本文整理汇总了C++中SkString::remove方法的典型用法代码示例。如果您正苦于以下问题:C++ SkString::remove方法的具体用法?C++ SkString::remove怎么用?C++ SkString::remove使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkString
的用法示例。
在下文中一共展示了SkString::remove方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: make_png_name
static SkString make_png_name(const char* filename) {
SkString pngName = SkString(filename);
pngName.remove(pngName.size() - 3, 3);
pngName.append("png");
return pngName;
}
示例2: render
bool CopyTilesRenderer::render(SkBitmap** out) {
int i = 0;
bool success = true;
SkBitmap dst;
for (int x = 0; x < this->getViewWidth(); x += fLargeTileWidth) {
for (int y = 0; y < this->getViewHeight(); y += fLargeTileHeight) {
SkAutoCanvasRestore autoRestore(fCanvas, true);
// Translate so that we draw the correct portion of the picture.
// Perform a postTranslate so that the scaleFactor does not interfere with the
// positioning.
SkMatrix mat(fCanvas->getTotalMatrix());
mat.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
fCanvas->setMatrix(mat);
// Draw the picture
if (fUseMultiPictureDraw) {
SkMultiPictureDraw mpd;
mpd.add(fCanvas, fPicture);
mpd.draw();
} else {
fCanvas->drawPicture(fPicture);
}
// Now extract the picture into tiles
SkBitmap baseBitmap;
fCanvas->readPixels(SkIRect::MakeSize(fCanvas->getBaseLayerSize()), &baseBitmap);
SkIRect subset;
for (int tileY = 0; tileY < fLargeTileHeight; tileY += this->getTileHeight()) {
for (int tileX = 0; tileX < fLargeTileWidth; tileX += this->getTileWidth()) {
subset.set(tileX, tileY, tileX + this->getTileWidth(),
tileY + this->getTileHeight());
SkDEBUGCODE(bool extracted =)
baseBitmap.extractSubset(&dst, subset);
SkASSERT(extracted);
if (!fWritePath.isEmpty()) {
// Similar to write() in PictureRenderer.cpp, but just encodes
// a bitmap directly.
// TODO: Share more common code with write() to do this, to properly
// write out the JSON summary, etc.
SkString pathWithNumber = SkOSPath::Join(fWritePath.c_str(),
fInputFilename.c_str());
pathWithNumber.remove(pathWithNumber.size() - 4, 4);
pathWithNumber.appendf("%i.png", i++);
SkBitmap copy;
#if SK_SUPPORT_GPU
if (isUsingGpuDevice()) {
dst.pixelRef()->readPixels(©, &subset);
} else {
#endif
dst.copyTo(©);
#if SK_SUPPORT_GPU
}
#endif
success &= SkImageEncoder::EncodeFile(pathWithNumber.c_str(), copy,
SkImageEncoder::kPNG_Type, 100);
}
}
}
}
}
return success;
}