本文整理汇总了C++中SkPixmap::alphaType方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPixmap::alphaType方法的具体用法?C++ SkPixmap::alphaType怎么用?C++ SkPixmap::alphaType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPixmap
的用法示例。
在下文中一共展示了SkPixmap::alphaType方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: texture
sk_sp<SkImage> SkImage::MakeTextureFromPixmap(GrContext* ctx, const SkPixmap& pixmap,
SkBudgeted budgeted) {
if (!ctx) {
return nullptr;
}
SkAutoTUnref<GrTexture> texture(GrUploadPixmapToTexture(ctx, pixmap, budgeted));
if (!texture) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(texture->width(), texture->height(), kNeedNewImageUniqueID,
pixmap.alphaType(), texture, budgeted);
}
示例2: texture
sk_sp<SkImage> SkImage::MakeTextureFromPixmap(GrContext* ctx, const SkPixmap& pixmap,
SkBudgeted budgeted) {
if (!ctx) {
return nullptr;
}
sk_sp<GrTexture> texture(GrUploadPixmapToTexture(ctx, pixmap, budgeted));
if (!texture) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(texture->width(), texture->height(), kNeedNewImageUniqueID,
pixmap.alphaType(), std::move(texture),
sk_ref_sp(pixmap.info().colorSpace()), budgeted);
}
示例3: Resize
bool SkBitmapScaler::Resize(SkBitmap* resultPtr, const SkPixmap& source, ResizeMethod method,
int destWidth, int destHeight, SkBitmap::Allocator* allocator) {
if (nullptr == source.addr() || source.colorType() != kN32_SkColorType ||
source.width() < 1 || source.height() < 1)
{
return false;
}
if (destWidth < 1 || destHeight < 1) {
return false;
}
SkConvolutionProcs convolveProcs= { 0, nullptr, nullptr, nullptr, nullptr };
PlatformConvolutionProcs(&convolveProcs);
SkRect destSubset = SkRect::MakeIWH(destWidth, destHeight);
SkResizeFilter filter(method, source.width(), source.height(),
destWidth, destHeight, destSubset, convolveProcs);
// Get a subset encompassing this touched area. We construct the
// offsets and row strides such that it looks like a new bitmap, while
// referring to the old data.
const uint8_t* sourceSubset = reinterpret_cast<const uint8_t*>(source.addr());
// Convolve into the result.
SkBitmap result;
result.setInfo(SkImageInfo::MakeN32(SkScalarCeilToInt(destSubset.width()),
SkScalarCeilToInt(destSubset.height()),
source.alphaType()));
result.allocPixels(allocator, nullptr);
if (!result.readyToDraw()) {
return false;
}
if (!BGRAConvolve2D(sourceSubset, static_cast<int>(source.rowBytes()),
!source.isOpaque(), filter.xFilter(), filter.yFilter(),
static_cast<int>(result.rowBytes()),
static_cast<unsigned char*>(result.getPixels()),
convolveProcs, true)) {
return false;
}
*resultPtr = result;
resultPtr->lockPixels();
SkASSERT(resultPtr->getPixels());
return true;
}
示例4: MakeTextureFromMipMap
sk_sp<SkImage> SkImage::MakeFromDeferredTextureImageData(GrContext* context, const void* data,
SkBudgeted budgeted) {
if (!data) {
return nullptr;
}
const DeferredTextureImage* dti = reinterpret_cast<const DeferredTextureImage*>(data);
if (!context || context->uniqueID() != dti->fContextUniqueID) {
return nullptr;
}
int mipLevelCount = dti->fMipMapLevelCount;
SkASSERT(mipLevelCount >= 1);
sk_sp<SkColorSpace> colorSpace;
if (dti->fColorSpaceSize) {
colorSpace = SkColorSpace::Deserialize(dti->fColorSpace, dti->fColorSpaceSize);
}
SkImageInfo info = SkImageInfo::Make(dti->fWidth, dti->fHeight,
dti->fColorType, dti->fAlphaType, colorSpace);
if (mipLevelCount == 1) {
SkPixmap pixmap;
pixmap.reset(info, dti->fMipMapLevelData[0].fPixelData, dti->fMipMapLevelData[0].fRowBytes);
// Use the NoCheck version because we have already validated the SkImage. The |data|
// used to be an SkImage before calling getDeferredTextureImageData(). In legacy mode,
// getDeferredTextureImageData() will allow parametric transfer functions for images
// generated from codecs - which is slightly more lenient than typical SkImage
// constructors.
