本文整理汇总了C++中SmartScriptTable::Count方法的典型用法代码示例。如果您正苦于以下问题:C++ SmartScriptTable::Count方法的具体用法?C++ SmartScriptTable::Count怎么用?C++ SmartScriptTable::Count使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SmartScriptTable
的用法示例。
在下文中一共展示了SmartScriptTable::Count方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CheckVirtualInventoryRestrictions
//------------------------------------------------------------------------
int CScriptBind_Actor::CheckVirtualInventoryRestrictions(IFunctionHandler *pH, SmartScriptTable inventory, const char *itemClassName)
{
CActor *pActor = GetActor(pH);
if (!pActor)
return pH->EndFunction();
static std::vector<string> virtualInventory;
virtualInventory.reserve(inventory->Count());
IScriptTable::Iterator it=inventory->BeginIteration();
while(inventory->MoveNext(it))
{
const char *itemClass=0;
it.value.CopyTo(itemClass);
if (itemClass && itemClass[0])
virtualInventory.push_back(itemClass);
}
inventory->EndIteration(it);
bool result=pActor->CheckVirtualInventoryRestrictions(virtualInventory, itemClassName);
virtualInventory.resize(0);
if (result)
return pH->EndFunction(1);
return pH->EndFunction();
}
示例2: BeginArray
IWriteXMLSourcePtr CXmlScriptSaver::BeginArray( const char * name, size_t * numElems, const XmlNodeRef& definition )
{
SmartScriptTable childTable;
if (!CurTable()->GetValue(name, childTable))
return NULL;
*numElems = childTable->Count();
m_tables.push( childTable );
return this;
}
示例3: LuaTableToUIArgs
//------------------------------------------------------------------------
bool SUIToLuaConversationHelper::LuaTableToUIArgs(SmartScriptTable table, SUIArguments &args)
{
for (int i = 0; i <= table->Count(); ++i)
{
if (i == 0 && table->GetAtType(0) == svtNull)
continue; // if passing {arg1, arg2, arg3} to scriptbind first entry will be nil
TUIData val;
if (!SUIConvHelperTmpl::LuaArgToUIArgImpl(table, i, val))
return false;
args.AddArgument( val );
}
return true;
}
示例4: ReadParamsTable
bool CScriptBind_Boids::ReadParamsTable(IScriptTable *pTable, struct SBoidContext &bc,SBoidsCreateContext &ctx )
{
pTable->BeginSetGetChain();
float fval;
const char *str;
ctx.models.clear();
ctx.boidsCount = 0;
pTable->GetValueChain( "count",ctx.boidsCount );
if (pTable->GetValueChain( "model",str ))
{
ctx.models.push_back(str);
}
if (pTable->GetValueChain( "model1",str ))
{
if (str[0])
ctx.models.push_back(str);
}
if (pTable->GetValueChain( "model2",str ))
{
if (str[0])
ctx.models.push_back(str);
}
if (pTable->GetValueChain( "model3",str ))
{
if (str[0])
ctx.models.push_back(str);
}
if (pTable->GetValueChain( "model4",str ))
{
if (str[0])
ctx.models.push_back(str);
}
if (pTable->GetValueChain( "character",str ))
{
ctx.characterModel = str;
}
if (pTable->GetValueChain( "animation",str ))
{
ctx.animation = str;
}
pTable->GetValueChain( "behavior",bc.behavior );
pTable->GetValueChain( "boid_mass",bc.fBoidMass);
pTable->GetValueChain( "boid_size",bc.boidScale );
pTable->GetValueChain( "boid_size_random",bc.boidRandomScale );
pTable->GetValueChain( "min_height",bc.MinHeight );
pTable->GetValueChain( "max_height",bc.MaxHeight );
pTable->GetValueChain( "min_attract_distance",bc.MinAttractDistance );
pTable->GetValueChain( "max_attract_distance",bc.MaxAttractDistance );
if(bc.MinAttractDistance <=0.05f)
bc.MinAttractDistance = 0.05f;
if(bc.MaxAttractDistance <=bc.MinAttractDistance)
bc.MaxAttractDistance =bc.MinAttractDistance +0.05f;
pTable->GetValueChain( "min_speed",bc.MinSpeed );
pTable->GetValueChain( "max_speed",bc.MaxSpeed );
pTable->GetValueChain( "factor_align",bc.factorAlignment );
pTable->GetValueChain( "factor_cohesion",bc.factorCohesion );
pTable->GetValueChain( "factor_separation",bc.factorSeparation );
pTable->GetValueChain( "factor_origin",bc.factorAttractToOrigin );
pTable->GetValueChain( "factor_keep_height",bc.factorKeepHeight );
pTable->GetValueChain( "factor_avoid_land",bc.factorAvoidLand );
pTable->GetValueChain( "factor_random_accel",bc.factorRandomAccel );
pTable->GetValueChain( "flight_time",bc.flightTime );
pTable->GetValueChain( "factor_take_off",bc.factorTakeOff );
pTable->GetValueChain( "land_deceleration_height",bc.landDecelerationHeight);
