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C++ TLeafList::empty方法代码示例

本文整理汇总了C++中TLeafList::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ TLeafList::empty方法的具体用法?C++ TLeafList::empty怎么用?C++ TLeafList::empty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TLeafList的用法示例。


在下文中一共展示了TLeafList::empty方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ParseCustomPredicates

void SparkMonitorLogFileServer::ParseCustomPredicates(sexp_t* sexp)
{
    // ( (name param1 param2 ...) (name param1 param2 ...) ... )
    if (sexp == 0)
        {
            return;
        }

    // get list of registered CustomMonitor objects
    TLeafList customList;
    ListChildrenSupportingClass<CustomMonitor>(customList);
    customList.push_back(GetCore()->Get("/sys/server/simulation/SparkMonitorClient/SoccerMonitor"));

    if (customList.empty())
        {
            return;
        }

    // parse predicates
    PredicateList pList;

    sexp = sexp->list;
    while (sexp != 0)
        {
            if (sexp->ty == SEXP_LIST)
                {
                    sexp_t* sPred = sexp->list;
                    ParseCustomPredicates(sPred,pList);
                }

            sexp = sexp->next;
        }

    // pass predicates to all registered CustomMonitor objects
    for (
         TLeafList::iterator iter = customList.begin();
         iter != customList.end();
         ++iter
         )
        {
            static_pointer_cast<CustomMonitor>((*iter))
                ->ParseCustomPredicates(pList);
        }
}
开发者ID:MadMaxPavlo,项目名称:SimSpark-SPL,代码行数:44,代码来源:sparkmonitorlogfileserver.cpp

示例2: ParseCustomPredicates

void SparkMonitorClient::ParseCustomPredicates(sexp_t* sexp)
{
    // ( (name param1 param2 ...) (name param1 param2 ...) ... )
    if (sexp == 0)
        {
            return;
        }

    // get list of registered CustomMonitor objects
    TLeafList customList;
    ListChildrenSupportingClass<CustomMonitor>(customList);

    if (customList.empty())
        {
            return;
        }

    // parse predicates
    PredicateList pList;

    sexp = sexp->list;
    while (sexp != 0)
        {
            if (sexp->ty == SEXP_LIST)
                {
                    sexp_t* sPred = sexp->list;
                    ParseCustomPredicates(sPred,pList);
                }

            sexp = sexp->next;
        }

    // pass predicates to all registered CustomMonitor objects
    for (
         TLeafList::iterator iter = customList.begin();
         iter != customList.end();
         ++iter
         )
        {
            shared_static_cast<CustomMonitor>((*iter))
                ->ParseCustomPredicates(pList);
        }
}
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:43,代码来源:sparkmonitorclient.cpp

示例3: ImportScene

bool SceneServer::ImportScene(const string& fileName, boost::shared_ptr<BaseNode> root,
                              boost::shared_ptr<ParameterList> parameter)
{
    string file;
    if (! GetFile()->LocateResource(fileName, file))
        {
            GetLog()->Error() << "(SceneServer) ERROR: cannot locate file '"
                              << fileName << "'\n";

            return false;
        }

    if (root.get() == 0)
        {
            GetLog()->Error()
                << "(SceneServer) ERROR: NULL node given as ImportScene "
                << "root node, fileName was " << fileName << "\n";
        }

    GetLog()->Debug() << "(SceneServer) ImportScene fileName=" << fileName
                      << " root=" << root->GetFullPath() << "\n";

    TLeafList importer;
    ListChildrenSupportingClass<SceneImporter>(importer);

    if (importer.empty())
        {
            GetLog()->Error()
                << "(SceneServer) Warning: no SceneImporter registered\n";
        }

    // because the importer will create ODE objects,
    // so we have to lock the ODE
    boost::recursive_mutex::scoped_lock lock(mMutex);

    for (
         TLeafList::iterator iter = importer.begin();
         iter != importer.end();
         ++iter
         )
        {
            boost::shared_ptr<SceneImporter> importer =
                shared_static_cast<SceneImporter>(*iter);

            importer->SetSceneDict(&SceneDict::GetInstance());

            GetLog()->Debug()
                << "(SceneServer) trying importer " << importer->GetName() << std::endl;

            if (importer->ImportScene(file,root,parameter))
                {
                    GetLog()->Debug()
                        << "(SceneServer) imported scene file '"
                        << file << " with '"
                        << importer->GetName()
                        << " at " << root->GetFullPath() << endl;

                    RemoveTransformPaths(root);

                    // mark the corresponding scene as modified
                    boost::shared_ptr<Scene> scene = root->GetScene();
                    if (scene.get() != 0)
                        {
                            scene->SetModified(true);
                        }

                    return true;
                }
        }

    GetLog()->Error() << "(SceneServer) ERROR: cannot import scene file '"
                      << file << "'\n";

    return false;
}
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:75,代码来源:sceneserver.cpp

