本文整理汇总了C++中TextInput::SetWidthExceedPolicy方法的典型用法代码示例。如果您正苦于以下问题:C++ TextInput::SetWidthExceedPolicy方法的具体用法?C++ TextInput::SetWidthExceedPolicy怎么用?C++ TextInput::SetWidthExceedPolicy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TextInput
的用法示例。
在下文中一共展示了TextInput::SetWidthExceedPolicy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UtcDaliTextInputSetAndGetWidthExceedPolicy
int UtcDaliTextInputSetAndGetWidthExceedPolicy(void)
{
ToolkitTestApplication application;
tet_infoline("UtcDaliTextInputSetAndGetWidthExceedPolicy: ");
const TextView::ExceedPolicy EXCEED_POLICIES[] = { TextView::Original, TextView::Fade, TextView::Split, TextView::ShrinkToFit };
const unsigned int NUM_EXCEED_POLICIES = sizeof( EXCEED_POLICIES ) / sizeof( unsigned int );
TextInput textInput = TextInput::New();
textInput.SetInitialText( "Hello world!" );
for( unsigned int epIndex = 0; epIndex < NUM_EXCEED_POLICIES; ++epIndex )
{
textInput.SetWidthExceedPolicy( EXCEED_POLICIES[epIndex] );
DALI_TEST_EQUALS( textInput.GetWidthExceedPolicy(), EXCEED_POLICIES[epIndex], TEST_LOCATION );
}
END_TEST;
}
示例2: UtcDaliTextInputScroll
int UtcDaliTextInputScroll(void)
{
tet_infoline("UtcDaliTextInputScroll: ");
ToolkitTestApplication application;
// Avoids the frame buffer texture to throw an exception.
application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
TextInput view = TextInput::New();
view.SetMultilinePolicy( TextView::SplitByNewLineChar );
view.SetWidthExceedPolicy( TextView::Original );
view.SetHeightExceedPolicy( TextView::Original );
view.SetTextAlignment( static_cast<Toolkit::Alignment::Type>( Toolkit::Alignment::HorizontalCenter | Toolkit::Alignment::VerticalCenter ) );
view.SetInitialText( "Hello world! This is a scroll test." );
view.SetSize( 100.f, 100.f );
view.SetSnapshotModeEnabled( false );
Stage::GetCurrent().Add( view );
application.SendNotification();
application.Render();
DALI_TEST_CHECK( !view.IsScrollEnabled() ); // Scroll should be disabled by default.
view.SetScrollEnabled( true );
DALI_TEST_CHECK( view.IsScrollEnabled() );
DALI_TEST_CHECK( view.IsSnapshotModeEnabled() ); // Scroll should enable snapshot mode.
view.SetScrollPosition( Vector2( 400.f, 400.f ) );
application.SendNotification();
application.Render();
const Vector2& scrollPosition = view.GetScrollPosition();
DALI_TEST_EQUALS( scrollPosition, Vector2( 149.153656f, 0.f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
END_TEST;
}