本文整理汇总了C++中SurfacePtr::getHndl方法的典型用法代码示例。如果您正苦于以下问题:C++ SurfacePtr::getHndl方法的具体用法?C++ SurfacePtr::getHndl怎么用?C++ SurfacePtr::getHndl使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SurfacePtr
的用法示例。
在下文中一共展示了SurfacePtr::getHndl方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: eglGetCurrentSurface
EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) {
if (!EglValidate::surfaceTarget(readdraw)) {
return EGL_NO_SURFACE;
}
ThreadInfo* thread = getThreadInfo();
EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay);
ContextPtr ctx = thread->eglContext;
if(dpy && ctx.Ptr()) {
SurfacePtr surface = readdraw == EGL_READ ? ctx->read() : ctx->draw();
if(surface.Ptr())
{
// This double check is required because a surface might still be
// current after it is destroyed - in which case its handle should
// be invalid, that is EGL_NO_SURFACE should be returned even
// though the surface is current.
EGLSurface s = (EGLSurface)SafePointerFromUInt(surface->getHndl());
surface = dpy->getSurface(s);
if(surface.Ptr())
{
return s;
}
}
}
return EGL_NO_SURFACE;
}