本文整理汇总了C++中TPt::AddEdge方法的典型用法代码示例。如果您正苦于以下问题:C++ TPt::AddEdge方法的具体用法?C++ TPt::AddEdge怎么用?C++ TPt::AddEdge使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TPt
的用法示例。
在下文中一共展示了TPt::AddEdge方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetTestTNodeEdgeNet
// Generate TNodeEdgeNet
TPt <TNodeEdgeNet<TInt, TInt> > GetTestTNodeEdgeNet() {
TPt <TNodeEdgeNet<TInt, TInt> > Net;
TPt <TNodeEdgeNet<TInt, TInt> > Net1;
TPt <TNodeEdgeNet<TInt, TInt> > Net2;
int n;
Net = TNodeEdgeNet<TInt, TInt>::New();
for (int i = 0; i < 20; i++) {
Net->AddNode(i);
}
for (int i = 0; i < 20; i++) {
Net->AddEdge(i,(i+1) % 20);
Net->AddEdge(i,(i+2) % 20);
Net->AddEdge(i,(i+3) % 20);
Net->AddEdge(i,(i+1) % 20);
Net->AddEdge(i,(i+2) % 20);
Net->AddEdge(i,(i+3) % 20);
}
n = 0;
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Net->SetEDat(EI.GetId(),n);
n = (n+1) % 4;
}
return Net;
}
示例2: MakeSignEpinions
void MakeSignEpinions() {
TSsParser Ss("/u/ana/data/EpinionRatings/user_rating.txt", ssfTabSep);
//PSignNet Net = TSignNet::New();
TPt<TNodeEDatNet<TInt, TInt> > Net = TNodeEDatNet<TInt, TInt>::New();
TStrHash<TInt> StrSet(Mega(1), true);
while (Ss.Next()) {
if ( ((TStr)Ss[0]).IsPrefix("#") )
continue;
const int SrcNId = StrSet.AddKey(Ss[0]);
const int DstNId = StrSet.AddKey(Ss[1]);
if (! Net->IsNode(SrcNId)) { Net->AddNode(SrcNId); }
if (! Net->IsNode(DstNId)) { Net->AddNode(DstNId); }
const int Sign = ((TStr)Ss[2]).GetInt();
Net->AddEdge(SrcNId, DstNId, Sign);
}
// PrintGraphStatTable(Graph, OutFNm, Desc);
TStr OutFNm = "soc-sign-epinions-user-ratings";
TStr Desc = "Epinions signed social network";
// copied from gio.h - line 111
FILE *F = fopen(OutFNm.CStr(), "wt");
fprintf(F, "# Directed graph: %s\n", OutFNm.CStr());
if (! Desc.Empty())
fprintf(F, "# %s\n", (Desc).CStr());
fprintf(F, "# Nodes: %d Edges: %d\n", Net->GetNodes(), Net->GetEdges());
fprintf(F, "# FromNodeId\tToNodeId\tSign\n");
for (TNodeEDatNet<TInt,TInt>::TEdgeI ei = Net->BegEI(); ei < Net->EndEI(); ei++) {
fprintf(F, "%d\t%d\t%d\n", ei.GetSrcNId(), ei.GetDstNId(), ei()());
}
fclose(F);
PrintGraphStatTable(Net, OutFNm, Desc);
}
示例3: Dijkstra
//! Given pGraph with data about edge weights, computes the distance of the shortest paths from sourceNode
//! and returns the result in the nodes of pDAGGraph.
//! Updates the edges if bUpdateEdges is set to true. Default is false. In that case only the node data is updated with the shortest distance to sourceNode.
