本文整理汇总了C++中QAction::setIconSet方法的典型用法代码示例。如果您正苦于以下问题:C++ QAction::setIconSet方法的具体用法?C++ QAction::setIconSet怎么用?C++ QAction::setIconSet使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QAction
的用法示例。
在下文中一共展示了QAction::setIconSet方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: pm
/**
* Funcion encargada de crear la GUI.
* @b NOTA: esta funcion hace parte del motor de creacion de GUI en base a archivos XML.
*/
void sbgui::GUIMdiMainWindow::crearGUI()
{
if( parser )
{
QStringList nombres = parser->obtenerNombres();
HashMenu menusInfo = parser->obtenerMenus();
for(uint i = 0; i < nombres.count(); i++)
{
QToolBar *toolBarTmp = new QToolBar(this, nombres[i]);
moveDockWindow(toolBarTmp, Qt::DockTop);
toolBarTmp->show();
QStringList *strlistTmp = menusInfo.find((nombres)[i]);
if (strlistTmp == 0)
{
std::cout << "GADMainWindow::crearGUI(): Error" << std::endl;
return;
}
for (uint j = 0; j < strlistTmp->count(); j+=3)
{
QAction *actTmp = new QAction(toolBarTmp, (*strlistTmp)[j]);
connect( actTmp, SIGNAL( activated() ) , this, SLOT( slotPrincipal() ) );
// FIXME: colocar la ruta bien.
QPixmap pm( sbqpack::GUIDATADIR + (*strlistTmp)[j+1]);
if ( ! pm.isNull() )
actTmp->setIconSet( pm );
actTmp->setToolTip( (*strlistTmp)[j+2] );
actTmp->addTo(toolBarTmp);
}
}
}
}
示例2: icon
MainMenubar::MainMenubar (QMainWindow *mw) : QMenuBar (mw, "mainMenubar")
{
actions.setAutoDelete(FALSE);
RcFile rcfile;
QPixmap icon(finished);
QAction *action = new QAction(this, "actionExit");
action->setMenuText(tr("E&xit"));
action->setIconSet(icon);
action->setAccel(Qt::CTRL+Qt::Key_Q);
action->setStatusTip(tr("Quit Qtstalker (Ctrl+Q)"));
action->setToolTip(tr("Quit Qtstalker (Ctrl+Q)"));
connect(action, SIGNAL(activated()), this, SIGNAL(signalExit()));
actions.replace(Exit, action);
icon = configure;
action = new QAction(this, "actionOptions");
action->setMenuText(tr("Edit &Preferences"));
action->setIconSet(icon);
action->setStatusTip(tr("Modify user preferences (Ctrl+0)"));
action->setToolTip(tr("Modify user preferences (Ctrl+0)"));
connect(action, SIGNAL(activated()), mw, SLOT(slotOptions()));
actions.replace(Options, action);
icon = nav;
bool b;
rcfile.loadData(RcFile::ShowSidePanel, b);
action = new QAction(this, "actionPanel");
action->setMenuText(tr("Side &Panel"));
action->setIconSet(icon);
action->setStatusTip(tr("Toggle side-panel view (Ctrl+1)"));
action->setToolTip(tr("Toggle side-panel view (Ctrl+1)"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), mw, SLOT(slotHideNav(bool)));
actions.replace(SidePanel, action);
icon = gridicon;
rcfile.loadData(RcFile::Grid, b);
action = new QAction(this, "actionGrid");
action->setMenuText(tr("Chart &Grid"));
action->setIconSet(icon);
action->setStatusTip(tr("Toggle chart grid (Ctrl+2)"));
action->setToolTip(tr("Toggle chart grid (Ctrl+2)"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalGrid(bool)));
actions.replace(Grid, action);
icon = scaletoscreen;
rcfile.loadData(RcFile::ScaleToScreen, b);
action = new QAction(this, "actionScale");
action->setMenuText(tr("&Scale To Screen"));
action->setIconSet(icon);
action->setStatusTip(tr("Scale chart to current screen data (Ctrl+3)"));
action->setToolTip(tr("Scale chart to current screen data (Ctrl+3)"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalScale(bool)));
actions.replace(ScaleToScreen, action);
icon = crosshair;
rcfile.loadData(RcFile::Crosshairs, b);
action = new QAction(this, "actionCrosshairs");
action->setMenuText(tr("Toggle &Crosshairs"));
action->setIconSet(icon);
action->setStatusTip(tr("Toggle crosshairs (Ctrl+4)"));
