT_DONT_COPY_DATA);
						return true;
					case THREAD_STATE_STOPPED:
						break;
					case THREAD_STATE_UNKNOWN:
					default:
						value.SetTo("?", B_VARIANT_DONT_COPY_DATA);
						return true;
				}

				// thread is stopped -- get the reason
				switch (thread->StoppedReason()) {
					case THREAD_STOPPED_DEBUGGER_CALL:
						value.SetTo("Call", B_VARIANT_DONT_COPY_DATA);
						return true;
					case THREAD_STOPPED_EXCEPTION:
						value.SetTo("Exception", B_VARIANT_DONT_COPY_DATA);
						return true;
					case THREAD_STOPPED_BREAKPOINT:
					case THREAD_STOPPED_WATCHPOINT:
					case THREAD_STOPPED_SINGLE_STEP:
					case THREAD_STOPPED_DEBUGGED:
					case THREAD_STOPPED_UNKNOWN:
					default:
						value.SetTo("Debugged", B_VARIANT_DONT_COPY_DATA);
						return true;
				}
			}
			case 2:
				value.SetTo(thread->Name(), B_VARIANT_DONT_COPY_DATA);
				return true;
			default:
				return false;
		}
	}
开发者ID:,项目名称:,代码行数:49,代码来源:

示例3:

void
CommandLineUserInterface::ThreadStateChanged(const Team::ThreadEvent& event)
{
	if (fSaveReport) {
		Thread* thread = event.GetThread();
		// If we were asked to attach/report on a specific thread
		// rather than a team, and said thread was still
		// running, when we attached, we need to wait for its corresponding
		// stop state before generating a report, else we might not get its
		// stack trace.
		if (thread->ID() == fReportTargetThread
			&& thread->State() == THREAD_STATE_STOPPED) {
			_SubmitSaveReport();
		}
	}
}
开发者ID:DonCN,项目名称:haiku,代码行数:16,代码来源:CommandLineUserInterface.cpp

示例4: teamLocker

void
CliContext::ProcessPendingEvents()
{
	AutoLocker<Team> teamLocker(fTeam);

	for (;;) {
		// get the next event
		AutoLocker<BLocker> locker(fLock);
		Event* event = fPendingEvents.RemoveHead();
		locker.Unlock();
		if (event == NULL)
			break;
		ObjectDeleter<Event> eventDeleter(event);

		// process the event
		Thread* thread = event->GetThread();

		switch (event->Type()) {
			case EVENT_QUIT:
			case EVENT_DEBUG_REPORT_CHANGED:
			case EVENT_USER_INTERRUPT:
				break;
			case EVENT_THREAD_ADDED:
				printf("[new thread: %" B_PRId32 " \"%s\"]\n", thread->ID(),
					thread->Name());
				break;
			case EVENT_THREAD_REMOVED:
				printf("[thread terminated: %" B_PRId32 " \"%s\"]\n",
					thread->ID(), thread->Name());
				break;
			case EVENT_THREAD_STOPPED:
				printf("[thread stopped: %" B_PRId32 " \"%s\"]\n",
					thread->ID(), thread->Name());
				break;
			case EVENT_THREAD_STACK_TRACE_CHANGED:
				if (thread == fCurrentThread) {
					fCurrentStackTrace = thread->GetStackTrace();
					fCurrentStackTrace->AcquireReference();
					SetCurrentStackFrameIndex(0);
				}
				break;
			case EVENT_TEAM_MEMORY_BLOCK_RETRIEVED:
				if (fCurrentBlock != NULL) {
					fCurrentBlock->ReleaseReference();
					fCurrentBlock = NULL;
				}
				fCurrentBlock = event->GetMemoryBlock();
				break;
			case EVENT_EXPRESSION_EVALUATED:
				fExpressionResult = event->GetExpressionResult();
				if (fExpressionValue != NULL) {
					fExpressionValue->ReleaseReference();
					fExpressionValue = NULL;
				}
				fExpressionValue = event->GetExpressionValue();
				if (fExpressionValue != NULL)
					fExpressionValue->AcquireReference();
				break;
		}
	}
}
开发者ID:looncraz,项目名称:haiku,代码行数:61,代码来源:CliContext.cpp


注:本文中的Thread::ID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。