//! @note Requires initial values for the nodes of pDAGGraph (edges are not needed)
void Dijkstra(const TPt<TNodeEDatNet<TFlt, TFlt>>& pGraph, int sourceNode, double dThreshold, TPt<TNodeEDatNet<TFlt, TFlt>>& pDAGGraph, bool bUpdateEdges = false)
{
double logThreshold = log(dThreshold);
if(dThreshold==0)
logThreshold=-DBL_MAX;
// List of visited nodes
std::map<int, bool> visitedNodes;
// Stores the edge vertices to build the final DAG
std::map<int, int> mapPrevious;
std::priority_queue<std::pair<int,double>, std::vector<std::pair<int,double>>, Order> nodesToVisit;
// Distance from source node to itself is 0
pDAGGraph->SetNDat(sourceNode, 0);
nodesToVisit.push(std::make_pair(sourceNode,0));
// Beginning of the loop of Dijkstra algorithm
while(!nodesToVisit.empty())
{
// Find the vertex in queue with the smallest distance and remove it
int iParentID = -1;
while (!nodesToVisit.empty() && visitedNodes[iParentID = nodesToVisit.top().first])
nodesToVisit.pop();
if (iParentID == -1) break;
// mark the vertex with the shortest distance
visitedNodes[iParentID]=true;
auto parent = pGraph->GetNI(iParentID);
int numChildren = parent.GetOutDeg();
for(int i = 0; i < numChildren; ++i)
{
int iChildID = parent.GetOutNId(i);
// Accumulate the shortest distance from source
double alt = pDAGGraph->GetNDat(iParentID) - log(parent.GetOutEDat(i).Val);
if(alt >= logThreshold)
{
auto it = visitedNodes.find(iChildID);
if (alt < pDAGGraph->GetNDat(iChildID) && it->second == false)
{
//1. update distance
//2. update the predecessor
//3. push new shortest rank of chidren nodes
pDAGGraph->SetNDat(iChildID, alt);
mapPrevious[iChildID]= iParentID;
nodesToVisit.push(std::make_pair(iChildID,alt));
}
}
}
}
if(bUpdateEdges)
for(auto it=mapPrevious.begin(); it!= mapPrevious.end(); ++it)
{
pDAGGraph->AddEdge(it->second, it->first);
pDAGGraph->SetEDat(it->second,it->first, pGraph->GetEDat(it->second,it->first));
}
}
示例4: while
// Test update node data
TEST(TNodeEdgeNet, UpdateNodeData) {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEdgeNet<TInt, TInt> > Net;
TPt <TNodeEdgeNet<TInt, TInt> > Net1;
TPt <TNodeEdgeNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
Net = TNodeEdgeNet<TInt, TInt>::New();
EXPECT_EQ(1,Net->Empty());
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i,i+5);
}
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(NNodes,Net->GetNodes());
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
n = Net->AddEdge(x, y);
NCount--;
}
EXPECT_EQ(NEdges,Net->GetEdges());
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(1,Net->IsOk());
for (i = 0; i < NNodes; i++) {
EXPECT_EQ(1,Net->IsNode(i));
}
EXPECT_EQ(0,Net->IsNode(NNodes));
EXPECT_EQ(0,Net->IsNode(NNodes+1));
EXPECT_EQ(0,Net->IsNode(2*NNodes));
// test node data
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
EXPECT_EQ(NI.GetId()+5, Net->GetNDat(NI.GetId()));
}
// update node data, node ID + 10
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Net->SetNDat(NI.GetId(), NI.GetId()+10);
}
// test node data
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
EXPECT_EQ(NI.GetId()+10, Net->GetNDat(NI.GetId()));
}
}
示例5: SetNodeData
// Test set node data
void SetNodeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int NodeId;
int NodeDat;
int Value;
bool ok;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("SetNodeData:Net", Net);
// set node data, square of node ID
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeId = NI.GetId();
NodeDat = NI.GetId()*NI.GetId();
Net->SetNDat(NodeId, NodeDat);
}
// read and test node data