action->setToolTip(tr("Toggle crosshairs (Ctrl+4)"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalCrosshairs(bool)));
actions.replace(Crosshairs, action);
icon = co;
rcfile.loadData(RcFile::DrawMode, b);
action = new QAction(this, "actionDraw");
action->setMenuText(tr("Toggle &Draw Mode"));
action->setIconSet(icon);
action->setStatusTip(tr("Toggle drawing mode (Ctrl+5)"));
action->setToolTip(tr("Toggle drawing mode (Ctrl+5)"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalDraw(bool)));
actions.replace(DrawMode, action);
icon = papertrade;
rcfile.loadData(RcFile::PaperTradeMode, b);
action = new QAction(this, "actionPaperTrade");
action->setMenuText(tr("Toggle &Trade Mode"));
action->setIconSet(icon);
action->setStatusTip(tr("Toggle paper-trade mode"));
action->setToolTip(tr("Toggle paper-trade mode"));
action->setToggleAction(TRUE);
action->setOn(b);
connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalPaperTrade(bool)));
actions.replace(PaperTrade, action);
icon = indicator;
action = new QAction(this, "actionNewIndicator");
//.........这里部分代码省略.........
示例3: emplacement
/**************************************************************
* This is the main method which update the GUI
* according to the plugin's data
* @param pluginID the id of the plugin
* @param type the type of the plugin
* @param infos plugin informations
*
*************************************************************/
void
MainWindow::updateGUIWithPluginData(const QString & pluginID,
PluginType type,
std::vector<MenuAddOn *> & infos)
{
std::cout << "Dans updateGUIWithPluginData "<< std::endl
<< "taille d infos transmis " << infos.size() << std::endl;
const int nbArgs = infos.size();
//TODO : use Iterator instead of direct access
for(int i=0; i<nbArgs; i++)
{
//First we retrieve the MenuAddOn
MenuAddOn* infoMenu = infos[i];
QString emplacement(infoMenu->emplacement->c_str());
qDebug("emplacement = %s ", emplacement.latin1());
// We split the string to learn where the plugin wants
// to be connected with the GUI components
QStringList decomposition = QStringList::split(INPUT_COMPONENT_SEPARATOR, emplacement);
QString component = decomposition[0];
qDebug("Compoment = %s ", component.latin1());
//Which component ?
//TODO: To IMPROVE the test
if (component == "Menu")
{
QPopupMenu* aMenu;
for(int j=1; j<decomposition.size()-1; j++)
{
aMenu = _menus.find(decomposition[j]);
//Do we already have built this menu
if(!aMenu)
{
QPopupMenu * aMenu = new QPopupMenu( this );
_menus.insert(decomposition[j], aMenu);
if (j == 1)
{
menuBar()->insertItem( decomposition[j], _menus[decomposition[j]]);
}
else
{
QPopupMenu* previousMenu = _menus.find(decomposition[j-1]);
previousMenu->insertItem( decomposition[j], aMenu);
}
}
}
QAction* aAction = new QAction(this);
aAction->setText ( decomposition[decomposition.size() -1] );
aAction->setMenuText( decomposition[decomposition.size() -1] );
if( infoMenu->texte != NULL )
{
aAction->setAccel( QKeySequence( QString(infoMenu->texte->c_str()) ) );
}
if( infoMenu->image != NULL )
{
aAction->setIconSet( QIconSet(
QPixmap
(
QString(IMAGES_DIR).append(infoMenu->image->c_str())
) ) );
aAction->addTo( _toolBar);
}
QSignalMapper* _signalMapper = new QSignalMapper(this);
_signalMapper->setMapping(aAction, pluginID);
connect( aAction, SIGNAL(activated() ),
_signalMapper, SLOT(map()) );
switch(infoMenu->typeAppel)
{
case LOAD_CALL:
{
connect( _signalMapper, SIGNAL(mapped(const QString &) ),
_pluginManager, SLOT(executeLoad(const QString &)) );
break;
}
//.........这里部分代码省略.........
