当前位置: 首页>>代码示例>>C++>>正文


C++ TLeafList::front方法代码示例

本文整理汇总了C++中TLeafList::front方法的典型用法代码示例。如果您正苦于以下问题:C++ TLeafList::front方法的具体用法?C++ TLeafList::front怎么用?C++ TLeafList::front使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TLeafList的用法示例。


在下文中一共展示了TLeafList::front方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SelectCamera

void SoccerInput::SelectCamera(int idx)
{
    // get list of registered SoccerMonitor objects
    TLeafList soccerMonitorList;
    mMonitorClient->ListChildrenSupportingClass<SoccerMonitor>(soccerMonitorList);

    if (soccerMonitorList.empty())
    {
        GetLog()->Error()
            << "ERROR: (SoccerInput) Unable to get SoccerMonitor\n";
        return;
    }

    boost::shared_ptr<SoccerMonitor> soccerMonitor =
        shared_static_cast<SoccerMonitor>(soccerMonitorList.front());
    
    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();

    switch (idx)
    {
        case 0:
            {
                salt::Vector3f pos(-fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(90);
                mFPS->SetVAngleDeg(35);
            }
            break;
        case 1:
            {
                salt::Vector3f pos(-fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(50);
                mFPS->SetVAngleDeg(30);
            }
            break;
        case 2:
            {
                salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(salt::gRadToDeg(-0.625));
                mFPS->SetVAngleDeg(40);
            }
            break;
        case 3:
            {
                salt::Vector3f pos(0, -fieldSize.y()*1.1, fieldSize.x()*0.6);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(0);
                mFPS->SetVAngleDeg(45);
            }
            break;
        case 4:
            {
                salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(salt::gRadToDeg(0.625));
                mFPS->SetVAngleDeg(40);
            }
            break;
        case 5:
            {
                salt::Vector3f pos(fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(-50);
                mFPS->SetVAngleDeg(30);
            }
            break;
        case 6:
            {
                salt::Vector3f pos(fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(-90);
                mFPS->SetVAngleDeg(35);
            }
            break;
    }
}
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:78,代码来源:soccerinput.cpp

示例2: NextCamera

void RenderServer::NextCamera()
{
    TLeafList cameras;
    mActiveScene->GetChildrenOfClass("Camera", cameras, true);
    for (TLeafList::iterator iter = cameras.begin(); iter != cameras.end(); ++iter)
        if (*iter == mCamera)
        {
            ++iter;
            mCamera = iter != cameras.end() ? static_pointer_cast<Camera>(*iter) : static_pointer_cast<Camera>(cameras.front());
            break;
        }
}
开发者ID:MadMaxPavlo,项目名称:SimSpark-SPL,代码行数:12,代码来源:renderserver.cpp

示例3: ProcessInput

void SoccerInput::ProcessInput(const Input& input)
{
    // get list of registered SoccerMonitor objects
    TLeafList soccerMonitorList;
    mMonitorClient->ListChildrenSupportingClass<SoccerMonitor>(soccerMonitorList);

    if (soccerMonitorList.empty())
    {
        GetLog()->Error()
            << "ERROR: (SoccerInput) Unable to get SoccerMonitor\n";
        return;
    }

    shared_ptr<SoccerMonitor> soccerMonitor =
        shared_static_cast<SoccerMonitor>(soccerMonitorList.front());
    
    switch (input.mId)
        {
        default:
            return;

        case CmdKickOff:
            if (input.GetKeyPress())
                {
                    SendCommand("(kickOff Left)");
                }
            break;
        case CmdKickOffRight:
            if (input.GetKeyPress())
                {
                    SendCommand("(kickOff Right)");
                }
            break;
           
        case CmdMoveAgent:
            if (input.GetKeyPress())
                {
                    //SendCommand("(agent (team Left)(unum 1)(pos -2.0 1.0 3.5))");
                }
            break;
        case CmdDropBall:
            if (input.GetKeyPress())
                {
                    SendCommand("(dropBall)");
                }
            break;
        case CmdShootBall:
            if (input.GetKeyPress())
                {
                    //SendCommand("(ball (vel -4.0 0.0 2.0))");
                }
            break;
        case CmdMoveBall:
            if (input.GetKeyPress())
                {
                    //SendCommand("(ball (pos -42.0 0.0 0.3))");
                }
            break;
        case CmdCameraLeftGoal:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(-fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(90);
                    mFPS->SetVAngleDeg(35);
                }
            break;
        case CmdCameraLeftCorner:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(-fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(50);
                    mFPS->SetVAngleDeg(30);
                }
            break;
        case CmdCameraMiddleLeft:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(salt::gRadToDeg(-0.625));
                    mFPS->SetVAngleDeg(40);
                }
            break;
        case CmdCameraMiddleRight:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(salt::gRadToDeg(0.625));
                    mFPS->SetVAngleDeg(40);
                }
            break;
        case CmdCameraMiddle:
            if (input.GetKeyPress())
//.........这里部分代码省略.........
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:101,代码来源:soccerinput.cpp


注:本文中的TLeafList::front方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。