本文整理汇总了C++中TStageObject::setKeyframeWithoutUndo方法的典型用法代码示例。如果您正苦于以下问题:C++ TStageObject::setKeyframeWithoutUndo方法的具体用法?C++ TStageObject::setKeyframeWithoutUndo怎么用?C++ TStageObject::setKeyframeWithoutUndo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TStageObject
的用法示例。
在下文中一共展示了TStageObject::setKeyframeWithoutUndo方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setKeyframes
void TKeyframeSelection::setKeyframes() {
TApp *app = TApp::instance();
TXsheetHandle *xsheetHandle = app->getCurrentXsheet();
TXsheet *xsh = xsheetHandle->getXsheet();
TStageObjectId cameraId = xsh->getStageObjectTree()->getCurrentCameraId();
if (isEmpty()) return;
Position pos = *m_positions.begin();
int row = pos.first;
int col = pos.second;
TStageObjectId id = col < 0 ? cameraId : TStageObjectId::ColumnId(col);
TStageObject *pegbar = xsh->getStageObject(id);
if (!pegbar) return;
if (pegbar->isKeyframe(row)) {
TStageObject::Keyframe key = pegbar->getKeyframe(row);
pegbar->removeKeyframeWithoutUndo(row);
UndoRemoveKeyFrame *undo =
new UndoRemoveKeyFrame(id, row, key, xsheetHandle);
undo->setObjectHandle(app->getCurrentObject());
TUndoManager::manager()->add(undo);
} else {
pegbar->setKeyframeWithoutUndo(row);
UndoSetKeyFrame *undo = new UndoSetKeyFrame(id, row, xsheetHandle);
undo->setObjectHandle(app->getCurrentObject());
TUndoManager::manager()->add(undo);
}
TApp::instance()->getCurrentScene()->setDirtyFlag(true);
TApp::instance()->getCurrentObject()->notifyObjectIdChanged(false);
}
示例2: redo
void redo() const
{
TXsheet *xsh = getXsheet();
for (int i = 0; i < (int)m_keyframes.size(); i++) {
TStageObject *stageObject = getXsheet()->getStageObject(m_keyframes[i].first);
if (stageObject)
stageObject->setKeyframeWithoutUndo(m_frame);
}
m_tool->setTemporaryPinnedColumns(m_newTemp);
if (m_oldColumnIndex >= 0)
getRangeSet(m_oldColumnIndex)->removeRange(m_oldRange.first, m_oldRange.second);
if (m_columnIndex >= 0) {
TPinnedRangeSet *rangeSet = getRangeSet(m_columnIndex);
rangeSet->setRange(m_newRange.first, m_newRange.second);
rangeSet->setPlacement(m_newPlacement);
}
notify();
}
示例3: toggle
void ViewerKeyframeNavigator::toggle()
{
TStageObject *pegbar = getStageObject();
if (!pegbar)
return;
int frame = getCurrentFrame();
if (pegbar->isFullKeyframe(frame)) {
TStageObject::Keyframe key = pegbar->getKeyframe(frame);
pegbar->removeKeyframeWithoutUndo(frame);
UndoRemoveKeyFrame *undo = new UndoRemoveKeyFrame(pegbar->getId(), frame, key, m_xsheetHandle);
undo->setObjectHandle(m_objectHandle);
TUndoManager::manager()->add(undo);
} else {
UndoSetKeyFrame *undo = new UndoSetKeyFrame(pegbar->getId(), frame, m_xsheetHandle);
pegbar->setKeyframeWithoutUndo(frame);
undo->setObjectHandle(m_objectHandle);
TUndoManager::manager()->add(undo);
}
m_objectHandle->notifyObjectIdChanged(false);
}
示例4: getKeyframes
// data -> xsh
bool TKeyframeData::getKeyframes(std::set<Position> &positions, TXsheet *xsh) const
{
std::set<TKeyframeSelection::Position>::iterator it2 = positions.begin();
int r0 = it2->first;
int c0 = it2->second;
for (++it2; it2 != positions.end(); ++it2) {
r0 = std::min(r0, it2->first);
c0 = std::min(c0, it2->second);
}
positions.clear();
TStageObjectId cameraId = xsh->getStageObjectTree()->getCurrentCameraId();
Iterator it;
bool keyFrameChanged = false;
for (it = m_keyData.begin(); it != m_keyData.end(); ++it) {
Position pos = it->first;
int row = r0 + pos.first;
int col = c0 + pos.second;
positions.insert(std::make_pair(row, col));
TXshColumn *column = xsh->getColumn(col);
if (column && column->getSoundColumn())
continue;