示例4: MultiLineEditorBase
MultiLineEditor::MultiLineEditor( bool call_static, bool richtextMode, QWidget *parent, QWidget *editWidget,
FormWindow *fw, const QString &text )
: MultiLineEditorBase( parent, 0, WType_Dialog | WShowModal ), formwindow( fw ), doWrap( FALSE )
{
callStatic = call_static;
if ( callStatic )
applyButton->hide();
textEdit = new TextEdit( centralWidget(), "textedit" );
Layout4->insertWidget( 0, textEdit );
if ( richtextMode ) {
QPopupMenu *stylesMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Styles" ), stylesMenu );
basicToolBar = new QToolBar( tr( "Basics" ), this, DockTop );
ToolBarItem *it = new ToolBarItem( this, basicToolBar, tr( "Italic" ),
"i", QPixmap::fromMimeSource( "designer_textitalic.png" ), CTRL+Key_I );
it->addTo( stylesMenu );
connect( it, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *b = new ToolBarItem( this, basicToolBar, tr( "Bold" ),
"b", QPixmap::fromMimeSource( "designer_textbold.png" ), CTRL+Key_B );
b->addTo( stylesMenu );
connect( b, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ul = new ToolBarItem( this, basicToolBar, tr( "Underline" ),
"u", QPixmap::fromMimeSource( "designer_textunderline.png" ), CTRL+Key_U );
ul->addTo( stylesMenu );
connect( ul, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *tt = new ToolBarItem( this, basicToolBar, tr( "Typewriter" ),
"tt", QPixmap::fromMimeSource( "designer_textteletext.png" ) );
tt->addTo( stylesMenu );
connect( tt, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
basicToolBar->addSeparator();
QPopupMenu *layoutMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Layout" ), layoutMenu );
QAction *brAction = new QAction( this );
brAction->setIconSet( QPixmap::fromMimeSource( "designer_textlinebreak.png" ) );
brAction->setText( tr("Break" ) );
brAction->addTo( basicToolBar );
brAction->addTo( layoutMenu );
connect( brAction, SIGNAL( activated() ) , this, SLOT( insertBR() ) );
ToolBarItem *p = new ToolBarItem( this, basicToolBar, tr( "Paragraph" ),
"p", QPixmap::fromMimeSource( "designer_textparagraph.png" ) );
p->addTo( layoutMenu );
connect( p, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
layoutMenu->insertSeparator();
basicToolBar->addSeparator();
ToolBarItem *al = new ToolBarItem( this, basicToolBar, tr( "Align left" ),
"p align=\"left\"", QPixmap::fromMimeSource( "designer_textleft.png" ) );
al->addTo( layoutMenu );
connect( al, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ac = new ToolBarItem( this, basicToolBar, tr( "Align center" ),
"p align=\"center\"", QPixmap::fromMimeSource( "designer_textcenter.png" ) );
ac->addTo( layoutMenu );
connect( ac, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ar = new ToolBarItem( this, basicToolBar, tr( "Align right" ),
"p align=\"right\"", QPixmap::fromMimeSource( "designer_textright.png" ) );
ar->addTo( layoutMenu );
connect( ar, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *block = new ToolBarItem( this, basicToolBar, tr( "Blockquote" ),
"blockquote", QPixmap::fromMimeSource( "designer_textjustify.png" ) );
block->addTo( layoutMenu );
connect( block, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
QPopupMenu *fontMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Font" ), fontMenu );
fontToolBar = new QToolBar( "Fonts", this, DockTop );
QAction *fontAction = new QAction( this );
fontAction->setIconSet( QPixmap::fromMimeSource( "designer_textfont.png" ) );
fontAction->setText( tr("Font" ) );
fontAction->addTo( fontToolBar );
fontAction->addTo( fontMenu );
connect( fontAction, SIGNAL( activated() ) , this, SLOT( showFontDialog() ) );
//.........这里部分代码省略.........