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C++ TStageObject::getPlasticSkeletonDeformation方法代码示例

本文整理汇总了C++中TStageObject::getPlasticSkeletonDeformation方法的典型用法代码示例。如果您正苦于以下问题:C++ TStageObject::getPlasticSkeletonDeformation方法的具体用法?C++ TStageObject::getPlasticSkeletonDeformation怎么用?C++ TStageObject::getPlasticSkeletonDeformation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TStageObject的用法示例。


在下文中一共展示了TStageObject::getPlasticSkeletonDeformation方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: isMeshDeformed

    static inline bool isMeshDeformed(TXsheet *xsh, TStageObject *obj,
                                      const ImagePainter::VisualSettings *vs) {
      const TStageObjectId &parentId = obj->getParent();
      if (parentId.isColumn() && obj->getParentHandle()[0] != 'H') {
        TStageObject *parentObj = xsh->getStageObject(parentId);
        if (!parentObj->getPlasticSkeletonDeformation()) return false;

        TXshColumn *parentCol = xsh->getColumn(parentId.getIndex());
        return (parentCol->getColumnType() == TXshColumn::eMeshType) &&
               (parentCol != vs->m_plasticVisualSettings.m_showOriginalColumn);
      }

      return false;
    }
开发者ID:ideasman42,项目名称:opentoonz,代码行数:14,代码来源:stage.cpp

示例2: getHandlePos

TPointD XshHandleManager::getHandlePos(const TStageObjectId &id,
                                       const std::string &handle,
                                       int row) const {
  static const double unit = 8.0;

  assert(m_xsh->getScene());

  if (handle == "")
    return TPointD();

  else if (handle[0] == 'H' && handle.length() > 1) {
    // Hook port case

    if (!id.isColumn()) return TPointD();

    int hookIndex = 0;
    {
      int h, hLength = handle.length();
      for (h = 1; h != hLength; ++h)
        hookIndex = hookIndex * 10 + (handle[h] - '0');
    }

    TStageObject *obj = m_xsh->getStageObject(id);
    if (const PlasticSkeletonDeformationP &def =
            obj->getPlasticSkeletonDeformation()) {
      int skelId = def->skeletonId(row);

      PlasticSkeleton skel;
      def->storeDeformedSkeleton(skelId, row, skel);

      int v = def->vertexIndex(hookIndex, skelId);
      return (v >= 0) ? TScale(1.0 / Stage::inch) * skel.vertex(v).P()
                      : TPointD();
    }

    --hookIndex;

    int col = id.getIndex();
    TXshCell cell(m_xsh->getCell(row, col));

    TXshLevel *xl = cell.m_level.getPointer();
    if (!xl) return TPointD();

    TXshSimpleLevel *sl = xl->getSimpleLevel();
    if (!sl) return TPointD();

    Hook *hook = sl->getHookSet()->getHook(hookIndex);
    if (!hook) return TPointD();

    TFrameId fid(cell.m_frameId);

    TPointD pos = hook->getAPos(fid) * (1.0 / Stage::inch);
    TPointD delta;

    for (int r = row - 1; r >= 0; --r) {
      cell = m_xsh->getCell(r, col);
      if (cell.m_level.getPointer() != xl) break;

      const TFrameId &precFid = cell.m_frameId;
      delta += computePassHook(fid, precFid, sl, hook);
      fid = precFid;
    }

    pos += delta * (1.0 / Stage::inch);
    pos = getDpiAffine(sl, cell.m_frameId, true) * pos;

    return pos;
  } else if ('A' <= handle[0] && handle[0] <= 'Z')
    return TPointD(unit * (handle[0] - 'B'), 0);
  else if ('a' <= handle[0] && handle[0] <= 'z')
    return TPointD(0.5 * unit * (handle[0] - 'b'), 0);
  else
    return TPointD();
}
开发者ID:Makoto-Sasahara,项目名称:opentoonz,代码行数:74,代码来源:xshhandlemanager.cpp


注:本文中的TStageObject::getPlasticSkeletonDeformation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。