ok = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeDat = Net->GetNDat(NI.GetId());
Value = NI.GetId()*NI.GetId();
if (NodeDat != Value) {
ok = false;
}
}
printf("network SetNodeData:Net, status %s\n", (ok == true) ? "ok" : "ERROR");
}
示例6: MakeSlashdotSignNet
void MakeSlashdotSignNet(const TStr InFNm, TStr OutFNm, TStr Desc, THashSet<TChA> NIdSet) {
//THashSet<TChA> NIdSet;
TChA LnStr;
TVec<char *> WrdV;
int Sign;
//PSignNet Net = TSignNet::New();
TPt<TNodeEDatNet<TInt, TInt> > Net = TNodeEDatNet<TInt, TInt>::New();
int i = 0;
for (TFIn FIn(InFNm); FIn.GetNextLn(LnStr); ) {
if (LnStr.Empty() || LnStr[0]=='#') { continue; }
LnStr.ToLc();
TStrUtil::SplitOnCh(LnStr, WrdV, '\t', false);
//NIdSet.AddKey(WrdV[0]);
if (strcmp(WrdV[1], "friends")==0) { Sign = 1; }
else if (strcmp(WrdV[1], "fans")==0) { continue; } // skip (fans are in-friends)
else if (strcmp(WrdV[1], "foes")==0) { Sign = -1; } else { Fail; }
const int SrcNId = NIdSet.AddKey(WrdV[0]);
if (! Net->IsNode(SrcNId)) {
Net->AddNode(SrcNId); }
for (int e = 2; e < WrdV.Len(); e++) {
const int DstNId = NIdSet.AddKey(WrdV[e]);
i ++ ;
if ((SrcNId != DstNId) && ! Net->IsEdge(SrcNId, DstNId)) {
if (! Net->IsNode(DstNId))
Net->AddNode(DstNId);
Net->AddEdge(SrcNId, DstNId, Sign);
}
}
}
TSnap::PrintInfo(Net, "Slashdot (" + TInt::GetStr(i) + ")");
// copied from gio.h - line 111
FILE *F = fopen(OutFNm.CStr(), "wt");
fprintf(F, "# Directed graph: %s\n", OutFNm.CStr());
if (! Desc.Empty())
fprintf(F, "# %s\n", (Desc).CStr());
fprintf(F, "# Nodes: %d Edges: %d\n", Net->GetNodes(), Net->GetEdges());
fprintf(F, "# UserId\tGroupId\tSign\n");
for (TNodeEDatNet<TInt,TInt>::TEdgeI ei = Net->BegEI(); ei < Net->EndEI(); ei++) {
fprintf(F, "%d\t%d\t%d\n", ei.GetSrcNId(), ei.GetDstNId(), ei()());
}
fclose(F);
PrintGraphStatTable(Net, OutFNm, Desc);
}
示例7: main
int main(int argc, char* argv[]) {
// create a graph and save it
{ PNGraph Graph = TNGraph::New();
for (int i = 0; i < 10; i++) {
Graph->AddNode(i); }
for (int i = 0; i < 10; i++) {
Graph->AddEdge(i, TInt::Rnd.GetUniDevInt(10)); }
TSnap::SaveEdgeList(Graph, "graph.txt", "Edge list format"); }
// load a graph
PNGraph Graph;
Graph = TSnap::LoadEdgeList<PNGraph>("graph.txt", 0, 1);
// traverse nodes
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
printf("NodeId: %d, InDegree: %d, OutDegree: %d\n", NI.GetId(), NI.GetInDeg(), NI.GetOutDeg());
printf("OutNodes: ");
for (int e = 0; e < NI.GetOutDeg(); e++) { printf(" %d", NI.GetOutNId(e)); }
printf("\nInNodes: ");
for (int e = 0; e < NI.GetInDeg(); e++) { printf(" %d", NI.GetInNId(e)); }
printf("\n\n");
}
// graph statistic
TSnap::PrintInfo(Graph, "Graph info");
PNGraph MxWcc = TSnap::GetMxWcc(Graph);
TSnap::PrintInfo(MxWcc, "Largest Weakly connected component");
// random graph
PNGraph RndGraph = TSnap::GenRndGnm<PNGraph>(100, 1000);
TGStat GraphStat(RndGraph, TSecTm(1), TGStat::AllStat(), "Gnm graph");
GraphStat.PlotAll("RndGraph", "Random graph on 1000 nodes");
// Forest Fire graph
{ TFfGGen ForestFire(false, 1, 0.35, 0.30, 1.0, 0.0, 0.0);
ForestFire.GenGraph(100);
PNGraph FfGraph = ForestFire.GetGraph(); }
// network
TPt<TNodeEDatNet<TStr, TStr> > Net = TNodeEDatNet<TStr, TStr>::New();
Net->AddNode(0, "zero");
Net->AddNode(1, "one");
Net->AddEdge(0, 1, "zero to one");
return 0;
}
示例8:
// Test edge data sorting
TEST(TNodeEdgeNet, SortEdgeData) {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEdgeNet<TInt, TInt> > Net;
TPt <TNodeEdgeNet<TInt, TInt> > Net1;
TPt <TNodeEdgeNet<TInt, TInt> > Net2;
int i;
int n;
int x,y;
bool Sorted;
int Min;
int Value;
