本文整理汇总了C++中TPt::IsEdge方法的典型用法代码示例。如果您正苦于以下问题:C++ TPt::IsEdge方法的具体用法?C++ TPt::IsEdge怎么用?C++ TPt::IsEdge使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TPt
的用法示例。
在下文中一共展示了TPt::IsEdge方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetNodeData
// Test set node data
void SetNodeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int NodeId;
int NodeDat;
int Value;
bool ok;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("SetNodeData:Net", Net);
// set node data, square of node ID
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeId = NI.GetId();
NodeDat = NI.GetId()*NI.GetId();
Net->SetNDat(NodeId, NodeDat);
}
// read and test node data
ok = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeDat = Net->GetNDat(NI.GetId());
Value = NI.GetId()*NI.GetId();
if (NodeDat != Value) {
ok = false;
}
}
printf("network SetNodeData:Net, status %s\n", (ok == true) ? "ok" : "ERROR");
}
示例2: MakeSlashdotSignNet
void MakeSlashdotSignNet(const TStr InFNm, TStr OutFNm, TStr Desc, THashSet<TChA> NIdSet) {
//THashSet<TChA> NIdSet;
TChA LnStr;
TVec<char *> WrdV;
int Sign;
//PSignNet Net = TSignNet::New();
TPt<TNodeEDatNet<TInt, TInt> > Net = TNodeEDatNet<TInt, TInt>::New();
int i = 0;
for (TFIn FIn(InFNm); FIn.GetNextLn(LnStr); ) {
if (LnStr.Empty() || LnStr[0]=='#') { continue; }
LnStr.ToLc();
TStrUtil::SplitOnCh(LnStr, WrdV, '\t', false);
//NIdSet.AddKey(WrdV[0]);
if (strcmp(WrdV[1], "friends")==0) { Sign = 1; }
else if (strcmp(WrdV[1], "fans")==0) { continue; } // skip (fans are in-friends)
else if (strcmp(WrdV[1], "foes")==0) { Sign = -1; } else { Fail; }
const int SrcNId = NIdSet.AddKey(WrdV[0]);
if (! Net->IsNode(SrcNId)) {
Net->AddNode(SrcNId); }
for (int e = 2; e < WrdV.Len(); e++) {
const int DstNId = NIdSet.AddKey(WrdV[e]);
i ++ ;
if ((SrcNId != DstNId) && ! Net->IsEdge(SrcNId, DstNId)) {
if (! Net->IsNode(DstNId))
Net->AddNode(DstNId);
Net->AddEdge(SrcNId, DstNId, Sign);
}
}
}
TSnap::PrintInfo(Net, "Slashdot (" + TInt::GetStr(i) + ")");
// copied from gio.h - line 111
FILE *F = fopen(OutFNm.CStr(), "wt");
fprintf(F, "# Directed graph: %s\n", OutFNm.CStr());
if (! Desc.Empty())
fprintf(F, "# %s\n", (Desc).CStr());
fprintf(F, "# Nodes: %d Edges: %d\n", Net->GetNodes(), Net->GetEdges());
fprintf(F, "# UserId\tGroupId\tSign\n");
for (TNodeEDatNet<TInt,TInt>::TEdgeI ei = Net->BegEI(); ei < Net->EndEI(); ei++) {
fprintf(F, "%d\t%d\t%d\n", ei.GetSrcNId(), ei.GetDstNId(), ei()());
}
fclose(F);
PrintGraphStatTable(Net, OutFNm, Desc);
}
示例3: SortNodeData
// Test node data sorting
void SortNodeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int NodeId;
int NodeDat;
bool ok;
bool Sorted;
int Min;
int Value;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode((i*13) % NNodes);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("SortNodeData:Net", Net);
// add data to nodes, square of node ID % NNodes
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeId = NI.GetId();
NodeDat = (NI.GetId()*NI.GetId()) % NNodes;
Net->SetNDat(NodeId, NodeDat);
}
// test node data
ok = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeDat = Net->GetNDat(NI.GetId());
Value = (NI.GetId()*NI.GetId()) % NNodes;
if (NodeDat != Value) {
ok = false;
}
}
printf("network SortNodeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR");
// test sorting of node IDs (unsorted)
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = NI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status2 %s\n", (Sorted == false) ? "ok" : "ERROR");
// sort the nodes by node IDs (sorted)
Net->SortNIdById();
// test sorting of node IDs
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = NI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status3 %s\n", (Sorted == true) ? "ok" : "ERROR");
// test sorting of node data (unsorted)
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = Net->GetNDat(NI.GetId());
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status4 %s\n", (Sorted == false) ? "ok" : "ERROR");
//.........这里部分代码省略.........
示例4: UpdateEdgeData
// Test update edge data
void UpdateEdgeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int SrcNId;
int DstNId;
int EdgeDat;
int Value;
bool ok;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges and edge data x+y+10
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y, x+y+10);
NCount--;
}
}
PrintNStats("UpdateEdgeData:Net", Net);
// verify edge data, x+y+10
ok = true;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
SrcNId = EI.GetSrcNId();
DstNId = EI.GetDstNId();
EdgeDat = Net->GetEDat(SrcNId, DstNId);
Value = SrcNId+DstNId+10;
if (EdgeDat != Value) {
ok = false;
}
}
printf("network UpdateEdgeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR");
// update edge data, x+y+5
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Net->SetEDat(EI.GetSrcNId(),EI.GetDstNId(),EI.GetSrcNId()+EI.GetDstNId()+5);
}
// verify edge data, x+y+5
ok = true;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
SrcNId = EI.GetSrcNId();
DstNId = EI.GetDstNId();
EdgeDat = Net->GetEDat(SrcNId, DstNId);
Value = SrcNId+DstNId+5;
if (EdgeDat != Value) {
ok = false;
}
}
printf("network UpdateEdgeData:Net, status2 %s\n", (ok == true) ? "ok" : "ERROR");
}
示例5: ManipulateNodesEdges
// Test node, edge creation
void ManipulateNodesEdges() {
int NNodes = 10000;
int NEdges = 100000;
const char *FName = "demo.net.dat";
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int ECount1;
int ECount2;
int x,y;
bool t;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("ManipulateNodesEdges:Net", Net);
// get all the nodes
NCount = 0;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NCount++;
}
// get all the edges for all the nodes
ECount1 = 0;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
for (int e = 0; e < NI.GetOutDeg(); e++) {
ECount1++;
}
}
// get all the edges directly
ECount2 = 0;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
ECount2++;
}
printf("network ManipulateNodesEdges:Net, nodes %d, edges1 %d, edges2 %d\n",
NCount, ECount1, ECount2);
// assignment
Net1 = TNodeEDatNet<TInt, TInt>::New();
*Net1 = *Net;
PrintNStats("ManipulateNodesEdges:Net1",Net1);
// save the network
{
TFOut FOut(FName);
Net->Save(FOut);
FOut.Flush();
}
// load the network
{
TFIn FIn(FName);
Net2 = TNodeEDatNet<TInt, TInt>::Load(FIn);
}
PrintNStats("ManipulateNodesEdges:Net2",Net2);
// remove all the nodes and edges
for (i = 0; i < NNodes; i++) {
n = Net->GetRndNId();
Net->DelNode(n);
}
PrintNStats("ManipulateNodesEdges:Net",Net);
Net1->Clr();
PrintNStats("ManipulateNodesEdges:Net1",Net1);
}