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C++ SkAutoTUnref::getOptimizations方法代码示例

本文整理汇总了C++中SkAutoTUnref::getOptimizations方法的典型用法代码示例。如果您正苦于以下问题:C++ SkAutoTUnref::getOptimizations方法的具体用法?C++ SkAutoTUnref::getOptimizations怎么用?C++ SkAutoTUnref::getOptimizations使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkAutoTUnref的用法示例。


在下文中一共展示了SkAutoTUnref::getOptimizations方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CreateAt

GrPipeline* GrPipeline::CreateAt(void* memory, const CreateArgs& args,
                                 GrXPOverridesForBatch* overrides) {
    const GrPipelineBuilder& builder = *args.fPipelineBuilder;

    // Create XferProcessor from DS's XPFactory
    const GrXPFactory* xpFactory = builder.getXPFactory();
    SkAutoTUnref<GrXferProcessor> xferProcessor;
    if (xpFactory) {
        xferProcessor.reset(xpFactory->createXferProcessor(args.fOpts,
                                                           builder.hasMixedSamples(),
                                                           &args.fDstTexture,
                                                           *args.fCaps));
    } else {
        xferProcessor.reset(GrPorterDuffXPFactory::CreateSrcOverXferProcessor(
                                                                        *args.fCaps,
                                                                        args.fOpts,
                                                                        builder.hasMixedSamples(),
                                                                        &args.fDstTexture));
    }

    if (!xferProcessor) {
        return nullptr;
    }

    GrColor overrideColor = GrColor_ILLEGAL;
    if (args.fOpts.fColorPOI.firstEffectiveProcessorIndex() != 0) {
        overrideColor = args.fOpts.fColorPOI.inputColorToFirstEffectiveProccesor();
    }

    GrXferProcessor::OptFlags optFlags = GrXferProcessor::kNone_OptFlags;

    optFlags = xferProcessor->getOptimizations(args.fOpts,
                                               builder.getStencil().doesWrite(),
                                               &overrideColor,
                                               *args.fCaps);

    // When path rendering the stencil settings are not always set on the GrPipelineBuilder
    // so we must check the draw type. In cases where we will skip drawing we simply return a
    // null GrPipeline.
    if (GrXferProcessor::kSkipDraw_OptFlag & optFlags) {
        return nullptr;
    }

    // No need to have an override color if it isn't even going to be used.
    if (SkToBool(GrXferProcessor::kIgnoreColor_OptFlag & optFlags)) {
        overrideColor = GrColor_ILLEGAL;
    }

    GrPipeline* pipeline = new (memory) GrPipeline;
    pipeline->fXferProcessor.reset(xferProcessor);

    pipeline->fRenderTarget.reset(builder.fRenderTarget.get());
    SkASSERT(pipeline->fRenderTarget);
    pipeline->fScissorState = *args.fScissor;
    pipeline->fStencilSettings = builder.getStencil();
    pipeline->fDrawFace = builder.getDrawFace();

    pipeline->fFlags = 0;
    if (builder.isHWAntialias()) {
        pipeline->fFlags |= kHWAA_Flag;
    }
    if (builder.snapVerticesToPixelCenters()) {
        pipeline->fFlags |= kSnapVertices_Flag;
    }

    int firstColorProcessorIdx = args.fOpts.fColorPOI.firstEffectiveProcessorIndex();

    // TODO: Once we can handle single or four channel input into coverage GrFragmentProcessors
    // then we can use GrPipelineBuilder's coverageProcInfo (like color above) to set this initial
    // information.
    int firstCoverageProcessorIdx = 0;

    pipeline->adjustProgramFromOptimizations(builder, optFlags, args.fOpts.fColorPOI, 
                                             args.fOpts.fCoveragePOI, &firstColorProcessorIdx, 
                                             &firstCoverageProcessorIdx);

    bool usesLocalCoords = false;

    // Copy GrFragmentProcessors from GrPipelineBuilder to Pipeline
    pipeline->fNumColorProcessors = builder.numColorFragmentProcessors() - firstColorProcessorIdx;
    int numTotalProcessors = pipeline->fNumColorProcessors +
                             builder.numCoverageFragmentProcessors() - firstCoverageProcessorIdx;
    pipeline->fFragmentProcessors.reset(numTotalProcessors);
    int currFPIdx = 0;
    for (int i = firstColorProcessorIdx; i < builder.numColorFragmentProcessors();
         ++i, ++currFPIdx) {
        const GrFragmentProcessor* fp = builder.getColorFragmentProcessor(i);
        pipeline->fFragmentProcessors[currFPIdx].reset(fp);
        usesLocalCoords = usesLocalCoords || fp->usesLocalCoords();
    }

    for (int i = firstCoverageProcessorIdx; i < builder.numCoverageFragmentProcessors();
         ++i, ++currFPIdx) {
        const GrFragmentProcessor* fp = builder.getCoverageFragmentProcessor(i);
        pipeline->fFragmentProcessors[currFPIdx].reset(fp);
        usesLocalCoords = usesLocalCoords || fp->usesLocalCoords();
    }

    // Setup info we need to pass to GrPrimitiveProcessors that are used with this GrPipeline.
    overrides->fFlags = 0;
//.........这里部分代码省略.........
开发者ID:Nazi-Nigger,项目名称:gecko-dev,代码行数:101,代码来源:GrPipeline.cpp


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