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C++ RenderTable::topSection方法代码示例

本文整理汇总了C++中RenderTable::topSection方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderTable::topSection方法的具体用法?C++ RenderTable::topSection怎么用?C++ RenderTable::topSection使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RenderTable的用法示例。


在下文中一共展示了RenderTable::topSection方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: rowIndexRange

void AccessibilityTableCell::rowIndexRange(std::pair<unsigned, unsigned>& rowRange)
{
    if (!m_renderer || !m_renderer->isTableCell())
        return;
    
    RenderTableCell* renderCell = toRenderTableCell(m_renderer);
    rowRange.first = renderCell->rowIndex();
    rowRange.second = renderCell->rowSpan();
    
    // since our table might have multiple sections, we have to offset our row appropriately
    RenderTableSection* section = renderCell->section();
    RenderTable* table = renderCell->table();
    if (!table || !section)
        return;

    RenderTableSection* tableSection = table->topSection();    
    unsigned rowOffset = 0;
    while (tableSection) {
        if (tableSection == section)
            break;
        rowOffset += tableSection->numRows();
        tableSection = table->sectionBelow(tableSection, SkipEmptySections);
    }

    rowRange.first += rowOffset;
}
开发者ID:CannedFish,项目名称:webkitgtk,代码行数:26,代码来源:AccessibilityTableCell.cpp

示例2: rowIndexRange

void AccessibilityTableCell::rowIndexRange(std::pair<unsigned, unsigned>& rowRange)
{
    if (!m_renderer || !m_renderer->isTableCell())
        return;
    
    RenderTableCell* renderCell = toRenderTableCell(m_renderer);
    rowRange.first = renderCell->rowIndex();
    rowRange.second = renderCell->rowSpan();
    
    // since our table might have multiple sections, we have to offset our row appropriately
    RenderTableSection* section = renderCell->section();
    RenderTable* table = renderCell->table();
    if (!table || !section)
        return;

    RenderTableSection* footerSection = table->footer();
    unsigned rowOffset = 0;
    for (RenderTableSection* tableSection = table->topSection(); tableSection; tableSection = table->sectionBelow(tableSection, SkipEmptySections)) {
        // Don't add row offsets for bottom sections that are placed in before the body section.
        if (tableSection == footerSection)
            continue;
        if (tableSection == section)
            break;
        rowOffset += tableSection->numRows();
    }

    rowRange.first += rowOffset;
}
开发者ID:chenbk85,项目名称:webkit2-wincairo,代码行数:28,代码来源:AccessibilityTableCell.cpp

示例3: addChildren

void AccessibilityTable::addChildren()
{
    if (!isAccessibilityTable()) {
        AccessibilityRenderObject::addChildren();
        return;
    }
    
    ASSERT(!m_haveChildren); 
    
    m_haveChildren = true;
    if (!m_renderer || !m_renderer->isTable())
        return;
    
    RenderTable* table = toRenderTable(m_renderer);
    // Go through all the available sections to pull out the rows and add them as children.
    table->recalcSectionsIfNeeded();
    
    unsigned maxColumnCount = 0;
    RenderTableSection* footer = table->footer();
    
    for (RenderTableSection* tableSection = table->topSection(); tableSection; tableSection = table->sectionBelow(tableSection, SkipEmptySections)) {
        if (tableSection == footer)
            continue;
        addChildrenFromSection(tableSection, maxColumnCount);
    }
    
    // Process the footer last, in case it was ordered earlier in the DOM.
    if (footer)
        addChildrenFromSection(footer, maxColumnCount);
    
    AXObjectCache* axCache = m_renderer->document().axObjectCache();
    // make the columns based on the number of columns in the first body
    unsigned length = maxColumnCount;
    for (unsigned i = 0; i < length; ++i) {
        AccessibilityTableColumn* column = toAccessibilityTableColumn(axCache->getOrCreate(ColumnRole));
        column->setColumnIndex((int)i);
        column->setParent(this);
        m_columns.append(column);
        if (!column->accessibilityIsIgnored())
            m_children.append(column);
    }
    
    AccessibilityObject* headerContainerObject = headerContainer();
    if (headerContainerObject && !headerContainerObject->accessibilityIsIgnored())
        m_children.append(headerContainerObject);
}
开发者ID:CannedFish,项目名称:webkit,代码行数:46,代码来源:AccessibilityTable.cpp

示例4: addChildren

void AccessibilityTable::addChildren()
{
    if (!isAccessibilityTable()) {
        AccessibilityRenderObject::addChildren();
        return;
    }
    
    ASSERT(!m_haveChildren); 
    
    m_haveChildren = true;
    if (!m_renderer || !m_renderer->isTable())
        return;
    
    RenderTable* table = toRenderTable(m_renderer);
    AXObjectCache* axCache = m_renderer->document().axObjectCache();

    // Go through all the available sections to pull out the rows and add them as children.
    table->recalcSectionsIfNeeded();
    RenderTableSection* tableSection = table->topSection();
    if (!tableSection)
        return;
    
    unsigned maxColumnCount = 0;
    while (tableSection) {
        
        HashSet<AccessibilityObject*> appendedRows;
        unsigned numRows = tableSection->numRows();
        for (unsigned rowIndex = 0; rowIndex < numRows; ++rowIndex) {
            
            RenderTableRow* renderRow = tableSection->rowRendererAt(rowIndex);
            if (!renderRow)
                continue;
            
            AccessibilityObject* rowObject = axCache->getOrCreate(renderRow);
            if (!rowObject->isTableRow())
                continue;
            
            AccessibilityTableRow* row = toAccessibilityTableRow(rowObject);
            // We need to check every cell for a new row, because cell spans
            // can cause us to miss rows if we just check the first column.
            if (appendedRows.contains(row))
                continue;
            
            row->setRowIndex(static_cast<int>(m_rows.size()));
            m_rows.append(row);
            if (!row->accessibilityIsIgnored())
                m_children.append(row);
#if PLATFORM(GTK) || PLATFORM(EFL)
            else
                m_children.appendVector(row->children());
#endif
            appendedRows.add(row);
        }
    
        maxColumnCount = std::max(tableSection->numColumns(), maxColumnCount);
        tableSection = table->sectionBelow(tableSection, SkipEmptySections);
    }
    
    // make the columns based on the number of columns in the first body
    unsigned length = maxColumnCount;
    for (unsigned i = 0; i < length; ++i) {
        AccessibilityTableColumn* column = toAccessibilityTableColumn(axCache->getOrCreate(ColumnRole));
        column->setColumnIndex((int)i);
        column->setParent(this);
        m_columns.append(column);
        if (!column->accessibilityIsIgnored())
            m_children.append(column);
    }
    
    AccessibilityObject* headerContainerObject = headerContainer();
    if (headerContainerObject && !headerContainerObject->accessibilityIsIgnored())
        m_children.append(headerContainerObject);
}
开发者ID:CannedFish,项目名称:webkitgtk,代码行数:73,代码来源:AccessibilityTable.cpp


注:本文中的RenderTable::topSection方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。