本文整理汇总了C++中SurfaceMesh::triangulate方法的典型用法代码示例。如果您正苦于以下问题:C++ SurfaceMesh::triangulate方法的具体用法?C++ SurfaceMesh::triangulate怎么用?C++ SurfaceMesh::triangulate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SurfaceMesh
的用法示例。
在下文中一共展示了SurfaceMesh::triangulate方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char** argv) {
QApplication application(argc,argv);
if(argc!=2){
cout << "One argument necessary, given: " << (argc-1) << endl;
return EXIT_FAILURE;
}
SurfaceMesh mesh;
bool ok = mesh.read(argv[1]);
if(!ok){
cout << "could not open file: " << argv[1] << endl;
return EXIT_FAILURE;
}
///--- Preprocess
mesh.triangulate();
mesh.update_vertex_normals();
///--- Shutdown on close GUI
QObject::connect(&application, &QApplication::lastWindowClosed, &application, &QApplication::quit);
Viewer viewer(mesh);
viewer.setWindowTitle("OpenGP/apps/qglviewer");
viewer.show();
return application.exec();
}
示例2: main
/// Entry point
int main(int argc, char** argv) {
if(argc!=2) mFatal("usage: glfwviewer bunny.obj");
int success = mesh.read(argv[1]);
if(!success) mFatal() << "File not found";
mesh.triangulate();
mesh.update_vertex_normals();
cout << "input: '" << argv[1] << "' num vertices " << mesh.vertices_size() << endl;
cout << "BBOX: " << bounding_box(mesh) << endl;
glfwInitWindowSize(_width, _height);
if (glfwMakeWindow(__FILE__) == EXIT_FAILURE)
return EXIT_FAILURE;
glfwDisplayFunc(display);
glfwTrackball(update_matrices, update_projection_matrix);
init();
glfwMainLoop();
return EXIT_SUCCESS;
}