示例4: SelectCamera

void SoccerInput::SelectCamera(int idx)
{
    // get list of registered SoccerMonitor objects
    TLeafList soccerMonitorList;
    mMonitorClient->ListChildrenSupportingClass<SoccerMonitor>(soccerMonitorList);

    if (soccerMonitorList.empty())
    {
        GetLog()->Error()
            << "ERROR: (SoccerInput) Unable to get SoccerMonitor\n";
        return;
    }

    boost::shared_ptr<SoccerMonitor> soccerMonitor =
        shared_static_cast<SoccerMonitor>(soccerMonitorList.front());
    
    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();

    switch (idx)
    {
        case 0:
            {
                salt::Vector3f pos(-fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(90);
                mFPS->SetVAngleDeg(35);
            }
            break;
        case 1:
            {
                salt::Vector3f pos(-fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(50);
                mFPS->SetVAngleDeg(30);
            }
            break;
        case 2:
            {
                salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(salt::gRadToDeg(-0.625));
                mFPS->SetVAngleDeg(40);
            }
            break;
        case 3:
            {
                salt::Vector3f pos(0, -fieldSize.y()*1.1, fieldSize.x()*0.6);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(0);
                mFPS->SetVAngleDeg(45);
            }
            break;
        case 4:
            {
                salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(salt::gRadToDeg(0.625));
                mFPS->SetVAngleDeg(40);
            }
            break;
        case 5:
            {
                salt::Vector3f pos(fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(-50);
                mFPS->SetVAngleDeg(30);
            }
            break;
        case 6:
            {
                salt::Vector3f pos(fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                mCameraBody->SetPosition(pos);
                mFPS->SetHAngleDeg(-90);
                mFPS->SetVAngleDeg(35);
            }
            break;
    }
}
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:78,代码来源:soccerinput.cpp

示例5: ProcessInput

void SoccerInput::ProcessInput(const Input& input)
{
    // get list of registered SoccerMonitor objects
    TLeafList soccerMonitorList;
    mMonitorClient->ListChildrenSupportingClass<SoccerMonitor>(soccerMonitorList);

    if (soccerMonitorList.empty())
    {
        GetLog()->Error()
            << "ERROR: (SoccerInput) Unable to get SoccerMonitor\n";
        return;
    }

    shared_ptr<SoccerMonitor> soccerMonitor =
        shared_static_cast<SoccerMonitor>(soccerMonitorList.front());
    
    switch (input.mId)
        {
        default:
            return;

        case CmdKickOff:
            if (input.GetKeyPress())
                {
                    SendCommand("(kickOff Left)");
                }
            break;
        case CmdKickOffRight:
            if (input.GetKeyPress())
                {
                    SendCommand("(kickOff Right)");
                }
            break;
           
        case CmdMoveAgent:
            if (input.GetKeyPress())
                {
                    //SendCommand("(agent (team Left)(unum 1)(pos -2.0 1.0 3.5))");
                }
            break;
        case CmdDropBall:
            if (input.GetKeyPress())
                {
                    SendCommand("(dropBall)");
                }
            break;
        case CmdShootBall:
            if (input.GetKeyPress())
                {
                    //SendCommand("(ball (vel -4.0 0.0 2.0))");
                }
            break;
        case CmdMoveBall:
            if (input.GetKeyPress())
                {
                    //SendCommand("(ball (pos -42.0 0.0 0.3))");
                }
            break;
        case CmdCameraLeftGoal:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(-fieldSize.x()*0.8, 0.0, fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(90);
                    mFPS->SetVAngleDeg(35);
                }
            break;
        case CmdCameraLeftCorner:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(-fieldSize.x()*0.8, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(50);
                    mFPS->SetVAngleDeg(30);
                }
            break;
        case CmdCameraMiddleLeft:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(salt::gRadToDeg(-0.625));
                    mFPS->SetVAngleDeg(40);
                }
            break;
        case CmdCameraMiddleRight:
            if (input.GetKeyPress())
                {
                    salt::Vector2f fieldSize = soccerMonitor->GetFieldSize();
                    salt::Vector3f pos(0, -fieldSize.y(), fieldSize.x()*0.4);
                    mCameraBody->SetPosition(pos);
                    mFPS->SetHAngleDeg(salt::gRadToDeg(0.625));
                    mFPS->SetVAngleDeg(40);
                }
            break;
        case CmdCameraMiddle:
            if (input.GetKeyPress())
//.........这里部分代码省略.........
开发者ID:GiorgosMethe,项目名称:SimSpark-SPL,代码行数:101,代码来源:soccerinput.cpp


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