sk_sp<GrTextureProxy> proxy(GrUploadPixmapToTextureProxyNoCheck(
context->resourceProvider(), pixmap, budgeted));
if (!proxy) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(context, kNeedNewImageUniqueID, pixmap.alphaType(),
std::move(proxy), std::move(colorSpace), budgeted);
} else {
std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]);
for (int i = 0; i < mipLevelCount; i++) {
texels[i].fPixels = dti->fMipMapLevelData[i].fPixelData;
texels[i].fRowBytes = dti->fMipMapLevelData[i].fRowBytes;
}
return SkImage::MakeTextureFromMipMap(context, info, texels.get(),
mipLevelCount, SkBudgeted::kYes,
dti->fColorMode);
}
}
示例5: IntSize
bool
SourceSurfaceSkia::InitFromImage(sk_sp<SkImage> aImage,
SurfaceFormat aFormat,
DrawTargetSkia* aOwner)
{
if (!aImage) {
return false;
}
mSize = IntSize(aImage->width(), aImage->height());
// For the raster image case, we want to use the format and stride
// information that the underlying raster image is using, which is
// reliable.
// For the GPU case (for which peekPixels is false), we can't easily
// figure this information out. It is better to report the originally
// intended format and stride that we will convert to if this GPU
// image is ever read back into a raster image.
SkPixmap pixmap;
if (aImage->peekPixels(&pixmap)) {
mFormat =
aFormat != SurfaceFormat::UNKNOWN ?
aFormat :
SkiaColorTypeToGfxFormat(pixmap.colorType(), pixmap.alphaType());
mStride = pixmap.rowBytes();
} else if (aFormat != SurfaceFormat::UNKNOWN) {
mFormat = aFormat;
SkImageInfo info = MakeSkiaImageInfo(mSize, mFormat);
mStride = SkAlign4(info.minRowBytes());
} else {
return false;
}
mImage = aImage;
if (aOwner) {
mDrawTarget = aOwner;
}
return true;
}
示例6: Resize
bool SkBitmapScaler::Resize(SkBitmap* resultPtr, const SkPixmap& source, ResizeMethod method,
int destWidth, int destHeight, SkBitmap::Allocator* allocator) {
// Preflight some of the checks, to avoid allocating the result if we don't need it.
if (!valid_for_resize(source, destWidth, destHeight)) {
return false;
}
SkBitmap result;
result.setInfo(SkImageInfo::MakeN32(destWidth, destHeight, source.alphaType()));
result.allocPixels(allocator, nullptr);
SkPixmap resultPM;
if (!result.peekPixels(&resultPM) || !Resize(resultPM, source, method)) {
return false;
}
*resultPtr = result;
resultPtr->lockPixels();
SkASSERT(resultPtr->getPixels());
return true;
}
示例7: test_blender
static void test_blender(std::string resourceName, skiatest::Reporter* reporter) {
std::string fileName = resourceName + ".png";
sk_sp<SkImage> image = GetResourceAsImage(fileName.c_str());
if (image == nullptr) {
ERRORF(reporter, "image is NULL");
return;
}
SkBitmap bm;
if (!as_IB(image)->getROPixels(&bm)) {
ERRORF(reporter, "Could not read resource");
return;
}
SkPixmap pixmap;
bm.peekPixels(&pixmap);
SkASSERTF(pixmap.colorType() == kN32_SkColorType, "colorType: %d", pixmap.colorType());
SkASSERT(pixmap.alphaType() != kUnpremul_SkAlphaType);
const uint32_t* src = pixmap.addr32();
const int width = pixmap.rowBytesAsPixels();
SkASSERT(width > 0);
SkASSERT(width < 4000);
SkAutoTArray<uint32_t> correctDst(width);
SkAutoTArray<uint32_t> testDst(width);
for (int y = 0; y < pixmap.height(); y++) {
// TODO: zero is not the most interesting dst to test srcover...
