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C++ SkVector::setAbs方法代码示例

本文整理汇总了C++中SkVector::setAbs方法的典型用法代码示例。如果您正苦于以下问题:C++ SkVector::setAbs方法的具体用法?C++ SkVector::setAbs怎么用?C++ SkVector::setAbs使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkVector的用法示例。


在下文中一共展示了SkVector::setAbs方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: compute_rects

static void compute_rects(SkRect* devOutside, SkRect* devOutsideAssist, SkRect* devInside,
                          bool* isDegenerate, const SkMatrix& viewMatrix, const SkRect& rect,
                          SkScalar strokeWidth, bool miterStroke) {
    SkRect devRect;
    viewMatrix.mapRect(&devRect, rect);

    SkVector devStrokeSize;
    if (strokeWidth > 0) {
        devStrokeSize.set(strokeWidth, strokeWidth);
        viewMatrix.mapVectors(&devStrokeSize, 1);
        devStrokeSize.setAbs(devStrokeSize);
    } else {
        devStrokeSize.set(SK_Scalar1, SK_Scalar1);
    }

    const SkScalar dx = devStrokeSize.fX;
    const SkScalar dy = devStrokeSize.fY;
    const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
    const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);

    *devOutside = devRect;
    *devOutsideAssist = devRect;
    *devInside = devRect;

    devOutside->outset(rx, ry);
    devInside->inset(rx, ry);

    // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we
    // make a degenerate inside rect to avoid double hitting.  We will also jam all of the points
    // together when we render these rects.
    SkScalar spare;
    {
        SkScalar w = devRect.width() - dx;
        SkScalar h = devRect.height() - dy;
        spare = SkTMin(w, h);
    }

    *isDegenerate = spare <= 0;
    if (*isDegenerate) {
        devInside->fLeft = devInside->fRight = devRect.centerX();
        devInside->fTop = devInside->fBottom = devRect.centerY();
    }

    // For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist)
    // to draw the outside of the octagon. Because there are 8 vertices on the outer
    // edge, while vertex number of inner edge is 4, the same as miter-stroke.
    if (!miterStroke) {
        devOutside->inset(0, ry);
        devOutsideAssist->outset(0, ry);
    }
}
开发者ID:BertiKarsunke,项目名称:skia,代码行数:51,代码来源:GrAAStrokeRectBatch.cpp

示例2: strokeAARect

void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
                                    GrDrawState* drawState,
                                    GrColor color,
                                    const SkRect& rect,
                                    const SkMatrix& combinedMatrix,
                                    const SkRect& devRect,
                                    const SkStrokeRec& stroke) {
    SkVector devStrokeSize;
    SkScalar width = stroke.getWidth();
    if (width > 0) {
        devStrokeSize.set(width, width);
        combinedMatrix.mapVectors(&devStrokeSize, 1);
        devStrokeSize.setAbs(devStrokeSize);
    } else {
        devStrokeSize.set(SK_Scalar1, SK_Scalar1);
    }

    const SkScalar dx = devStrokeSize.fX;
    const SkScalar dy = devStrokeSize.fY;
    const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
    const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);

    // Temporarily #if'ed out. We don't want to pass in the devRect but
    // right now it is computed in GrContext::apply_aa_to_rect and we don't
    // want to throw away the work
#if 0
    SkRect devRect;
    combinedMatrix.mapRect(&devRect, rect);
#endif

    SkScalar spare;
    {
        SkScalar w = devRect.width() - dx;
        SkScalar h = devRect.height() - dy;
        spare = SkTMin(w, h);
    }

    SkRect devOutside(devRect);
    devOutside.outset(rx, ry);

    bool miterStroke = true;
    // For hairlines, make bevel and round joins appear the same as mitered ones.
    // small miter limit means right angles show bevel...
    if ((width > 0) && (stroke.getJoin() != SkPaint::kMiter_Join ||
                        stroke.getMiter() < SK_ScalarSqrt2)) {
        miterStroke = false;
    }

    if (spare <= 0 && miterStroke) {
        this->fillAARect(target, drawState, color, devOutside, SkMatrix::I(), devOutside);
        return;
    }

    SkRect devInside(devRect);
    devInside.inset(rx, ry);

    SkRect devOutsideAssist(devRect);

    // For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist)
    // to draw the outer of the rect. Because there are 8 vertices on the outer
    // edge, while vertex number of inner edge is 4, the same as miter-stroke.
    if (!miterStroke) {
        devOutside.inset(0, ry);
        devOutsideAssist.outset(0, ry);
    }

    this->geometryStrokeAARect(target, drawState, color, devOutside, devOutsideAssist, devInside,
                               miterStroke);
}
开发者ID:OS-Corp,项目名称:skia,代码行数:69,代码来源:GrAARectRenderer.cpp

示例3: StrokeAARect

void GrAARectRenderer::StrokeAARect(GrDrawTarget* target,
                                    const GrPipelineBuilder& pipelineBuilder,
                                    GrColor color,
                                    const SkMatrix& viewMatrix,
                                    const SkRect& rect,
                                    const SkRect& devRect,
                                    const SkStrokeRec& stroke) {
    SkVector devStrokeSize;
    SkScalar width = stroke.getWidth();
    if (width > 0) {
        devStrokeSize.set(width, width);
        viewMatrix.mapVectors(&devStrokeSize, 1);
        devStrokeSize.setAbs(devStrokeSize);
    } else {
        devStrokeSize.set(SK_Scalar1, SK_Scalar1);
    }

    const SkScalar dx = devStrokeSize.fX;
    const SkScalar dy = devStrokeSize.fY;
    const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
    const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);

    SkScalar spare;
    {
        SkScalar w = devRect.width() - dx;
        SkScalar h = devRect.height() - dy;
        spare = SkTMin(w, h);
    }

    SkRect devOutside(devRect);
    devOutside.outset(rx, ry);

    bool miterStroke = true;
    // For hairlines, make bevel and round joins appear the same as mitered ones.
    // small miter limit means right angles show bevel...
    if ((width > 0) && (stroke.getJoin() != SkPaint::kMiter_Join ||
                        stroke.getMiter() < SK_ScalarSqrt2)) {
        miterStroke = false;
    }

    if (spare <= 0 && miterStroke) {
        FillAARect(target, pipelineBuilder, color, viewMatrix, devOutside, devOutside);
        return;
    }

    SkRect devInside(devRect);
    devInside.inset(rx, ry);

    SkRect devOutsideAssist(devRect);

    // For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist)
    // to draw the outer of the rect. Because there are 8 vertices on the outer
    // edge, while vertex number of inner edge is 4, the same as miter-stroke.
    if (!miterStroke) {
        devOutside.inset(0, ry);
        devOutsideAssist.outset(0, ry);
    }

    GeometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
                         devOutsideAssist, devInside, miterStroke);
}
开发者ID:Jichao,项目名称:skia,代码行数:61,代码来源:GrAARectRenderer.cpp


注:本文中的SkVector::setAbs方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。