TStageObject *pegbar = xsh->getStageObject(col >= 0 ? TStageObjectId::ColumnId(col) : cameraId);
if (pegbar->getId().isColumn() && xsh->getColumn(col) && xsh->getColumn(col)->isLocked())
continue;
keyFrameChanged = true;
assert(pegbar);
pegbar->setKeyframeWithoutUndo(row, it->second);
}
if (!keyFrameChanged)
return false;
for (auto const pegbar : m_isPegbarsCycleEnabled) {
int const col = pegbar.first;
TStageObjectId objectId = (col >= 0) ? TStageObjectId::ColumnId(col) : cameraId;
xsh->getStageObject(objectId)->enableCycle(pegbar.second);
}
return true;
}
示例5: togglePinnedStatus
void SkeletonTool::togglePinnedStatus(int columnIndex, int frame, bool shiftPressed)
{
Skeleton skeleton;
buildSkeleton(skeleton, columnIndex);
if (!skeleton.getRootBone() || !skeleton.getRootBone()->getStageObject())
return;
Skeleton::Bone *bone = skeleton.getBoneByColumnIndex(columnIndex);
assert(bone);
if (!bone)
return;
TogglePinnedStatusUndo *undo = new TogglePinnedStatusUndo(this, frame);
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
if (obj) {
undo->addBoneId(obj->getId());
obj->setKeyframeWithoutUndo(frame);
}
}
getApplication()->getCurrentXsheet()->notifyXsheetChanged();
getApplication()->getCurrentObject()->notifyObjectIdChanged(false);
undo->setOldTemp(m_temporaryPinnedColumns);
bool isTemporaryPinned = m_temporaryPinnedColumns.count(columnIndex) > 0;
if (shiftPressed || isTemporaryPinned) {
if (isTemporaryPinned)
m_temporaryPinnedColumns.erase(columnIndex);
else
m_temporaryPinnedColumns.insert(columnIndex);
} else {
TXsheet *xsh = TTool::getApplication()->getCurrentXsheet()->getXsheet();
TAffine placement = xsh->getPlacement(bone->getStageObject()->getId(), frame);
TStageObjectId rootId = skeleton.getRootBone()->getStageObject()->getId();
TAffine rootPlacement = xsh->getPlacement(rootId, frame);
int pinnedStatus = bone->getPinnedStatus();
if (pinnedStatus != Skeleton::Bone::PINNED) {
int oldPinned = -1;
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
if (obj->getPinnedRangeSet()->isPinned(frame)) {
oldPinned = i;
break;
}
}
int lastFrame = 1000000;
if (oldPinned >= 0) {
assert(skeleton.getBone(oldPinned) != bone);
TStageObject *obj = skeleton.getBone(oldPinned)->getStageObject();
const TPinnedRangeSet::Range *range = obj->getPinnedRangeSet()->getRange(frame);
assert(range && range->first <= frame && frame <= range->second);
lastFrame = range->second;
TPinnedRangeSet *rangeSet = obj->getPinnedRangeSet();
rangeSet->removeRange(frame, range->second);
obj->invalidate();
undo->setOldRange(oldPinned, frame, range->second, rangeSet->getPlacement());
} else {
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
const TPinnedRangeSet::Range *range = obj->getPinnedRangeSet()->getNextRange(frame);
if (range) {
assert(range->first > frame);
if (range->first - 1 < lastFrame)
lastFrame = range->first - 1;
}
}
}
TStageObject *obj = bone->getStageObject();
TPinnedRangeSet *rangeSet = obj->getPinnedRangeSet();
rangeSet->setRange(frame, lastFrame);
if (frame == 0) {
// this code should be moved elsewhere, possibly in the stageobject implementation
// the idea is to remove the normal
TStageObject *rootObj = skeleton.getRootBone()->getStageObject();
rootObj->setStatus(TStageObject::XY);
placement = rootObj->getPlacement(0).inv() * placement;
rootObj->setStatus(TStageObject::IK);
rangeSet->setPlacement(placement);
rootObj->invalidate();
}
undo->setNewRange(bone->getColumnIndex(), frame, lastFrame, rangeSet->getPlacement());
}
}
undo->setNewTemp(m_temporaryPinnedColumns);
TUndoManager::manager()->add(undo);
}