本文整理汇总了C++中StructuralMaterialStatus::giveTempStressVector方法的典型用法代码示例。如果您正苦于以下问题:C++ StructuralMaterialStatus::giveTempStressVector方法的具体用法?C++ StructuralMaterialStatus::giveTempStressVector怎么用?C++ StructuralMaterialStatus::giveTempStressVector使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StructuralMaterialStatus
的用法示例。
在下文中一共展示了StructuralMaterialStatus::giveTempStressVector方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: S
void
PhaseFieldElement :: computeStiffnessMatrix_ud(FloatMatrix &answer, MatResponseMode rMode, TimeStep *tStep)
{
FloatMatrix B, DB, N_d, DN, S(3,1);
FloatArray stress;
NLStructuralElement *el = this->giveElement();
StructuralCrossSection *cs = dynamic_cast<StructuralCrossSection* > (el->giveCrossSection() );
answer.clear();
for ( auto &gp: el->giveIntegrationRule(0) ) {
StructuralMaterialStatus *matStat = static_cast< StructuralMaterialStatus * >( gp->giveMaterialStatus() );
double dV = el->computeVolumeAround(gp);
// compute int_V ( B^t * D_B * B )dV
this->computeNd_matrixAt(*gp->giveNaturalCoordinates(), N_d);
// stress
FloatArray reducedStrain, a_u;
FloatMatrix B_u;
el->computeBmatrixAt( gp, B_u );
stress = matStat->giveTempStressVector();
stress.times( this->computeGPrim( gp, VM_Total, tStep ) );
S.setColumn(stress,1);
DN.beProductOf(S, N_d);
answer.plusProductUnsym(B_u, DN, dV);
}
}
示例2: computeFreeEnergy
double
PhaseFieldElement :: computeFreeEnergy(GaussPoint *gp, TimeStep *tStep)
{
StructuralMaterialStatus *matStat = static_cast< StructuralMaterialStatus * >( gp->giveMaterialStatus() );
FloatArray strain, stress;
stress = matStat->giveTempStressVector();
strain = matStat->giveTempStrainVector();
return 0.5 * stress.dotProduct( strain );
}
示例3: line
std::vector<std::unique_ptr<EnrichmentItem>> NCPrincipalStress::nucleateEnrichmentItems() {
SpatialLocalizer *octree = this->mpDomain->giveSpatialLocalizer();
XfemManager *xMan = mpDomain->giveXfemManager();
std::vector<std::unique_ptr<EnrichmentItem>> eiList;
// Center coordinates of newly inserted cracks
std::vector<FloatArray> center_coord_inserted_cracks;
// Loop over all elements and all bulk GP.
for(auto &el : mpDomain->giveElements() ) {
int numIR = el->giveNumberOfIntegrationRules();
int csNum = el->giveCrossSection()->giveNumber();
if(csNum == mCrossSectionInd || true) {
for(int irInd = 0; irInd < numIR; irInd++) {
IntegrationRule *ir = el->giveIntegrationRule(irInd);
int numGP = ir->giveNumberOfIntegrationPoints();
for(int gpInd = 0; gpInd < numGP; gpInd++) {
GaussPoint *gp = ir->getIntegrationPoint(gpInd);
// int csNum = gp->giveCrossSection()->giveNumber();
// printf("csNum: %d\n", csNum);
StructuralMaterialStatus *ms = dynamic_cast<StructuralMaterialStatus*>(gp->giveMaterialStatus());
if(ms != NULL) {
const FloatArray &stress = ms->giveTempStressVector();
FloatArray principalVals;
FloatMatrix principalDirs;
StructuralMaterial::computePrincipalValDir(principalVals, principalDirs, stress, principal_stress);
if(principalVals[0] > mStressThreshold) {
// printf("\nFound GP with stress above threshold.\n");
// printf("principalVals: "); principalVals.printYourself();
FloatArray crackNormal;
crackNormal.beColumnOf(principalDirs, 1);
// printf("crackNormal: "); crackNormal.printYourself();
FloatArray crackTangent = {-crackNormal(1), crackNormal(0)};
crackTangent.normalize();
// printf("crackTangent: "); crackTangent.printYourself();
// Create geometry
FloatArray pc = {gp->giveGlobalCoordinates()(0), gp->giveGlobalCoordinates()(1)};
// printf("Global coord: "); pc.printYourself();
FloatArray ps = pc;
ps.add(-0.5*mInitialCrackLength, crackTangent);
FloatArray pe = pc;
pe.add(0.5*mInitialCrackLength, crackTangent);
if(mCutOneEl) {
// If desired, ensure that the crack cuts exactly one element.
Line line(ps, pe);
std::vector<FloatArray> intersecPoints;
// line.computeIntersectionPoints(el.get(), intersecPoints);
for ( int i = 1; i <= el->giveNumberOfDofManagers(); i++ ) {
// int n1 = i;
// int n2 = 0;
// if ( i < el->giveNumberOfDofManagers() ) {
// n2 = i + 1;
// } else {
// n2 = 1;
// }
// const FloatArray &p1 = *(el->giveDofManager(n1)->giveCoordinates());
// const FloatArray &p2 = *(el->giveDofManager(n2)->giveCoordinates());
}
// printf("intersecPoints.size(): %lu\n", intersecPoints.size());
if(intersecPoints.size() == 2) {
ps = std::move(intersecPoints[0]);
pe = std::move(intersecPoints[1]);
}
else {
//.........这里部分代码省略.........