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C++ QSGGeometryNode::setOpaqueMaterial方法代码示例

本文整理汇总了C++中QSGGeometryNode::setOpaqueMaterial方法的典型用法代码示例。如果您正苦于以下问题:C++ QSGGeometryNode::setOpaqueMaterial方法的具体用法?C++ QSGGeometryNode::setOpaqueMaterial怎么用?C++ QSGGeometryNode::setOpaqueMaterial使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QSGGeometryNode的用法示例。


在下文中一共展示了QSGGeometryNode::setOpaqueMaterial方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: updatePaintNode

QSGNode* MDeclarativeStatusBar::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*)
{
    QSGGeometryNode* node = static_cast<QSGGeometryNode*>(oldNode);
    if (!node) {
        node = new QSGGeometryNode;
        node->setFlags(QSGNode::OwnsGeometry | QSGNode::OwnsMaterial | QSGNode::OwnsOpaqueMaterial);
        node->setGeometry(new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4));
    }

    if (!sharedPixmapHandle) {
        node->setMaterial(new QSGFlatColorMaterial);
        node->setOpaqueMaterial(new QSGFlatColorMaterial);
        node->markDirty(QSGNode::DirtyMaterial);
        return node;
    }

    if (!sharedTexture || updateSharedTexture) {
        node->setMaterial(new QSGTextureMaterial);
        node->setOpaqueMaterial(new QSGTextureMaterial);

#if defined(HAVE_XLIB)
        MDeclarativeScreen* screen = MDeclarativeScreen::instance();

#if defined(QT_OPENGL_ES_2)
        static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress("glEGLImageTargetTexture2DOES");
        static PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR");
        static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR");
        static PFNEGLQUERYIMAGENOKPROC eglQueryImageNOK = (PFNEGLQUERYIMAGENOKPROC) eglGetProcAddress("eglQueryImageNOK");

        const EGLint attribs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };

        EGLDisplay eglDpy = eglGetDisplay((EGLNativeDisplayType)screen->display());
        EGLImageKHR img = eglCreateImageKHR(eglDpy, EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR, (EGLClientBuffer)sharedPixmapHandle, attribs);

        GLuint textureId;
        glGenTextures(1, &textureId);
        glBindTexture(GL_TEXTURE_2D, textureId);
        glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)img);

        GLint width = 0;
        GLint height = 0;
        eglQueryImageNOK(eglDpy, img, EGL_WIDTH, &width);
        eglQueryImageNOK(eglDpy, img, EGL_HEIGHT, &height);

        sharedTexture.reset(canvas()->createTextureFromId(textureId, QSize(width, height), QQuickCanvas::TextureOwnsGLTexture));

        eglDestroyImageKHR(eglDpy, img);
#else
        Display* dpy = screen->display();
        Window dummy1;
        int x, y;
        unsigned int width, height, borderwidth, depth;
        XGetGeometry(dpy, sharedPixmapHandle, &dummy1, &x, &y, &width, &height, &borderwidth, &depth);
        XImage* xi = XGetImage(dpy, sharedPixmapHandle, 0, 0, width, height, ULONG_MAX, ZPixmap);
        QImage img = MX11Wrapper::qimageFromXImage(xi);
        XDestroyImage(xi);
        sharedTexture.reset(canvas()->createTextureFromImage(img));
#endif
#endif // HAVE_XLIB

        static_cast<QSGTextureMaterial*>(node->material())->setTexture(sharedTexture.data());
        static_cast<QSGOpaqueTextureMaterial*>(node->opaqueMaterial())->setTexture(sharedTexture.data());
        node->markDirty(QSGNode::DirtyMaterial);
        updateSharedTexture = false;
    }

    QRectF sourceRect;
    sourceRect = QRectF(0, 0, width(), height());
    if (mOrientation == MDeclarativeScreen::Portrait || mOrientation == MDeclarativeScreen::PortraitInverted)
        sourceRect.moveTop(height());
    sourceRect = sharedTexture.data()->convertToNormalizedSourceRect(sourceRect);

    QRect targetRect(x(), y(), width(), height());

    QSGGeometry::updateTexturedRectGeometry(node->geometry(), targetRect, sourceRect);
    node->markDirty(QSGNode::DirtyGeometry);

    return node;
}
开发者ID:anushakalyan,项目名称:qmluiextensions,代码行数:79,代码来源:mdeclarativestatusbar.cpp


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