Net = TNodeEdgeNet<TInt, TInt>::New();
EXPECT_EQ(1,Net->Empty());
// create the nodes with node data x*x % NNodes
for (i = 0; i < NNodes; i++) {
x = (i*13) % NNodes;
Net->AddNode(x, (x*x) % NNodes);
}
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(NNodes,Net->GetNodes());
// create random edges with edge data x*y % NEdges
for (i = 0; i < NEdges; i++) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
n = Net->AddEdge(x, y, (i*37) % NEdges, (x*y) % NEdges);
}
EXPECT_EQ(NEdges,Net->GetEdges());
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(1,Net->IsOk());
for (i = 0; i < NNodes; i++) {
EXPECT_EQ(1,Net->IsNode(i));
}
EXPECT_EQ(0,Net->IsNode(NNodes));
EXPECT_EQ(0,Net->IsNode(NNodes+1));
EXPECT_EQ(0,Net->IsNode(2*NNodes));
// test node data
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId()));
}
// test edge data
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
EXPECT_EQ((EI.GetSrcNId()*EI.GetDstNId()) % NEdges, Net->GetEDat(EI.GetId()));
}
// test sorting of edge IDs (unsorted)
Min = -1;
Sorted = true;
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Value = EI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
EXPECT_EQ(false,Sorted);
// sort the nodes by edge IDs (sorted)
Net->SortEIdById();
// test sorting of edge IDs
Min = -1;
Sorted = true;
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Value = EI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
EXPECT_EQ(true,Sorted);
// test sorting of edge data (unsorted)
Min = -1;
Sorted = true;
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Value = Net->GetEDat(EI.GetId());
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
EXPECT_EQ(false,Sorted);
// sort the nodes by edge data
Net->SortEIdByDat();
// test sorting of edge data (sorted)
Min = -1;
//.........这里部分代码省略.........
示例9: FOut
// Test node, edge creation
TEST(TNodeEdgeNet, ManipulateNodesEdges) {
int NNodes = 10000;
int NEdges = 100000;
const char *FName = "test.net";
TPt <TNodeEdgeNet<TInt, TInt> > Net;
TPt <TNodeEdgeNet<TInt, TInt> > Net1;
TPt <TNodeEdgeNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
int Deg, InDeg, OutDeg;
Net = TNodeEdgeNet<TInt, TInt>::New();
EXPECT_EQ(1,Net->Empty());
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(NNodes,Net->GetNodes());
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
n = Net->AddEdge(x, y);
NCount--;
}
EXPECT_EQ(NEdges,Net->GetEdges());
EXPECT_EQ(0,Net->Empty());
EXPECT_EQ(1,Net->IsOk());
for (i = 0; i < NNodes; i++) {
EXPECT_EQ(1,Net->IsNode(i));
}
EXPECT_EQ(0,Net->IsNode(NNodes));
EXPECT_EQ(0,Net->IsNode(NNodes+1));
EXPECT_EQ(0,Net->IsNode(2*NNodes));
// nodes iterator
NCount = 0;
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NCount++;
}
EXPECT_EQ(NNodes,NCount);
// edges per node iterator
NCount = 0;
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
for (int e = 0; e < NI.GetOutDeg(); e++) {
NCount++;
}
}
EXPECT_EQ(NEdges,NCount);
// edges iterator
NCount = 0;
for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
NCount++;
}
EXPECT_EQ(NEdges,NCount);
// node degree
for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Deg = NI.GetDeg();
InDeg = NI.GetInDeg();
OutDeg = NI.GetOutDeg();
EXPECT_EQ(Deg,InDeg+OutDeg);
}
// assignment
Net1 = TNodeEdgeNet<TInt, TInt>::New();
*Net1 = *Net;
EXPECT_EQ(NNodes,Net1->GetNodes());
EXPECT_EQ(NEdges,Net1->GetEdges());
EXPECT_EQ(0,Net1->Empty());
EXPECT_EQ(1,Net1->IsOk());
// saving and loading
{
TFOut FOut(FName);
Net->Save(FOut);
FOut.Flush();
}
{
TFIn FIn(FName);
Net2 = TNodeEdgeNet<TInt, TInt>::Load(FIn);
}
//.........这里部分代码省略.........