pTable->GetValueChain( "max_anim_speed",bc.MaxAnimationSpeed );
pTable->GetValueChain( "follow_player",bc.followPlayer );
pTable->GetValueChain( "no_landing",bc.noLanding );
pTable->GetValueChain( "start_on_ground",bc.bStartOnGround );
pTable->GetValueChain( "avoid_water",bc.bAvoidWater );
pTable->GetValueChain( "avoid_obstacles",bc.avoidObstacles );
pTable->GetValueChain( "max_view_distance",bc.maxVisibleDistance );
pTable->GetValueChain( "max_animation_distance",bc.animationMaxDistanceSq);
bc.animationMaxDistanceSq *= bc.animationMaxDistanceSq;
pTable->GetValueChain( "spawn_from_point", bc.bSpawnFromPoint );
pTable->GetValueChain( "pickable_alive", bc.bPickableWhenAlive );
pTable->GetValueChain( "pickable_dead", bc.bPickableWhenDead );
pTable->GetValueChain( "pickable_message", bc.pickableMessage );
pTable->GetValueChain( "spawn_radius",bc.fSpawnRadius);
//pTable->GetValueChain( "boid_radius",bc.fBoidRadius);
pTable->GetValueChain( "gravity_at_death",bc.fGravity);
pTable->GetValueChain( "boid_mass",bc.fBoidMass);
if (pTable->GetValueChain( "fov_angle",fval ))
{
fval = fval/2.0f; // Half angle used for cos of fov.
bc.cosFovAngle = cos_tpl(fval*gf_PI/180.0f);
}
pTable->GetValueChain("invulnerable", bc.bInvulnerable);
SmartScriptTable groundTable;
if (pTable->GetValueChain("ground",groundTable))
{
//.........这里部分代码省略.........
示例5: BuildDispatchTable
// build a script dispatch table - this table is the metatable for all
// dispatch proxy tables used (onClient, allClients, otherClients)
bool CScriptRMI::BuildDispatchTable(
SmartScriptTable methods,
SmartScriptTable classMethodTable,
SmartScriptTable cls,
const char * name )
{
IScriptSystem * pSS = methods->GetScriptSystem();
SmartScriptTable dispatch( pSS );
uint8 funcID = 0;
IScriptTable::SUserFunctionDesc fd;
SFunctionInfo info;
IScriptTable::Iterator iter = methods->BeginIteration();
while (methods->MoveNext(iter))
{
if (iter.sKey)
{
const char * function = iter.sKey;
if (strlen(function)>=2 && function[0] == '_' && function[1] == '_')
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: can't expose functions beginning with '__' (function was %s)",
function );
return false;
}
SmartScriptTable specTable;
if (!methods->GetValue(function, specTable))
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s entry is not a table (in %s)",
function, name );
return false;
}
// fetch format
int count = specTable->Count();
if (count < 1)
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s entry is an empty table (in %s)",
function, name );
return false;
}
else if (count-1 > MaxRMIParameters)
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s has too many parameters (%d) (in %s)",
function, count-1, name );
return false;
}
int tempReliability;
if (!specTable->GetAt(1, tempReliability) || tempReliability < 0 || tempReliability >= eNRT_NumReliabilityTypes)
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s has invalid reliability type %d (in %s)",
function, tempReliability, name );
return false;
}
ENetReliabilityType reliability = (ENetReliabilityType) tempReliability;
if (!specTable->GetAt(2, tempReliability) || tempReliability < 0 || tempReliability >= eRAT_NumAttachmentTypes)
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s has invalid attachment type %d (in %s)",
function, tempReliability, name );
}
ERMIAttachmentType attachment = (ERMIAttachmentType) tempReliability;
string format;
format.reserve(count-1);
for (int i=3; i<=count; i++)
{
int type = 666;
if (!specTable->GetAt( i, type ) || type<-128 || type>127)
{
methods->EndIteration(iter);
pSS->RaiseError( "In Net.Expose: function %s has invalid serialization policy %d at %d (in %s)",
function, type, i, name );
return false;
}
format.push_back( (char) type );
}
CRY_ASSERT( format.length() <= MaxRMIParameters );
strcpy( info.format, format.c_str() );
info.funcID = funcID;
info.reliability = reliability;
info.attachment = attachment;
fd.pUserDataFunc = ProxyFunction;
fd.sFunctionName = function;
fd.nDataSize = sizeof(SFunctionInfo);
fd.pDataBuffer = &info;
fd.sGlobalName = "<net-dispatch>";
fd.sFunctionParams = "(...)";
//.........这里部分代码省略.........