本文整理汇总了C++中ProgramFactory::createFontProgram方法的典型用法代码示例。如果您正苦于以下问题:C++ ProgramFactory::createFontProgram方法的具体用法?C++ ProgramFactory::createFontProgram怎么用?C++ ProgramFactory::createFontProgram使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ProgramFactory
的用法示例。
在下文中一共展示了ProgramFactory::createFontProgram方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: height
Font::Font(const string& filename, float width, float height, int32_t columns, int32_t rows, float cellWidth, float cellHeight, float fontWidth, float fontHeight) :
width(width), height(height), columns(columns), rows(rows), cellWidth(cellWidth), cellHeight(cellHeight), fontWidth(fontWidth), fontHeight(fontHeight)
{
cellWidthNormalized = cellWidth / width;
cellHeightNormalized = cellHeight / height;
fontTextureName = Texture2DManager::getInstance()->createTexture(filename, false, GL_LINEAR, GL_LINEAR)->getTextureName();
camera = CameraManager::getInstance()->getDefaultOrthographicCamera();
ProgramFactory programFactory;
program = programFactory.createFontProgram();
GLUSshape rectangularPlane;
glusCreateRectangularPlanef(&rectangularPlane, cellWidth / 2.0f, cellHeight / 2.0f);
numberIndices = rectangularPlane.numberIndices;
glGenBuffers(1, &vboVertices);
glBindBuffer(GL_ARRAY_BUFFER, vboVertices);
glBufferData(GL_ARRAY_BUFFER, rectangularPlane.numberVertices * 4 * sizeof(GLfloat), (GLfloat*) rectangularPlane.vertices, GL_STATIC_DRAW);
glGenBuffers(1, &vboTexCoords);
glBindBuffer(GL_ARRAY_BUFFER, vboTexCoords);
glBufferData(GL_ARRAY_BUFFER, rectangularPlane.numberVertices * 2 * sizeof(GLfloat), (GLfloat*) rectangularPlane.texCoords, GL_STATIC_DRAW);
glGenBuffers(1, &vboIndices);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vboIndices);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, rectangularPlane.numberIndices * sizeof(GLuint), (GLuint*) rectangularPlane.indices, GL_STATIC_DRAW);
fontVAO = FontVAOSP(new FontVAO(program, *this));
glusDestroyShapef(&rectangularPlane);
}