sk_bzero(correctDst.get(), width * sizeof(uint32_t));
sk_bzero(testDst.get(), width * sizeof(uint32_t));
brute_force_srcover_srgb_srgb(correctDst.get(), src, width, width);
SkOpts:: srcover_srgb_srgb( testDst.get(), src, width, width);
for (int x = 0; x < width; x++) {
REPORTER_ASSERT_MESSAGE(
reporter, correctDst[x] == testDst[x],
mismatch_message(resourceName, x, y, src[x], correctDst[x], testDst[x]));
if (correctDst[x] != testDst[x]) break;
}
src += width;
}
}
示例8: Resize
bool SkBitmapScaler::Resize(SkBitmap* resultPtr, const SkPixmap& source, ResizeMethod method,
int destWidth, int destHeight, SkBitmap::Allocator* allocator) {
// Preflight some of the checks, to avoid allocating the result if we don't need it.
if (!valid_for_resize(source, destWidth, destHeight)) {
return false;
}
SkBitmap result;
// Note: pass along the profile information even thought this is no the right answer because
// this could be scaling in sRGB.
result.setInfo(SkImageInfo::MakeN32(destWidth, destHeight, source.alphaType(),
sk_ref_sp(source.info().colorSpace())));
result.allocPixels(allocator, nullptr);
SkPixmap resultPM;
if (!result.peekPixels(&resultPM) || !Resize(resultPM, source, method)) {
return false;
}
*resultPtr = result;
resultPtr->lockPixels();
SkASSERT(resultPtr->getPixels());
return true;
}
示例9: inputBoundsF
sk_sp<SkSpecialImage> SkBlurImageFilter::onFilterImage(SkSpecialImage* source,
const Context& ctx,
SkIPoint* offset) const {
SkIPoint inputOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset));
if (!input) {
return nullptr;
}
SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.fX, inputOffset.fY,
input->width(), input->height());
SkIRect dstBounds;
if (!this->applyCropRect(this->mapContext(ctx), inputBounds, &dstBounds)) {
return nullptr;
}
if (!inputBounds.intersect(dstBounds)) {
return nullptr;
}
const SkVector sigma = map_sigma(fSigma, ctx.ctm());
#if SK_SUPPORT_GPU
if (input->peekTexture() && input->peekTexture()->getContext()) {
if (0 == sigma.x() && 0 == sigma.y()) {
offset->fX = inputBounds.x();
offset->fY = inputBounds.y();
return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(),
-inputOffset.y()));
}
GrTexture* inputTexture = input->peekTexture();
offset->fX = dstBounds.fLeft;
offset->fY = dstBounds.fTop;
inputBounds.offset(-inputOffset);
dstBounds.offset(-inputOffset);
SkRect inputBoundsF(SkRect::Make(inputBounds));
SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(inputTexture->getContext(),
inputTexture,
false,
source->props().allowSRGBInputs(),
SkRect::Make(dstBounds),
&inputBoundsF,
sigma.x(),
sigma.y()));
if (!tex) {
return nullptr;
}
return SkSpecialImage::MakeFromGpu(source->internal_getProxy(),
SkIRect::MakeWH(dstBounds.width(), dstBounds.height()),
kNeedNewImageUniqueID_SpecialImage,
tex, &source->props());
}
#endif
int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
get_box3_params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY);
if (kernelSizeX < 0 || kernelSizeY < 0) {
return nullptr;
}
if (kernelSizeX == 0 && kernelSizeY == 0) {
offset->fX = inputBounds.x();
offset->fY = inputBounds.y();
return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(),
-inputOffset.y()));
}
SkPixmap inputPixmap;
if (!input->peekPixels(&inputPixmap)) {
return nullptr;
}
if (inputPixmap.colorType() != kN32_SkColorType) {
return nullptr;
}
SkImageInfo info = SkImageInfo::Make(dstBounds.width(), dstBounds.height(),
inputPixmap.colorType(), inputPixmap.alphaType());
SkBitmap tmp, dst;
if (!tmp.tryAllocPixels(info) || !dst.tryAllocPixels(info)) {
return nullptr;
}
SkAutoLockPixels tmpLock(tmp), dstLock(dst);
offset->fX = dstBounds.fLeft;
offset->fY = dstBounds.fTop;
SkPMColor* t = tmp.getAddr32(0, 0);
SkPMColor* d = dst.getAddr32(0, 0);
int w = dstBounds.width(), h = dstBounds.height();
const SkPMColor* s = inputPixmap.addr32(inputBounds.x() - inputOffset.x(),
//.........这里部分代码省略.........
