当前位置: 首页>>代码示例>>C++>>正文


C++ Sampler::connectTo方法代码示例

本文整理汇总了C++中Sampler::connectTo方法的典型用法代码示例。如果您正苦于以下问题:C++ Sampler::connectTo方法的具体用法?C++ Sampler::connectTo怎么用?C++ Sampler::connectTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sampler的用法示例。


在下文中一共展示了Sampler::connectTo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setup

void auMidiApp::setup()
{
	delay = GenericUnit(kAudioUnitType_Effect, kAudioUnitSubType_Delay);
	sampler.connectTo(delay).connectTo(tap).connectTo(output);
	output.start();
	
	// The midi receiver can either make a connection passively or actively.
	
	// Passively = creating a destination and waiting for another application
	// or midi object to send messages. For example, the following creates a
	// Midi destination which an application like Ableton Live can send Midi
	// messages to directly. (Note that if you test this with Ableton, you'll
	// need to go into the Midi preferences and turn "Track" on for this
	// destination)
	midiReceiver.createMidiDestination("Cinder AU MIDI");
	
	// Actively = connecting to an existing midi source, such as a keyboard
	// or other piece of hardware plugged into this machine. Uncomment the
	// following to print the name of all of the available devices, then
	// attempt to connect to one named "source name"
//	Midi::printSourceNames();
//	midiReceiver.connectToMidiSource("source name");
	
	// Here, we're telling the midiReceiver to send every message it gets
	// to the sampler. The sampler starts up with a sine wave sample pre-loaded
	// by default.
	midiReceiver.routeMidiTo(sampler);
}
开发者ID:admsyn,项目名称:Cinder-AudioUnit,代码行数:28,代码来源:auMidiApp.cpp


注:本文中的Sampler::connectTo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。