示例10: SortNodeData
// Test node data sorting
void SortNodeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int NodeId;
int NodeDat;
bool ok;
bool Sorted;
int Min;
int Value;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode((i*13) % NNodes);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("SortNodeData:Net", Net);
// add data to nodes, square of node ID % NNodes
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeId = NI.GetId();
NodeDat = (NI.GetId()*NI.GetId()) % NNodes;
Net->SetNDat(NodeId, NodeDat);
}
// test node data
ok = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NodeDat = Net->GetNDat(NI.GetId());
Value = (NI.GetId()*NI.GetId()) % NNodes;
if (NodeDat != Value) {
ok = false;
}
}
printf("network SortNodeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR");
// test sorting of node IDs (unsorted)
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = NI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status2 %s\n", (Sorted == false) ? "ok" : "ERROR");
// sort the nodes by node IDs (sorted)
Net->SortNIdById();
// test sorting of node IDs
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = NI.GetId();
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status3 %s\n", (Sorted == true) ? "ok" : "ERROR");
// test sorting of node data (unsorted)
Min = -1;
Sorted = true;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
Value = Net->GetNDat(NI.GetId());
if (Min > Value) {
Sorted = false;
}
Min = Value;
}
printf("network SortNodeData:Net, status4 %s\n", (Sorted == false) ? "ok" : "ERROR");
//.........这里部分代码省略.........
示例11: UpdateEdgeData
// Test update edge data
void UpdateEdgeData() {
int NNodes = 10000;
int NEdges = 100000;
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int x,y;
bool t;
int SrcNId;
int DstNId;
int EdgeDat;
int Value;
bool ok;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges and edge data x+y+10
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y, x+y+10);
NCount--;
}
}
PrintNStats("UpdateEdgeData:Net", Net);
// verify edge data, x+y+10
ok = true;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
SrcNId = EI.GetSrcNId();
DstNId = EI.GetDstNId();
EdgeDat = Net->GetEDat(SrcNId, DstNId);
Value = SrcNId+DstNId+10;
if (EdgeDat != Value) {
ok = false;
}
}
printf("network UpdateEdgeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR");
// update edge data, x+y+5
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
Net->SetEDat(EI.GetSrcNId(),EI.GetDstNId(),EI.GetSrcNId()+EI.GetDstNId()+5);
}
// verify edge data, x+y+5
ok = true;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
SrcNId = EI.GetSrcNId();
DstNId = EI.GetDstNId();
EdgeDat = Net->GetEDat(SrcNId, DstNId);
Value = SrcNId+DstNId+5;
if (EdgeDat != Value) {
ok = false;
}
}
printf("network UpdateEdgeData:Net, status2 %s\n", (ok == true) ? "ok" : "ERROR");
}
示例12: ManipulateNodesEdges
// Test node, edge creation
void ManipulateNodesEdges() {
int NNodes = 10000;
int NEdges = 100000;
const char *FName = "demo.net.dat";
TPt <TNodeEDatNet<TInt, TInt> > Net;
TPt <TNodeEDatNet<TInt, TInt> > Net1;
TPt <TNodeEDatNet<TInt, TInt> > Net2;
int i;
int n;
int NCount;
int ECount1;
int ECount2;
int x,y;
bool t;
Net = TNodeEDatNet<TInt, TInt>::New();
t = Net->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Net->AddNode(i);
}
t = Net->Empty();
n = Net->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Net->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Net->IsEdge(x,y)) {
n = Net->AddEdge(x, y);
NCount--;
}
}
PrintNStats("ManipulateNodesEdges:Net", Net);
// get all the nodes
NCount = 0;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
NCount++;
}
// get all the edges for all the nodes
ECount1 = 0;
for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) {
for (int e = 0; e < NI.GetOutDeg(); e++) {
ECount1++;
}
}
// get all the edges directly
ECount2 = 0;
for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) {
ECount2++;
}
printf("network ManipulateNodesEdges:Net, nodes %d, edges1 %d, edges2 %d\n",
NCount, ECount1, ECount2);
// assignment
Net1 = TNodeEDatNet<TInt, TInt>::New();
*Net1 = *Net;
PrintNStats("ManipulateNodesEdges:Net1",Net1);
// save the network
{
TFOut FOut(FName);
Net->Save(FOut);
FOut.Flush();
}
// load the network
{
TFIn FIn(FName);
Net2 = TNodeEDatNet<TInt, TInt>::Load(FIn);
}
PrintNStats("ManipulateNodesEdges:Net2",Net2);
// remove all the nodes and edges
for (i = 0; i < NNodes; i++) {
n = Net->GetRndNId();
Net->DelNode(n);
}
PrintNStats("ManipulateNodesEdges:Net",Net);
Net1->Clr();
PrintNStats("ManipulateNodesEdges:Net1",Net1);
}