示例10: dstLock
sk_sp<SkSpecialImage> SkMorphologyImageFilter::filterImageGeneric(bool dilate,
SkSpecialImage* source,
const Context& ctx,
SkIPoint* offset) const {
SkIPoint inputOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset));
if (!input) {
return nullptr;
}
SkIRect bounds;
input = this->applyCropRect(this->mapContext(ctx), input.get(), &inputOffset, &bounds);
if (!input) {
return nullptr;
}
SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
SkIntToScalar(this->radius().height()));
ctx.ctm().mapVectors(&radius, 1);
int width = SkScalarFloorToInt(radius.fX);
int height = SkScalarFloorToInt(radius.fY);
if (width < 0 || height < 0) {
return nullptr;
}
SkIRect srcBounds = bounds;
srcBounds.offset(-inputOffset);
if (0 == width && 0 == height) {
offset->fX = bounds.left();
offset->fY = bounds.top();
return input->makeSubset(srcBounds);
}
#if SK_SUPPORT_GPU
if (input->peekTexture() && input->peekTexture()->getContext()) {
auto type = dilate ? GrMorphologyEffect::kDilate_MorphologyType
: GrMorphologyEffect::kErode_MorphologyType;
sk_sp<SkSpecialImage> result(apply_morphology(input.get(), srcBounds, type,
SkISize::Make(width, height)));
if (result) {
offset->fX = bounds.left();
offset->fY = bounds.top();
}
return result;
}
#endif
SkPixmap inputPixmap;
if (!input->peekPixels(&inputPixmap)) {
return nullptr;
}
if (inputPixmap.colorType() != kN32_SkColorType) {
return nullptr;
}
SkImageInfo info = SkImageInfo::Make(bounds.width(), bounds.height(),
inputPixmap.colorType(), inputPixmap.alphaType());
SkBitmap dst;
if (!dst.tryAllocPixels(info)) {
return nullptr;
}
SkAutoLockPixels dstLock(dst);
SkMorphologyImageFilter::Proc procX, procY;
if (dilate) {
procX = SkOpts::dilate_x;
procY = SkOpts::dilate_y;
} else {
procX = SkOpts::erode_x;
procY = SkOpts::erode_y;
}
if (width > 0 && height > 0) {
SkBitmap tmp;
if (!tmp.tryAllocPixels(info)) {
return nullptr;
}
SkAutoLockPixels tmpLock(tmp);
call_proc_X(procX, inputPixmap, &tmp, width, srcBounds);
SkIRect tmpBounds = SkIRect::MakeWH(srcBounds.width(), srcBounds.height());
call_proc_Y(procY,
tmp.getAddr32(tmpBounds.left(), tmpBounds.top()), tmp.rowBytesAsPixels(),
&dst, height, tmpBounds);
} else if (width > 0) {
call_proc_X(procX, inputPixmap, &dst, width, srcBounds);
} else if (height > 0) {
call_proc_Y(procY,
inputPixmap.addr32(srcBounds.left(), srcBounds.top()),
inputPixmap.rowBytesAsPixels(),
&dst, height, srcBounds);
}
//.........这里部分代码省略.........