本文整理汇总了C++中Sim::CommitMission方法的典型用法代码示例。如果您正苦于以下问题:C++ Sim::CommitMission方法的具体用法?C++ Sim::CommitMission怎么用?C++ Sim::CommitMission使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sim
的用法示例。
在下文中一共展示了Sim::CommitMission方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void
DebriefDlg::OnClose(AWEvent* event)
{
Sim* sim = Sim::GetSim();
sim->CommitMission();
sim->UnloadMission();
NetLobby* lobby = NetLobby::GetInstance();
if (lobby && lobby->IsHost()) {
lobby->SelectMission(0);
lobby->ExecFrame();
}
Player* player = Player::GetCurrentPlayer();
if (player && player->ShowAward()) {
manager->ShowAwardDlg();
}
else {
Starshatter* stars = Starshatter::GetInstance();
if (stars) {
Mouse::Show(false);
Campaign* campaign = Campaign::GetCampaign();
if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS)
stars->SetGameMode(Starshatter::CMPN_MODE);
else
stars->SetGameMode(Starshatter::MENU_MODE);
}
else {
Game::Panic("DebriefDlg::OnClose() - Game instance not found");
}
}
}